Player Matchup

Bakasura
Bakasura
Floobs
Bakasura
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,623 Elo+
Solo
Odin
Odin
ImaGunYouDown
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 96L
1,593 Elo+
Solo
Baba Yaga
Baba Yaga
Xeotastrophe
Baba Yaga
Level 25
God Stats
0W - 5L
1,123 SR
Queue Stats
77W - 66L
1,622 Elo+
Party 2
Yemoja
Yemoja
gwing1399
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,643 Elo+
Party 2
Apollo
Apollo
sniperdudee79
Apollo
Level 23
God Stats
9W - 7L
1,583 SR
Queue Stats
123W - 98L
1,565 Elo+
Solo
Team Averages
Level 20
1,441 SR
1,609 Elo+

VS

Team Averages
Level 22
1,585 SR
1,580 Elo+
Nemesis
Nemesis
Crazybalista
Nemesis
Level 27
God Stats
3W - 1L
1,547 SR
Queue Stats
95W - 107L
1,608 Elo+
Solo
Sobek
Sobek
DemonLordCole
Sobek
Level 15
God Stats
1W - 0L
1,719 SR
Queue Stats
38W - 41L
1,498 Elo+
Party 1
Eset
Eset
Jormungandr131
Eset
Level 26
God Stats
1W - 1L
1,554 SR
Queue Stats
30W - 34L
1,569 Elo+
Solo
Hachiman
Hachiman
TheSandwitchMan
Hachiman
Level 27
God Stats
2W - 3L
1,352 SR
Queue Stats
94W - 110L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXReSistanceXx
Cu Chulainn
Level 16
God Stats
18W - 8L
1,752 SR
Queue Stats
29W - 21L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Floobs
Bakasura
16
3 / 3 / 2
9,661
508
8,112
16,205
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 3 / 0
9,949
524
8,386
12,751
7,705
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
Xeotastrophe
Baba Yaga
17
4 / 1 / 1
10,586
557
7,453
10,193
5,241
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
gwing1399
Yemoja
14
0 / 3 / 7
9,510
501
5,173
11,070
8,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 2
7,310
385
5,492
4,008
992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crazybalista
Nemesis
16
4 / 1 / 1
10,329
544
5,585
14,869
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 3
8,652
455
2,737
13,115
10,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 5 / 1
9,979
525
3,476
9,402
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
14
2 / 2 / 3
8,612
453
5,317
9,502
2,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xXReSistanceXx
Cu Chulainn
20
3 / 0 / 1
12,380
652
10,385
10,709
10,659
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
11
Kills
10
10
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Crazybalista
Nemesis
4
1
1
4.5
W
0
3
3
0.5
L
Bakasura
Floobs
Bakasura
3
3
2
1.33
L
3
3
0
1
W
1
5
1
0.3
W
Hachiman
2
2
3
1.75
L
Baba Yaga
Xeotastrophe
Baba Yaga
4
1
1
4.5
L
Yemoja
gwing1399
Yemoja
0
3
7
1.17
L
1
0
2
2
W
Cu Chulainn
xXReSistanceXx
Cu Chulainn
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,616
Damage
27,500
54,227
Taken
57,597
28,620
Mitigated
33,417
14,898
Healing
19,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Crazybalista
Nemesis
5,585
2,561
0
5,913
14,869
5,921
158
3,339
11,081
0
82,490
W
2,737
366
0
3,018
13,115
10,822
551
2,967
9,968
13,466
0
L
Bakasura
Floobs
Bakasura
8,112
5,688
0
3,679
16,205
6,172
2,200
981
15,002
0
71,214
L
8,386
1,834
0
2,747
12,751
7,705
46
1,600
10,775
4,453
57,456
W
3,476
288
255
1,525
9,402
3,365
0
5,092
4,310
70,822
0
W
Hachiman
5,317
2,036
0
3,825
9,502
2,650
2,021
2,395
6,820
0
47,145
L
Baba Yaga
Xeotastrophe
Baba Yaga
7,453
138
0
3,832
10,193
5,241
320
2,579
7,420
84,676
0
L
Yemoja
gwing1399
Yemoja
5,173
984
1,510
1,626
11,070
8,510
221
2,026
8,828
26,368
0
L
5,492
2,576
0
1,504
4,008
992
825
403
3,605
0
35,134
W
Cu Chulainn
xXReSistanceXx
Cu Chulainn
10,385
2,564
0
4,948
10,709
10,659
0
843
9,236
14,428
81,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,016
Gold Earned
49,952
530
Minions Killed
566
0
Camps Cleared
0
1,558,054
Distance Traveled
1,830,823
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,329
544
117
6
0
387,650
6
W
Sobek
8,652
455
18
1
0
340,787
3
L
Bakasura
9,661
508
143
8
0
352,393
3
L
Odin
9,949
524
146
8
0
369,293
2
W
Eset
9,979
525
145
8
0
338,468
2
W
Hachiman
8,612
453
70
4
0
355,886
7
L
Baba Yaga
10,586
557
147
8
0
347,101
4
L
Yemoja
9,510
501
21
1
0
311,778
6
L
Apollo
7,310
385
73
4
0
177,489
4
W
Cu Chulainn
12,380
652
216
11
0
408,032
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role