Player Matchup

Persephone
Persephone
DinnerGuest
Persephone
Level 59
God Stats
2W - 1L
1,722 SR
Queue Stats
58W - 64L
1,321 Elo+
Solo
Yemoja
Yemoja
Dogs500
Yemoja
Level 82
God Stats
2W - 2L
1,338 SR
Queue Stats
223W - 228L
1,426 Elo+
Party 1
Anhur
Anhur
GLI84
Anhur
Level 80
God Stats
1W - 1L
1,538 SR
Queue Stats
142W - 177L
1,358 Elo+
Solo
Danzaburou
Danzaburou
RJLunarWolf
Danzaburou
Level 82
God Stats
18W - 12L
1,655 SR
Queue Stats
415W - 509L
1,322 Elo+
Solo
King Arthur
King Arthur
ToxicConquest
King Arthur
Level 109
God Stats
9W - 6L
1,498 SR
Queue Stats
114W - 97L
1,489 Elo+
Party 1
Team Averages
Level 82
1,550 SR
1,383 Elo+

VS

Team Averages
Level 81
1,488 SR
1,421 Elo+
Skadi
Skadi
AllSupreme22
Skadi
Level 81
God Stats
24W - 30L
1,484 SR
Queue Stats
303W - 389L
1,338 Elo+
Solo
Bacchus
Bacchus
Arnorki
Bacchus
Level 69
God Stats
18W - 28L
1,410 SR
Queue Stats
450W - 613L
1,341 Elo+
Solo
Poseidon
Poseidon
DeathCaster4242
Poseidon
Level 121
God Stats
1W - 3L
1,459 SR
Queue Stats
412W - 399L
1,520 Elo+
Solo
Fenrir
Fenrir
TruCang
Fenrir
Level 69
God Stats
13W - 11L
1,646 SR
Queue Stats
186W - 161L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
whatforme812
Tsukuyomi
Level 64
God Stats
1W - 4L
1,441 SR
Queue Stats
19W - 27L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DinnerGuest
Persephone
18
6 / 1 / 10
11,671
584
10,977
10,882
3,969
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Dogs500
Yemoja
15
1 / 1 / 17
10,877
544
7,927
16,981
20,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
GLI84
Anhur
15
4 / 3 / 4
10,153
508
6,893
17,426
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
RJLunarWolf
Danzaburou
16
6 / 6 / 11
10,914
546
12,290
12,968
4,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ToxicConquest
King Arthur
18
9 / 2 / 7
11,655
583
15,490
18,804
16,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,875
444
7,927
15,723
5,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
Arnorki
Bacchus
10
0 / 6 / 4
8,209
410
4,521
16,756
13,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
16
2 / 3 / 3
9,976
499
11,333
10,673
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TruCang
Fenrir
17
5 / 6 / 0
10,361
518
7,736
18,383
10,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
whatforme812
Tsukuyomi
13
3 / 4 / 4
8,946
447
11,111
14,981
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
26
Kills
12
13
Deaths
26
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
Bacchus
Arnorki
Bacchus
0
6
4
0.33
L
Poseidon
2
3
3
1.17
W
Persephone
DinnerGuest
Persephone
6
1
10
11
W
Yemoja
Dogs500
Yemoja
1
1
17
9.5
W
Anhur
GLI84
Anhur
4
3
4
2
W
Danzaburou
RJLunarWolf
Danzaburou
6
6
11
1.92
W
King Arthur
ToxicConquest
King Arthur
9
2
7
6.25
L
Fenrir
TruCang
Fenrir
5
6
0
0.83
L
Tsukuyomi
whatforme812
Tsukuyomi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,577
Damage
42,628
77,061
Taken
76,516
51,283
Mitigated
39,019
28,149
Healing
20,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,927
3,047
0
2,789
15,723
5,614
611
4,441
11,282
0
55,502
L
Bacchus
Arnorki
Bacchus
4,521
351
0
2,905
16,756
13,419
0
5,018
11,738
15,332
0
L
Poseidon
11,333
369
110
3,046
10,673
3,616
770
4,375
6,298
76,954
0
W
Persephone
DinnerGuest
Persephone
10,977
1,164
256
4,705
10,882
3,969
2,568
2,513
8,210
72,051
0
W
Yemoja
Dogs500
Yemoja
7,927
1,466
1,728
3,062
16,981
20,650
540
4,549
12,260
29,464
0
W
Anhur
GLI84
Anhur
6,893
3,348
0
8,569
17,426
5,882
1,618
1,691
15,715
0
59,376
W
Danzaburou
RJLunarWolf
Danzaburou
12,290
6,313
0
3,673
12,968
4,177
4,201
3,854
8,954
0
56,467
W
King Arthur
ToxicConquest
King Arthur
15,490
2,082
0
6,156
18,804
16,605
144
2,617
16,067
138
62,013
L
Fenrir
TruCang
Fenrir
7,736
2,298
0
8,229
18,383
10,944
760
2,576
15,807
0
60,367
L
Tsukuyomi
whatforme812
Tsukuyomi
11,111
2,801
0
3,652
14,981
5,426
0
2,801
12,180
0
50,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,270
Gold Earned
46,367
468
Minions Killed
456
0
Camps Cleared
0
1,761,321
Distance Traveled
1,767,180
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,875
444
87
4
0
300,116
0
L
Bacchus
8,209
410
18
1
0
392,639
9
L
Poseidon
9,976
499
159
8
0
375,473
4
W
Persephone
11,671
584
149
7
0
377,617
5
W
Yemoja
10,877
544
38
2
0
355,279
5
W
Anhur
10,153
508
89
4
0
324,940
1
W
Danzaburou
10,914
546
86
4
0
316,505
3
W
King Arthur
11,655
583
106
5
0
386,980
1
L
Fenrir
10,361
518
117
6
0
373,586
2
L
Tsukuyomi
8,946
447
75
4
0
325,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role