Player Matchup

Baron Samedi
Baron Samedi
Firefly516
Baron Samedi
Level 43
God Stats
2W - 0L
1,397 SR
Queue Stats
28W - 43L
1,314 Elo+
Party 1
Nemesis
Nemesis
VermillionX2
Nemesis
Level 14
God Stats
3W - 0L
1,417 SR
Queue Stats
11W - 22L
1,347 Elo+
Party 1
Khepri
Khepri
minecraft_pro_01
Khepri
Level 30
God Stats
17W - 18L
1,430 SR
Queue Stats
84W - 114L
1,259 Elo+
Party 1
Gilgamesh
Gilgamesh
quickfire203
Gilgamesh
Level 39
God Stats
9W - 11L
1,650 SR
Queue Stats
35W - 70L
1,275 Elo+
Party 1
Rama
Rama
terrent-
Rama
Level 28
God Stats
3W - 1L
1,523 SR
Queue Stats
27W - 45L
1,358 Elo+
Party 1
Team Averages
Level 31
1,483 SR
1,311 Elo+

VS

Team Averages
Level 28
1,608 SR
1,351 Elo+
Apollo
Apollo
Jinx2384
Apollo
Level 26
God Stats
18W - 12L
1,738 SR
Queue Stats
57W - 47L
1,518 Elo+
Solo
Ares
Ares
Piruninja510
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,043 Elo+
Solo
Hel
Hel
jeremy_825
Hel
Level 8
God Stats
2W - 1L
1,795 SR
Queue Stats
5W - 12L
1,345 Elo+
Party 2
Bakasura
Bakasura
orengo125
Bakasura
Level 98
God Stats
1W - 3L
1,508 SR
Queue Stats
548W - 584L
1,486 Elo+
Party 2
Ra
Ra
usukpp
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Firefly516
Baron Samedi
18
8 / 5 / 9
11,562
551
18,331
17,764
9,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
VermillionX2
Nemesis
18
10 / 4 / 6
12,037
573
13,317
17,425
6,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 6
8,939
426
3,959
18,012
19,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
quickfire203
Gilgamesh
18
5 / 3 / 0
11,080
528
6,192
11,208
9,110
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
15
3 / 5 / 3
9,411
448
9,003
10,775
3,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jinx2384
Apollo
17
3 / 5 / 4
10,751
512
13,250
15,449
5,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
9,789
466
2,231
19,595
16,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 11 / 4
8,265
394
6,576
14,597
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
orengo125
Bakasura
20
14 / 5 / 0
13,019
620
24,369
22,498
13,873
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
15
3 / 3 / 2
9,791
466
6,209
5,745
3,549
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
27
Kills
20
20
Deaths
27
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Firefly516
Baron Samedi
8
5
9
2.5
L
Apollo
Jinx2384
Apollo
3
5
4
1
L
0
3
3
0.5
W
Nemesis
VermillionX2
Nemesis
10
4
6
3.25
L
0
11
4
0.18
W
1
3
6
1.33
L
Bakasura
orengo125
Bakasura
14
5
0
2.8
W
Gilgamesh
quickfire203
Gilgamesh
5
3
0
1.67
W
Rama
3
5
3
0.9
L
Ra
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,802
Damage
52,635
75,184
Taken
77,884
48,081
Mitigated
44,742
20,617
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Firefly516
Baron Samedi
18,331
2,388
2,970
8,625
17,764
9,228
1,481
4,413
12,016
64,163
0
L
Apollo
Jinx2384
Apollo
13,250
9,959
0
4,219
15,449
5,521
482
4,554
10,783
0
68,610
L
2,231
223
0
0
19,595
16,661
448
4,105
15,138
27,322
0
W
Nemesis
VermillionX2
Nemesis
13,317
7,060
614
5,109
17,425
6,685
0
4,036
11,912
0
50,120
L
6,576
1,055
1,215
2,343
14,597
5,138
2,111
7,247
6,977
36,056
0
W
3,959
344
429
793
18,012
19,656
525
2,597
14,389
36,670
0
L
Bakasura
orengo125
Bakasura
24,369
13,837
0
7,588
22,498
13,873
1,902
4,554
17,567
0
107,971
W
Gilgamesh
quickfire203
Gilgamesh
6,192
1,899
0
1,825
11,208
9,110
596
2,264
8,352
0
55,529
W
Rama
9,003
5,931
171
81
10,775
3,402
1,815
1,177
9,306
0
56,634
L
Ra
6,209
368
636
490
5,745
3,549
1,264
562
5,129
41,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,029
Gold Earned
51,615
374
Minions Killed
497
0
Camps Cleared
0
1,848,933
Distance Traveled
1,862,087
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,562
551
86
4
0
379,239
3
L
Apollo
10,751
512
120
6
0
354,553
2
L
Ares
9,789
466
46
2
0
363,952
0
W
Nemesis
12,037
573
61
3
0
416,021
0
L
Hel
8,265
394
48
2
0
331,972
0
W
Khepri
8,939
426
54
3
0
394,821
1
L
Bakasura
13,019
620
189
9
0
452,315
0
W
Gilgamesh
11,080
528
94
4
0
354,808
0
W
Rama
9,411
448
79
4
0
304,044
2
L
Ra
9,791
466
94
4
0
359,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role