Player Matchup

Danzaburou
Danzaburou
Black_HAMMOND
Danzaburou
Level 21
God Stats
8W - 11L
1,465 SR
Queue Stats
19W - 26L
1,240 Elo+
Solo
Hel
Hel
Emohazel26
Hel
Level 25
God Stats
25W - 24L
1,359 SR
Queue Stats
180W - 209L
1,274 Elo+
Solo
Amaterasu
Amaterasu
NeatGymnast4212
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Squash5564
Scylla
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
shooochan_0202
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,465 SR
1,403 Elo+

VS

Team Averages
Level 20
1,408 SR
1,414 Elo+
Achilles
Achilles
BigPapaSkrimp
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,250 Elo+
Party 1
Artemis
Artemis
MojonWithCorns
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TanicRex6575
Skadi
Level 29
God Stats
1W - 0L
1,244 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Um0kthen5126
Anubis
Level 22
God Stats
1W - 0L
1,351 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
plaznu
Pele
Level 24
God Stats
6W - 3L
1,447 SR
Queue Stats
17W - 22L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Black_HAMMOND
Danzaburou
14
3 / 9 / 4
8,649
412
11,687
19,714
5,927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 6 / 2
11,292
538
5,732
15,099
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
NeatGymnast4212
Amaterasu
10
2 / 6 / 5
6,940
330
962
7,996
2,002
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Squash5564
Scylla
4
0 / 0 / 3
4,414
210
0
0
0
Bakasura
6
0 / 5 / 5
6,280
299
497
4,232
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigPapaSkrimp
Achilles
15
5 / 3 / 3
10,771
513
7,103
13,859
18,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 7 / 5
7,877
375
2,283
6,456
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 6
11,330
540
9,148
9,634
3,284
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
18
8 / 0 / 0
12,269
584
10,053
12,128
7,240
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
plaznu
Pele
15
10 / 7 / 4
11,408
543
9,608
19,742
9,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
11
Kills
25
26
Deaths
18
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigPapaSkrimp
Achilles
5
3
3
2.17
L
Danzaburou
Black_HAMMOND
Danzaburou
3
9
4
0.56
L
6
6
2
1.17
W
0
7
5
0.36
L
Amaterasu
NeatGymnast4212
Amaterasu
2
6
5
0.75
L
Scylla
Squash5564
Scylla
0
0
3
1.5
W
2
1
6
5
W
Anubis
8
0
0
8
W
Pele
plaznu
Pele
10
7
4
1.71
L
Bakasura
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,878
Damage
38,195
47,041
Taken
61,819
17,538
Mitigated
39,850
12,495
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigPapaSkrimp
Achilles
7,103
2,378
0
3,639
13,859
18,603
3,083
1,843
12,016
0
45,210
L
Danzaburou
Black_HAMMOND
Danzaburou
11,687
7,309
0
3,956
19,714
5,927
270
2,551
17,163
0
40,252
L
5,732
1,441
2,597
4,627
15,099
8,615
66
2,614
12,485
38,404
0
W
2,283
1,569
0
462
6,456
1,699
296
92
6,354
0
10,186
L
Amaterasu
NeatGymnast4212
Amaterasu
962
427
0
1,012
7,996
2,002
0
4,187
3,809
0
7,884
L
Scylla
Squash5564
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
9,148
4,925
0
0
9,634
3,284
5,700
894
8,740
0
60,544
W
Anubis
10,053
355
0
5,455
12,128
7,240
2,457
1,720
10,398
76,193
0
W
Pele
plaznu
Pele
9,608
3,095
294
7,380
19,742
9,024
2,970
1,183
18,235
0
79,354
L
Bakasura
497
343
0
303
4,232
994
0
701
3,531
0
4,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
53,655
131
Minions Killed
437
0
Camps Cleared
0
942,881
Distance Traveled
1,657,213
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,771
513
84
4
0
398,437
2
L
Danzaburou
8,649
412
60
3
0
289,383
1
L
Hel
11,292
538
52
2
0
301,099
0
W
Artemis
7,877
375
19
1
0
190,049
1
L
Amaterasu
6,940
330
7
0
0
188,020
0
L
Scylla
4,414
210
0
0
0
0
0
W
Skadi
11,330
540
101
5
0
344,491
1
W
Anubis
12,269
584
122
6
0
370,528
0
W
Pele
11,408
543
111
5
0
353,708
0
L
Bakasura
6,280
299
12
1
0
164,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role