Player Matchup

Cerberus
Cerberus
Cainekitt
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Neith
Neith
Criishii
Neith
Level 18
God Stats
34W - 31L
1,472 SR
Queue Stats
53W - 57L
1,380 Elo+
Solo
Anubis
Anubis
Kolligula
Anubis
Level 14
God Stats
29W - 27L
1,343 SR
Queue Stats
52W - 59L
1,246 Elo+
Solo
Chaac
Chaac
Siphirose
Chaac
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
65W - 76L
1,329 Elo+
Solo
Awilix
Awilix
xXUn1kOXx
Awilix
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,275 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,296 Elo+

VS

Team Averages
Level 21
1,581 SR
1,662 Elo+
Olorun
Olorun
FlyingEwok
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,767 Elo+
Party 1
Da Ji
Da Ji
JaxKat
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 19L
1,691 Elo+
Party 1
Artemis
Artemis
Mallakite
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,582 Elo+
Party 1
Ymir
Ymir
eepfizz
Ymir
Level 23
God Stats
3W - 1L
1,511 SR
Queue Stats
41W - 23L
1,606 Elo+
Party 1
Scylla
Scylla
jollyfrog
Scylla
Level 15
God Stats
19W - 2L
1,894 SR
Queue Stats
45W - 15L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cainekitt
Cerberus
14
0 / 9 / 8
9,600
417
4,941
15,722
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Criishii
Neith
17
4 / 7 / 2
10,955
476
9,119
15,756
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Kolligula
Anubis
16
4 / 8 / 3
10,952
476
9,427
11,266
4,093
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Siphirose
Chaac
14
0 / 7 / 7
9,655
420
8,442
23,543
16,114
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
xXUn1kOXx
Awilix
19
11 / 5 / 1
12,837
558
13,784
18,679
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FlyingEwok
Olorun
18
2 / 5 / 10
12,129
527
6,078
13,776
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
JaxKat
Da Ji
18
11 / 4 / 12
12,938
563
11,193
17,839
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Mallakite
Artemis
18
8 / 4 / 6
11,877
516
10,768
10,326
3,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
eepfizz
Ymir
16
2 / 4 / 17
10,670
464
7,366
20,112
23,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
jollyfrog
Scylla
20
13 / 2 / 10
14,405
626
23,178
13,060
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
19
Kills
36
36
Deaths
19
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cainekitt
Cerberus
0
9
8
0.44
L
Neith
Criishii
Neith
4
7
2
0.71
W
Olorun
FlyingEwok
Olorun
2
5
10
1.4
W
Da Ji
JaxKat
Da Ji
11
4
12
4.25
L
Anubis
Kolligula
Anubis
4
8
3
0.69
W
Artemis
Mallakite
Artemis
8
4
6
2.75
L
Chaac
Siphirose
Chaac
0
7
7
0.5
W
Ymir
eepfizz
Ymir
2
4
17
2.63
W
Scylla
jollyfrog
Scylla
13
2
10
9
L
Awilix
xXUn1kOXx
Awilix
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,713
Damage
58,583
84,966
Taken
75,113
44,275
Mitigated
44,480
15,400
Healing
16,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cainekitt
Cerberus
4,941
319
0
1,698
15,722
13,281
935
6,957
8,765
19,181
0
L
Neith
Criishii
Neith
9,119
2,570
0
4,408
15,756
4,389
3,647
5,946
9,810
0
66,202
W
Olorun
FlyingEwok
Olorun
6,078
3,580
1,559
3,388
13,776
6,459
3,592
3,353
10,423
66,888
5,656
W
Da Ji
JaxKat
Da Ji
11,193
3,641
0
5,107
17,839
6,062
1,360
4,259
13,580
0
67,664
L
Anubis
Kolligula
Anubis
9,427
346
0
0
11,266
4,093
618
5,902
5,364
40,633
0
W
Artemis
Mallakite
Artemis
10,768
6,782
0
2,477
10,326
3,229
2,393
2,068
8,258
0
55,306
L
Chaac
Siphirose
Chaac
8,442
1,000
0
3,902
23,543
16,114
80
10,207
13,336
0
54,346
W
Ymir
eepfizz
Ymir
7,366
1,287
0
1,610
20,112
23,825
336
5,816
14,296
50,144
0
W
Scylla
jollyfrog
Scylla
23,178
3,400
0
2,555
13,060
4,905
1,260
1,526
11,534
117,127
0
L
Awilix
xXUn1kOXx
Awilix
13,784
6,542
95
5,297
18,679
6,398
1,318
6,834
11,845
0
88,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,999
Gold Earned
62,019
465
Minions Killed
524
0
Camps Cleared
0
1,873,591
Distance Traveled
2,038,285
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,600
417
45
2
0
374,539
6
L
Neith
10,955
476
120
5
0
357,446
0
W
Olorun
12,129
527
135
6
0
376,351
0
W
Da Ji
12,938
563
91
4
0
441,417
5
L
Anubis
10,952
476
76
3
0
335,560
0
W
Artemis
11,877
516
83
4
0
370,902
0
L
Chaac
9,655
420
81
4
0
388,461
6
W
Ymir
10,670
464
55
2
0
366,157
2
W
Scylla
14,405
626
160
7
0
483,458
3
L
Awilix
12,837
558
143
6
0
417,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role