Player Matchup

Sylvanus
Sylvanus
CurtieGato
Sylvanus
Level 122
God Stats
6W - 3L
1,860 SR
Queue Stats
268W - 188L
1,606 Elo+
Party 3
Izanami
Izanami
ImaGoober
Izanami
Level 44
God Stats
33W - 16L
1,790 SR
Queue Stats
405W - 256L
1,653 Elo+
Party 3
Hades
Hades
TheBooshski
Hades
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 86L
1,807 Elo+
Party 3
Susano
Susano
canthitabilities
Susano
Level 158
God Stats
2W - 0L
1,776 SR
Queue Stats
94W - 37L
1,849 Elo+
Party 3
Zhong Kui
Zhong Kui
zmistaken
Zhong Kui
Level 145
God Stats
4W - 1L
1,448 SR
Queue Stats
350W - 173L
1,776 Elo+
Party 3
Team Averages
Level 116
1,675 SR
1,738 Elo+

VS

Team Averages
Level 61
1,471 SR
1,583 Elo+
Ra
Ra
HavocNightWalker
Ra
Level 16
God Stats
2W - 3L
1,524 SR
Queue Stats
60W - 73L
1,514 Elo+
Party 2
Apollo
Apollo
ItsPrometheuss
Apollo
Level 158
God Stats
0W - 1L
1,439 SR
Queue Stats
21W - 13L
1,700 Elo+
Party 1
Chaac
Chaac
Matiitas_js
Chaac
Level 39
God Stats
1W - 3L
1,509 SR
Queue Stats
90W - 85L
1,534 Elo+
Solo
Da Ji
Da Ji
anclentstar
Da Ji
Level 68
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 2
Hel
Hel
ix Ellesh xi
Hel
Level 26
God Stats
0W - 2L
1,182 SR
Queue Stats
5W - 10L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CurtieGato
Sylvanus
10
2 / 1 / 16
6,974
634
4,538
8,666
5,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
ImaGoober
Izanami
10
6 / 2 / 5
6,724
611
5,682
6,947
2,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
9 / 1 / 6
6,984
635
9,672
8,076
3,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 1 / 4
6,846
622
4,871
8,098
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
zmistaken
Zhong Kui
13
3 / 0 / 6
7,475
680
4,582
4,607
4,451
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,634
512
4,078
7,311
2,365
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 6 / 0
5,476
498
5,427
8,074
2,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 4 / 0
5,749
523
3,031
12,722
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
1 / 7 / 1
4,790
435
4,951
7,733
2,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 2
5,237
476
1,928
6,163
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
27
Kills
5
5
Deaths
28
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CurtieGato
Sylvanus
2
1
16
10
L
1
7
1
0.21
W
Izanami
ImaGoober
Izanami
6
2
5
4.25
L
2
6
0
0.33
L
1
4
0
0.25
W
9
1
6
12
L
1
7
1
0.21
W
7
1
4
9
L
0
4
2
0.25
W
Zhong Kui
zmistaken
Zhong Kui
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,345
Damage
19,415
36,394
Taken
42,003
18,608
Mitigated
16,603
17,740
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CurtieGato
Sylvanus
4,538
1,986
1,815
3,092
8,666
5,635
285
1,592
7,074
15,421
0
L
4,078
573
7
359
7,311
2,365
0
4,906
2,405
19,049
0
W
Izanami
ImaGoober
Izanami
5,682
4,433
0
1,355
6,947
2,072
1,255
1,517
5,430
0
36,587
L
5,427
2,085
0
1,169
8,074
2,112
0
2,105
5,969
0
30,990
L
3,031
690
0
5,199
12,722
6,509
374
5,450
7,272
0
31,575
W
9,672
1,909
262
4,067
8,076
3,692
1,210
1,833
6,243
35,980
0
L
4,951
891
0
1,213
7,733
2,072
0
3,704
4,029
0
13,397
W
4,871
1,972
0
3,494
8,098
2,758
0
526
7,572
0
36,056
L
1,928
508
1,180
2,063
6,163
3,545
0
2,892
3,271
14,334
0
W
Zhong Kui
zmistaken
Zhong Kui
4,582
875
0
3,655
4,607
4,451
817
538
4,069
47,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,003
Gold Earned
26,886
365
Minions Killed
183
0
Camps Cleared
0
1,081,002
Distance Traveled
972,356
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,974
634
24
2
0
218,851
3
L
Ra
5,634
512
27
2
0
205,376
1
W
Izanami
6,724
611
73
7
0
225,567
3
L
Apollo
5,476
498
52
5
0
180,465
4
L
Chaac
5,749
523
53
5
0
191,871
0
W
Hades
6,984
635
74
7
0
188,305
0
L
Da Ji
4,790
435
22
2
0
200,609
3
W
Susano
6,846
622
67
6
0
246,532
7
L
Hel
5,237
476
29
3
0
194,035
2
W
Zhong Kui
7,475
680
127
12
0
201,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role