Player Matchup

Artemis
Artemis
Arthedain240
Artemis
Level 83
God Stats
2W - 2L
1,692 SR
Queue Stats
3W - 8L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
JENKOTHEGAWD
Danzaburou
Level 124
God Stats
31W - 17L
1,666 SR
Queue Stats
335W - 278L
1,542 Elo+
Solo
Cerberus
Cerberus
Merlin85
Cerberus
Level 102
God Stats
2W - 3L
1,609 SR
Queue Stats
8W - 13L
1,496 Elo+
Party 2
Mulan
Mulan
Rikumerlin99
Mulan
Level 120
God Stats
0W - 2L
1,401 SR
Queue Stats
19W - 22L
1,536 Elo+
Party 2
Tiamat
Tiamat
TheMerlo11
Tiamat
Level 155
God Stats
2W - 2L
1,687 SR
Queue Stats
21W - 38L
1,465 Elo+
Party 2
Team Averages
Level 117
1,611 SR
1,489 Elo+

VS

Team Averages
Level 136
1,709 SR
1,547 Elo+
Ne Zha
Ne Zha
AllHackNoSkills
Ne Zha
Level 149
God Stats
1W - 1L
1,754 SR
Queue Stats
78W - 74L
1,576 Elo+
Party 3
Fafnir
Fafnir
AmasToes
Fafnir
Level 158
God Stats
6W - 7L
1,732 SR
Queue Stats
392W - 390L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
IdkAnymoreWTF
Danzaburou
Level 128
God Stats
5W - 5L
1,706 SR
Queue Stats
173W - 171L
1,525 Elo+
Party 1
Sol
Sol
ZantTheMan
Sol
Level 128
God Stats
10W - 5L
1,699 SR
Queue Stats
158W - 166L
1,549 Elo+
Party 1
Loki
Loki
i_vRocket
Loki
Level 116
God Stats
15W - 7L
1,654 SR
Queue Stats
479W - 469L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arthedain240
Artemis
14
3 / 4 / 5
9,082
432
11,739
10,681
3,440
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
JENKOTHEGAWD
Danzaburou
17
4 / 8 / 6
11,334
540
11,765
21,106
7,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Merlin85
Cerberus
15
5 / 5 / 5
10,706
510
9,366
19,789
19,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 4 / 3
10,241
488
13,766
20,923
21,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
TheMerlo11
Tiamat
11
1 / 2 / 0
7,847
374
3,240
5,419
3,244
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 4
12,229
582
16,153
17,426
18,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
AmasToes
Fafnir
14
0 / 3 / 13
10,387
495
6,279
21,123
24,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
IdkAnymoreWTF
Danzaburou
20
8 / 6 / 2
14,389
685
14,315
17,571
7,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 1 / 6
12,708
605
16,319
14,950
7,351
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
20
6 / 4 / 5
13,108
624
11,223
15,152
6,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
16
Kills
23
23
Deaths
16
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Fafnir
AmasToes
Fafnir
0
3
13
2.17
L
Artemis
Arthedain240
Artemis
3
4
5
1.38
W
Danzaburou
IdkAnymoreWTF
Danzaburou
8
6
2
1.5
L
Danzaburou
JENKOTHEGAWD
Danzaburou
4
8
6
0.88
L
Cerberus
Merlin85
Cerberus
5
5
5
1.5
L
3
4
3
1.13
L
Tiamat
TheMerlo11
Tiamat
1
2
0
0.5
W
5
1
6
8
W
Loki
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,876
Damage
64,289
77,918
Taken
86,222
55,528
Mitigated
64,122
21,074
Healing
29,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,153
2,144
0
11,449
17,426
18,160
506
2,990
14,436
0
78,304
W
Fafnir
AmasToes
Fafnir
6,279
1,733
151
3,948
21,123
24,884
145
2,768
18,355
22,813
0
L
Artemis
Arthedain240
Artemis
11,739
6,232
0
1,092
10,681
3,440
0
1,209
9,472
0
42,330
W
Danzaburou
IdkAnymoreWTF
Danzaburou
14,315
10,423
0
5,308
17,571
7,432
2,358
2,172
15,399
0
127,429
L
Danzaburou
JENKOTHEGAWD
Danzaburou
11,765
2,432
0
2,571
21,106
7,798
0
6,085
15,021
0
71,848
L
Cerberus
Merlin85
Cerberus
9,366
531
0
6,214
19,789
19,527
0
6,703
13,086
24,850
0
L
13,766
1,873
0
8,553
20,923
21,519
0
5,756
15,167
165
66,379
L
Tiamat
TheMerlo11
Tiamat
3,240
371
0
2,644
5,419
3,244
0
2,845
2,574
34,995
0
W
16,319
8,333
0
8,721
14,950
7,351
5,213
3,568
11,382
95,749
0
W
Loki
11,223
3,053
0
355
15,152
6,295
1,650
1,316
13,836
0
109,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,210
Gold Earned
62,821
456
Minions Killed
664
0
Camps Cleared
0
1,720,568
Distance Traveled
1,996,075
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,229
582
129
6
0
436,779
1
W
Fafnir
10,387
495
27
1
0
389,222
14
L
Artemis
9,082
432
65
3
0
388,865
2
W
Danzaburou
14,389
685
184
9
0
376,886
4
L
Danzaburou
11,334
540
125
6
0
369,656
3
L
Cerberus
10,706
510
44
2
0
390,572
2
L
Mulan
10,241
488
146
7
0
344,823
3
L
Tiamat
7,847
374
76
4
0
226,652
3
W
Sol
12,708
605
165
8
0
384,672
3
W
Loki
13,108
624
159
8
0
408,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role