Player Matchup

Sol
Sol
Kiblahh
Sol
Level 109
God Stats
41W - 31L
1,520 SR
Queue Stats
433W - 442L
1,501 Elo+
Party 3
Xing Tian
Xing Tian
L TROOP780
Xing Tian
Level 109
God Stats
2W - 1L
1,603 SR
Queue Stats
15W - 15L
1,705 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SmellSockGaming
Cu Chulainn
Level 125
God Stats
2W - 1L
1,513 SR
Queue Stats
33W - 29L
1,705 Elo+
Party 2
Susano
Susano
xBigB
Susano
Level 18
God Stats
1W - 0L
1,736 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
zDizih
Danzaburou
Level 34
God Stats
47W - 27L
1,657 SR
Queue Stats
154W - 98L
1,603 Elo+
Party 3
Team Averages
Level 79
1,606 SR
1,603 Elo+

VS

Team Averages
Level 68
1,585 SR
1,390 Elo+
Cthulhu
Cthulhu
PwinUltra
Cthulhu
Level 125
God Stats
12W - 13L
1,536 SR
Queue Stats
131W - 156L
1,427 Elo+
Solo
Nemesis
Nemesis
SneakyJosh4866
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,170 Elo+
Party 1
Gilgamesh
Gilgamesh
ZyGv
Gilgamesh
Level 77
God Stats
0W - 1L
1,898 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Raijin
Raijin
kieranboyles04
Raijin
Level 87
God Stats
0W - 1L
1,709 SR
Queue Stats
84W - 102L
1,441 Elo+
Party 1
Artemis
Artemis
linevaux
Artemis
Level 47
God Stats
4W - 6L
1,284 SR
Queue Stats
199W - 223L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 2 / 4
8,088
578
8,084
7,926
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
L TROOP780
Xing Tian
11
2 / 0 / 5
7,954
568
4,172
11,024
7,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
SmellSockGaming
Cu Chulainn
16
7 / 1 / 0
10,220
730
10,390
9,281
9,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
xBigB
Susano
12
1 / 0 / 5
7,356
525
3,173
8,529
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
zDizih
Danzaburou
14
6 / 2 / 1
9,020
644
7,204
7,922
2,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PwinUltra
Cthulhu
10
0 / 3 / 3
6,541
467
4,625
9,021
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 3 / 0
7,198
514
5,493
11,437
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
ZyGv
Gilgamesh
12
1 / 4 / 0
6,714
480
1,572
9,812
4,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 5 / 1
6,241
446
5,574
10,520
3,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
linevaux
Artemis
10
1 / 4 / 0
6,376
455
2,685
6,504
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
5
5
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
3
2
4
2.5
W
Xing Tian
L TROOP780
Xing Tian
2
0
5
4.5
L
Cthulhu
PwinUltra
Cthulhu
0
3
3
0.5
W
Cu Chulainn
SmellSockGaming
Cu Chulainn
7
1
0
7
L
2
3
0
0.67
L
Gilgamesh
ZyGv
Gilgamesh
1
4
0
0.25
L
1
5
1
0.3
L
Artemis
linevaux
Artemis
1
4
0
0.25
W
Susano
xBigB
Susano
1
0
5
3.5
W
Danzaburou
zDizih
Danzaburou
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,023
Damage
19,949
44,682
Taken
47,294
24,900
Mitigated
18,092
18,634
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,084
1,129
0
4,203
7,926
2,118
224
3,715
4,152
44,925
0
W
Xing Tian
L TROOP780
Xing Tian
4,172
515
0
1,780
11,024
7,924
214
2,001
8,705
20,378
0
L
Cthulhu
PwinUltra
Cthulhu
4,625
112
118
26
9,021
4,410
0
1,725
7,296
25,939
0
W
Cu Chulainn
SmellSockGaming
Cu Chulainn
10,390
2,717
0
4,103
9,281
9,647
81
520
8,703
8,311
61,855
L
5,493
2,105
0
3,272
11,437
3,832
0
2,895
8,542
0
43,296
L
Gilgamesh
ZyGv
Gilgamesh
1,572
248
0
1,497
9,812
4,740
0
1,477
8,335
0
25,793
L
5,574
767
0
1,849
10,520
3,398
0
6,882
3,638
27,612
0
L
Artemis
linevaux
Artemis
2,685
999
0
1,464
6,504
1,712
0
1,505
4,999
0
29,051
W
Susano
xBigB
Susano
3,173
1,010
0
4,470
8,529
2,569
6
1,478
7,031
0
33,506
W
Danzaburou
zDizih
Danzaburou
7,204
3,506
0
4,078
7,922
2,642
3,060
1,884
5,892
0
58,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,638
Gold Earned
33,070
425
Minions Killed
287
0
Camps Cleared
0
1,302,229
Distance Traveled
1,237,004
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,088
578
83
6
0
239,765
3
W
Xing Tian
7,954
568
16
1
0
279,752
3
L
Cthulhu
6,541
467
56
4
0
248,592
1
W
Cu Chulainn
10,220
730
149
11
0
251,732
4
L
Nemesis
7,198
514
89
6
0
299,397
0
L
Gilgamesh
6,714
480
50
4
0
205,396
1
L
Raijin
6,241
446
45
3
0
234,808
3
L
Artemis
6,376
455
47
3
0
248,811
3
W
Susano
7,356
525
72
5
0
288,702
1
W
Danzaburou
9,020
644
105
8
0
242,278
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role