Player Matchup

Ares
Ares
 
Ares
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Chainsaw_Suit
Fenrir
Level 88
God Stats
0W - 1L
1,332 SR
Queue Stats
33W - 21L
1,579 Elo+
Party 2
Anubis
Anubis
pusheon
Anubis
Level 16
God Stats
3W - 1L
1,683 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 2
Team Averages
Level 73
1,503 SR
1,544 Elo+

VS

Team Averages
Level 79
1,571 SR
1,598 Elo+
Poseidon
Poseidon
Denvel
Poseidon
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,538 Elo+
Party 1
Bakasura
Bakasura
Djohsf
Bakasura
Level 158
God Stats
2W - 0L
1,714 SR
Queue Stats
440W - 330L
1,647 Elo+
Party 3
Zhong Kui
Zhong Kui
LordKarnox
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,597 Elo+
Party 1
Odin
Odin
Termultius
Odin
Level 28
God Stats
3W - 1L
1,443 SR
Queue Stats
105W - 60L
1,587 Elo+
Party 3
Sylvanus
Sylvanus
lilpppapi
Sylvanus
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
149W - 83L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 3 / 12
8,692
790
4,267
15,346
13,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
 
Ra
14
3 / 4 / 8
8,395
763
13,415
9,506
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
 
Izanami
13
1 / 7 / 7
7,728
703
5,994
12,074
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 6 / 5
9,466
861
9,105
10,986
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
pusheon
Anubis
14
2 / 2 / 9
8,399
764
9,602
8,761
4,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Denvel
Poseidon
14
4 / 6 / 6
8,590
781
8,774
8,854
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Djohsf
Bakasura
17
10 / 3 / 4
10,973
998
12,759
10,184
3,879
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
LordKarnox
Zhong Kui
17
5 / 2 / 9
9,885
899
15,013
13,136
9,681
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 15
8,742
795
8,488
10,913
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
lilpppapi
Sylvanus
15
1 / 1 / 14
9,107
828
4,815
11,155
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
70
15
Kills
22
22
Deaths
15
41
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
12
2.67
L
Ra
 
Ra
3
4
8
1.75
L
Izanami
 
Izanami
1
7
7
0.64
L
7
6
5
1.58
W
Poseidon
Denvel
Poseidon
4
6
6
1.17
W
Bakasura
Djohsf
Bakasura
10
3
4
4
W
Zhong Kui
LordKarnox
Zhong Kui
5
2
9
4.75
W
2
3
15
3.17
W
Sylvanus
lilpppapi
Sylvanus
1
1
14
8
L
Anubis
pusheon
Anubis
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,383
Damage
49,849
56,673
Taken
54,242
38,069
Mitigated
32,768
8,500
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,267
597
0
950
15,346
13,255
9
7,256
6,891
6,695
0
L
Ra
 
Ra
13,415
1,367
680
1,777
9,506
4,144
31
5,533
3,531
36,240
0
L
Izanami
 
Izanami
5,994
5,050
0
1,193
12,074
4,599
0
6,166
5,201
0
29,404
L
9,105
2,731
0
1,249
10,986
11,108
21
5,861
4,518
1,588
15,373
W
Poseidon
Denvel
Poseidon
8,774
789
0
930
8,854
2,542
0
4,599
4,132
25,911
0
W
Bakasura
Djohsf
Bakasura
12,759
9,009
0
2,647
10,184
3,879
136
4,866
5,238
0
26,409
W
Zhong Kui
LordKarnox
Zhong Kui
15,013
1,942
0
7,207
13,136
9,681
1,364
6,131
6,823
45,768
0
W
8,488
2,464
0
794
10,913
7,949
326
5,940
4,815
0
11,727
W
Sylvanus
lilpppapi
Sylvanus
4,815
1,704
2,620
3,540
11,155
8,717
359
7,164
3,897
13,647
0
L
Anubis
pusheon
Anubis
9,602
1,144
0
2,651
8,761
4,963
16
4,420
3,719
26,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,680
Gold Earned
47,297
205
Minions Killed
225
5
Camps Cleared
10
920,124
Distance Traveled
1,004,800
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,692
790
8
1
0
202,374
1
L
Ra
8,395
763
75
7
0
188,183
1
L
Izanami
7,728
703
54
5
3
158,251
0
L
Fenrir
9,466
861
18
2
2
181,164
0
W
Poseidon
8,590
781
29
3
1
189,879
0
W
Bakasura
10,973
998
59
5
3
230,868
0
W
Zhong Kui
9,885
899
97
9
4
205,082
0
W
Odin
8,742
795
18
2
2
196,892
0
W
Sylvanus
9,107
828
22
2
0
182,079
1
L
Anubis
8,399
764
50
5
0
190,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role