Player Matchup

Thanatos
Thanatos
DuckAlex
Thanatos
Level 148
God Stats
1W - 3L
1,447 SR
Queue Stats
365W - 381L
1,509 Elo+
Solo
Ganesha
Ganesha
Hatlly
Ganesha
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 163L
1,441 Elo+
Solo
Tyr
Tyr
Stormagden
Tyr
Level 129
God Stats
1W - 2L
1,476 SR
Queue Stats
145W - 159L
1,447 Elo+
Solo
Anubis
Anubis
XTegX
Anubis
Level 141
God Stats
5W - 4L
1,814 SR
Queue Stats
369W - 359L
1,485 Elo+
Solo
Heimdallr
Heimdallr
alex-amc7
Heimdallr
Level 105
God Stats
1W - 3L
1,369 SR
Queue Stats
127W - 112L
1,475 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,472 Elo+

VS

Team Averages
Level 83
1,391 SR
1,455 Elo+
Hun Batz
Hun Batz
AcidLotus
Hun Batz
Level 45
God Stats
2W - 0L
1,300 SR
Queue Stats
33W - 29L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
GSL savitout408
Kumbhakarna
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
Lord Dionysis87
Nu Wa
Level 154
God Stats
9W - 3L
1,577 SR
Queue Stats
262W - 294L
1,463 Elo+
Solo
Ymir
Ymir
Ssg_Carter_R6s
Ymir
Level 84
God Stats
6W - 2L
1,433 SR
Queue Stats
468W - 504L
1,457 Elo+
Party 1
Artio
Artio
Th3voices
Artio
Level 68
God Stats
1W - 5L
1,143 SR
Queue Stats
154W - 150L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DuckAlex
Thanatos
11
3 / 6 / 1
7,055
641
7,542
8,563
2,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Hatlly
Ganesha
14
1 / 5 / 4
7,348
668
5,977
18,637
8,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 2
7,641
695
6,036
9,605
8,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Anubis
XTegX
Anubis
15
2 / 3 / 6
8,244
749
10,128
8,954
3,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
alex-amc7
Heimdallr
16
2 / 1 / 6
9,041
822
9,716
9,042
3,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AcidLotus
Hun Batz
14
3 / 4 / 12
8,505
773
12,859
11,177
3,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
GSL savitout408
Kumbhakarna
13
2 / 1 / 15
8,515
774
4,073
8,754
8,294
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 0 / 10
9,702
882
15,850
3,894
1,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 13
9,009
819
8,812
14,627
8,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
Th3voices
Artio
14
4 / 3 / 15
8,730
794
7,538
12,820
10,248
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
10
Kills
19
19
Deaths
10
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AcidLotus
Hun Batz
3
4
12
2.25
L
Thanatos
DuckAlex
Thanatos
3
6
1
0.58
W
Kumbhakarna
GSL savitout408
Kumbhakarna
2
1
15
9.5
L
Ganesha
Hatlly
Ganesha
1
5
4
0.6
W
8
0
10
13
W
2
2
13
4.25
L
2
4
2
0.75
W
Artio
Th3voices
Artio
4
3
15
3.83
L
Anubis
XTegX
Anubis
2
3
6
1.67
L
Heimdallr
alex-amc7
Heimdallr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
49,132
54,801
Taken
51,272
27,030
Mitigated
31,720
18,815
Healing
25,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AcidLotus
Hun Batz
12,859
3,303
1,513
2,409
11,177
3,268
0
3,555
7,622
0
18,732
L
Thanatos
DuckAlex
Thanatos
7,542
436
463
2,574
8,563
2,225
0
6,666
1,897
0
12,759
W
Kumbhakarna
GSL savitout408
Kumbhakarna
4,073
799
647
1,598
8,754
8,294
33
3,002
5,752
6,105
0
L
Ganesha
Hatlly
Ganesha
5,977
570
1,227
4,601
18,637
8,662
0
11,595
7,042
16,573
0
W
15,850
6,346
3,624
1,202
3,894
1,578
1,070
1,011
2,883
38,536
0
W
8,812
1,040
1,933
3,643
14,627
8,332
484
4,712
9,915
14,671
0
L
6,036
372
0
763
9,605
8,908
0
4,893
4,712
0
15,523
W
Artio
Th3voices
Artio
7,538
952
4,970
4,360
12,820
10,248
630
3,825
8,995
11,594
0
L
Anubis
XTegX
Anubis
10,128
855
901
3,262
8,954
3,960
0
7,057
1,897
28,549
0
L
Heimdallr
alex-amc7
Heimdallr
9,716
2,823
422
4,602
9,042
3,275
0
6,062
2,980
0
25,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,329
Gold Earned
44,461
114
Minions Killed
83
0
Camps Cleared
0
981,825
Distance Traveled
1,187,421
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,505
773
19
2
0
219,707
0
L
Thanatos
7,055
641
12
1
0
210,917
0
W
Kumbhakarna
8,515
774
0
0
0
229,313
0
L
Ganesha
7,348
668
0
0
0
200,120
4
W
Nu Wa
9,702
882
44
4
0
236,144
1
W
Ymir
9,009
819
12
1
0
240,899
0
L
Tyr
7,641
695
26
2
0
203,601
0
W
Artio
8,730
794
8
1
0
261,358
0
L
Anubis
8,244
749
44
4
0
173,352
0
L
Heimdallr
9,041
822
32
3
0
193,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role