Player Matchup

Thor
Thor
Parallax720
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 1
Ares
Ares
Ragnar2802
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShadowGod17
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,249 SR
Queue Stats
87W - 57L
1,463 Elo+
Solo
Neith
Neith
Yacrox
Neith
Level 4
God Stats
0W - 3L
1,172 SR
Queue Stats
1W - 5L
1,400 Elo+
Party 1
Raijin
Raijin
Yekaz
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,400 Elo+
Party 1
Team Averages
Level 9
1,384 SR
1,358 Elo+

VS

Team Averages
Level 16
1,528 SR
1,413 Elo+
Khepri
Khepri
ButtSweat7
Khepri
Level 12
God Stats
10W - 5L
1,830 SR
Queue Stats
26W - 32L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
Grebby
Danzaburou
Level 17
God Stats
12W - 7L
1,699 SR
Queue Stats
43W - 46L
1,433 Elo+
Party 2
Tiamat
Tiamat
SeanpaiKun
Tiamat
Level 17
God Stats
7W - 10L
1,413 SR
Queue Stats
31W - 35L
1,425 Elo+
Party 2
Cerberus
Cerberus
Yuhhhhhhhhhhhhhh
Cerberus
Level 16
God Stats
1W - 1L
1,200 SR
Queue Stats
25W - 17L
1,401 Elo+
Party 3
Osiris
Osiris
serrat3d
Osiris
Level 16
God Stats
7W - 0L
1,500 SR
Queue Stats
70W - 50L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,084
406
2,947
10,137
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 9 / 0
7,168
478
2,626
16,148
10,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ShadowGod17
Morgan Le Fay
13
4 / 6 / 0
7,856
524
8,313
13,078
5,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Yacrox
Neith
8
0 / 9 / 1
5,739
383
3,243
9,401
2,743
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Yekaz
Raijin
13
1 / 5 / 0
7,673
512
6,301
9,451
3,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ButtSweat7
Khepri
13
2 / 0 / 20
8,961
597
4,049
9,530
9,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Grebby
Danzaburou
15
14 / 1 / 8
10,546
703
17,620
11,176
4,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
SeanpaiKun
Tiamat
15
6 / 2 / 9
8,995
600
9,744
6,300
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 4
8,435
562
3,371
7,450
3,832
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
serrat3d
Osiris
14
10 / 2 / 2
9,173
612
8,180
8,829
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
78
6
Kills
35
35
Deaths
6
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Khepri
ButtSweat7
Khepri
2
0
20
12
W
Danzaburou
Grebby
Danzaburou
14
1
8
18
L
0
6
0
0
L
1
9
0
0.11
W
Tiamat
SeanpaiKun
Tiamat
6
2
9
5.25
L
Morgan Le Fay
ShadowGod17
Morgan Le Fay
4
6
0
0.67
L
Neith
Yacrox
Neith
0
9
1
0.06
L
Raijin
Yekaz
Raijin
1
5
0
0.2
W
3
1
4
5
W
Osiris
serrat3d
Osiris
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
42,964
58,215
Taken
43,285
25,574
Mitigated
26,692
7,922
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ButtSweat7
Khepri
4,049
739
0
1,072
9,530
9,464
1,485
3,220
6,310
17,824
0
W
Danzaburou
Grebby
Danzaburou
17,620
8,720
0
6,726
11,176
4,927
3,969
3,587
7,589
0
61,612
L
2,947
1,044
0
2,066
10,137
3,064
0
2,626
7,511
0
27,456
L
2,626
471
0
1,620
16,148
10,613
218
4,115
12,033
9,501
0
W
Tiamat
SeanpaiKun
Tiamat
9,744
533
423
2,523
6,300
3,659
2,052
3,804
2,496
47,982
0
L
Morgan Le Fay
ShadowGod17
Morgan Le Fay
8,313
863
0
2,003
13,078
5,212
611
5,467
7,611
47,438
0
L
Neith
Yacrox
Neith
3,243
1,442
0
351
9,401
2,743
686
1,911
7,490
0
24,078
L
Raijin
Yekaz
Raijin
6,301
1,011
0
1,882
9,451
3,942
1,087
3,045
6,406
48,204
0
W
3,371
218
0
2,887
7,450
3,832
409
3,848
3,602
38,915
0
W
Osiris
serrat3d
Osiris
8,180
3,032
0
2,784
8,829
4,810
0
2,803
6,026
0
56,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
46,110
294
Minions Killed
373
0
Camps Cleared
0
1,208,715
Distance Traveled
1,417,388
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,961
597
17
1
0
277,731
2
W
Danzaburou
10,546
703
93
6
0
291,552
0
L
Thor
6,084
406
51
3
0
281,711
0
L
Ares
7,168
478
11
1
0
233,112
1
W
Tiamat
8,995
600
85
6
0
285,282
3
L
Morgan Le Fay
7,856
524
98
7
0
240,448
2
L
Neith
5,739
383
40
3
0
201,118
1
L
Raijin
7,673
512
94
6
0
252,326
0
W
Cerberus
8,435
562
89
6
0
262,640
5
W
Osiris
9,173
612
89
6
0
300,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role