Player Matchup

Erlang Shen
Erlang Shen
AzA_YouTube_Ps_
Erlang Shen
Level 4
God Stats
3W - 4L
1,202 SR
Queue Stats
4W - 4L
1,092 Elo+
Party 1
Scylla
Scylla
IFreak3d--
Scylla
Level 4
God Stats
4W - 7L
1,202 SR
Queue Stats
6W - 8L
1,092 Elo+
Party 1
Jing Wei
Jing Wei
MNT_Vetes
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,365 Elo+
Solo
Nemesis
Nemesis
Nego_Escanor
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,132 Elo+
Solo
Fenrir
Fenrir
The_New_Kaiser
Fenrir
Level 18
God Stats
13W - 19L
1,439 SR
Queue Stats
47W - 46L
1,424 Elo+
Solo
Team Averages
Level 10
1,369 SR
1,221 Elo+

VS

Team Averages
Level 19
1,437 SR
1,420 Elo+
Fenrir
Fenrir
Beastar UwU
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Loki
Loki
Frxsty-Yuri
Loki
Level 27
God Stats
8W - 8L
1,468 SR
Queue Stats
114W - 101L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
TTVchuchu_72
Danzaburou
Level 32
God Stats
53W - 28L
1,662 SR
Queue Stats
86W - 69L
1,489 Elo+
Party 2
Ra
Ra
div_x
Ra
Level 12
God Stats
2W - 6L
1,277 SR
Queue Stats
12W - 21L
1,337 Elo+
Solo
Freya
Freya
yDredi
Freya
Level 21
God Stats
7W - 7L
1,277 SR
Queue Stats
22W - 40L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AzA_YouTube_Ps_
Erlang Shen
17
5 / 7 / 3
11,081
462
17,836
28,242
34,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
IFreak3d--
Scylla
16
1 / 8 / 2
10,109
421
5,886
15,863
7,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
MNT_Vetes
Jing Wei
16
1 / 7 / 2
10,173
424
9,546
18,556
7,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Nego_Escanor
Nemesis
9
0 / 11 / 2
7,274
303
3,361
15,861
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 10 / 1
10,413
434
9,228
23,487
15,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
13 / 0 / 14
14,539
606
15,703
19,214
33,509
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 2 / 9
13,637
568
14,614
16,096
7,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
TTVchuchu_72
Danzaburou
20
15 / 1 / 9
15,464
644
31,342
23,665
12,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
18
3 / 5 / 13
12,983
541
11,010
17,044
16,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
yDredi
Freya
20
2 / 5 / 6
13,602
567
9,145
19,272
8,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
11
Kills
43
43
Deaths
13
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AzA_YouTube_Ps_
Erlang Shen
5
7
3
0.93
W
Fenrir
13
0
14
20
W
10
2
9
7.25
L
Scylla
IFreak3d--
Scylla
1
8
2
0.25
L
Jing Wei
MNT_Vetes
Jing Wei
1
7
2
0.29
L
Nemesis
Nego_Escanor
Nemesis
0
11
2
0.09
W
Danzaburou
TTVchuchu_72
Danzaburou
15
1
9
19.5
L
4
10
1
0.45
W
Ra
3
5
13
1.9
W
Freya
yDredi
Freya
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,857
Damage
81,814
102,009
Taken
95,291
70,288
Mitigated
78,249
21,523
Healing
42,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AzA_YouTube_Ps_
Erlang Shen
17,836
8,189
0
9,075
28,242
34,830
1,092
7,064
21,144
0
64,223
W
Fenrir
15,703
4,296
0
2,136
19,214
33,509
599
944
17,873
1,097
29,644
W
14,614
7,183
0
7,420
16,096
7,412
1,808
1,751
14,048
0
87,531
L
Scylla
IFreak3d--
Scylla
5,886
871
0
3,911
15,863
7,959
0
5,020
10,843
50,145
0
L
Jing Wei
MNT_Vetes
Jing Wei
9,546
6,486
0
3,432
18,556
7,221
0
380
18,176
0
51,623
L
Nemesis
Nego_Escanor
Nemesis
3,361
1,030
0
1,321
15,861
5,224
0
3,265
12,562
0
12,712
W
Danzaburou
TTVchuchu_72
Danzaburou
31,342
19,580
0
14,172
23,665
12,254
5,596
801
22,509
0
118,717
L
9,228
1,695
0
3,784
23,487
15,054
0
4,121
19,332
0
54,504
W
Ra
11,010
1,572
1,775
6,915
17,044
16,183
1,840
2,779
13,510
79,218
0
W
Freya
yDredi
Freya
9,145
2,962
0
10,368
19,272
8,891
3,352
320
18,318
106,746
16,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,050
Gold Earned
70,225
367
Minions Killed
595
0
Camps Cleared
0
1,883,945
Distance Traveled
2,252,379
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,081
462
96
4
0
404,561
2
W
Fenrir
14,539
606
20
1
0
507,098
7
W
Loki
13,637
568
122
5
0
496,604
1
L
Scylla
10,109
421
80
3
0
338,336
0
L
Jing Wei
10,173
424
80
3
0
417,817
1
L
Nemesis
7,274
303
28
1
0
323,350
1
W
Danzaburou
15,464
644
160
7
0
454,133
2
L
Fenrir
10,413
434
83
3
0
399,881
0
W
Ra
12,983
541
139
6
0
387,902
0
W
Freya
13,602
567
154
6
0
406,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role