Player Matchup

Chang'e
Chang'e
BearableCow4605
Chang'e
Level 147
God Stats
1W - 2L
1,631 SR
Queue Stats
49W - 92L
1,301 Elo+
Solo
Chaac
Chaac
NaNo-SyKo
Chaac
Level 83
God Stats
11W - 6L
1,570 SR
Queue Stats
13W - 14L
1,447 Elo+
Party 3
Olorun
Olorun
Ray_sempaii27
Olorun
Level 122
God Stats
10W - 8L
1,651 SR
Queue Stats
15W - 21L
1,402 Elo+
Party 3
Danzaburou
Danzaburou
Sirdarkkev
Danzaburou
Level 149
God Stats
31W - 26L
1,577 SR
Queue Stats
172W - 201L
1,494 Elo+
Solo
Team Averages
Level 125
1,607 SR
1,411 Elo+

VS

Team Averages
Level 53
1,508 SR
1,350 Elo+
Raijin
Raijin
EightRhombus536
Raijin
Level 27
God Stats
0W - 1L
1,394 SR
Queue Stats
3W - 17L
1,168 Elo+
Party 1
Skadi
Skadi
ForgotName69
Skadi
Level 23
God Stats
1W - 2L
1,697 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 2
Yemoja
Yemoja
MEGA DRIEX
Yemoja
Level 22
God Stats
0W - 1L
1,453 SR
Queue Stats
2W - 14L
1,208 Elo+
Party 1
Thanatos
Thanatos
Surindes
Thanatos
Level 139
God Stats
0W - 1L
1,488 SR
Queue Stats
7W - 7L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 6
11,119
794
7,375
9,144
3,236
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
NaNo-SyKo
Chaac
16
3 / 1 / 6
11,006
786
6,512
16,570
12,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 1 / 5
11,883
849
16,759
11,336
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Sirdarkkev
Danzaburou
17
7 / 3 / 1
11,481
820
8,774
13,781
4,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,334
667
7,491
11,591
4,952
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 3
9,610
686
12,265
11,621
4,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
MEGA DRIEX
Yemoja
15
0 / 3 / 3
9,226
659
5,362
10,901
10,567
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Surindes
Thanatos
16
3 / 5 / 1
10,454
747
9,531
15,248
8,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
5
5
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
1
4
2
0.5
L
1
6
3
0.42
L
Yemoja
MEGA DRIEX
Yemoja
0
3
3
0.5
W
Chaac
NaNo-SyKo
Chaac
3
1
6
6
W
6
1
5
8.5
W
Danzaburou
Sirdarkkev
Danzaburou
7
3
1
2.5
L
Thanatos
Surindes
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,420
Damage
34,649
50,831
Taken
49,361
25,645
Mitigated
28,104
24,688
Healing
15,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,375
366
1,084
3,719
9,144
3,236
70
1,440
7,704
35,683
0
L
7,491
1,235
442
1,462
11,591
4,952
150
6,594
4,997
39,861
0
L
12,265
6,423
0
1,273
11,621
4,136
1,086
3,825
7,796
0
34,770
L
Yemoja
MEGA DRIEX
Yemoja
5,362
210
2,013
1,550
10,901
10,567
0
5,703
5,198
25,636
0
W
Chaac
NaNo-SyKo
Chaac
6,512
1,404
627
7,968
16,570
12,013
1,456
5,464
11,106
0
25,342
W
16,759
8,725
2,214
4,788
11,336
5,449
3,398
4,132
7,204
49,843
4,117
W
Danzaburou
Sirdarkkev
Danzaburou
8,774
2,761
323
3,965
13,781
4,947
1,998
2,375
11,406
0
42,624
L
Thanatos
Surindes
Thanatos
9,531
2,060
0
8,391
15,248
8,449
465
6,904
8,344
0
42,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,489
Gold Earned
38,624
233
Minions Killed
227
9
Camps Cleared
9
1,085,750
Distance Traveled
936,926
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,119
794
60
4
3
301,471
0
L
Raijin
9,334
667
75
5
2
218,236
0
L
Skadi
9,610
686
51
4
1
224,491
2
L
Yemoja
9,226
659
41
3
1
236,046
0
W
Chaac
11,006
786
33
2
1
293,109
1
W
Olorun
11,883
849
87
6
3
246,606
1
W
Danzaburou
11,481
820
53
4
2
244,564
1
L
Thanatos
10,454
747
60
4
5
258,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role