Player Matchup

Tiamat
Tiamat
Chudlit
Tiamat
Level 14
God Stats
0W - 4L
1,050 SR
Queue Stats
7W - 20L
1,157 Elo+
Solo
Hou Yi
Hou Yi
LinceRojo
Hou Yi
Level 25
God Stats
2W - 2L
1,534 SR
Queue Stats
9W - 6L
1,680 Elo+
Party 2
Cerberus
Cerberus
Spoideman
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,680 Elo+
Party 2
Hun Batz
Hun Batz
orgazmo010
Hun Batz
Level 25
God Stats
0W - 1L
1,674 SR
Queue Stats
17W - 14L
1,650 Elo+
Solo
Guan Yu
Guan Yu
小亚美爱呀爱呀
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,533 Elo+

VS

Team Averages
Level 23
1,570 SR
1,545 Elo+
Morgan Le Fay
Morgan Le Fay
Bujoki
Morgan Le Fay
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 24L
1,611 Elo+
Party 1
Khepri
Khepri
JustABadGuy
Khepri
Level 22
God Stats
10W - 4L
1,500 SR
Queue Stats
72W - 76L
1,290 Elo+
Solo
Artemis
Artemis
NotStrebor
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
Rettisch
Cthulhu
Level 27
God Stats
14W - 8L
1,771 SR
Queue Stats
42W - 48L
1,572 Elo+
Solo
Nemesis
Nemesis
iswhatever
Nemesis
Level 16
God Stats
12W - 8L
1,581 SR
Queue Stats
21W - 13L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chudlit
Tiamat
14
3 / 6 / 5
9,038
452
7,396
13,963
6,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
LinceRojo
Hou Yi
13
7 / 9 / 6
9,105
455
13,326
15,752
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Spoideman
Cerberus
10
2 / 10 / 10
7,918
396
7,889
23,909
19,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
orgazmo010
Hun Batz
17
2 / 6 / 3
10,104
505
7,007
17,648
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 3
8,064
403
4,964
15,927
13,229
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bujoki
Morgan Le Fay
18
11 / 4 / 9
12,020
601
26,725
17,010
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
14
3 / 4 / 17
9,417
471
4,456
13,283
13,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
NotStrebor
Artemis
20
15 / 3 / 8
13,028
651
26,336
12,840
4,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Rettisch
Cthulhu
15
0 / 1 / 2
9,483
474
3,949
8,586
7,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
iswhatever
Nemesis
16
4 / 3 / 11
10,706
535
9,992
15,462
7,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
15
Kills
33
34
Deaths
15
27
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bujoki
Morgan Le Fay
11
4
9
3.88
L
Tiamat
Chudlit
Tiamat
3
6
5
0.92
W
Khepri
3
4
17
2.88
L
Hou Yi
LinceRojo
Hou Yi
7
9
6
1.11
W
Artemis
NotStrebor
Artemis
15
3
8
6.33
W
Cthulhu
Rettisch
Cthulhu
0
1
2
1
L
Cerberus
Spoideman
Cerberus
2
10
10
0.7
W
Nemesis
iswhatever
Nemesis
4
3
11
3.17
L
Hun Batz
orgazmo010
Hun Batz
2
6
3
0.58
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,582
Damage
71,458
87,199
Taken
67,181
49,083
Mitigated
41,667
17,057
Healing
21,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bujoki
Morgan Le Fay
26,725
3,457
326
4,718
17,010
8,230
1,495
5,169
11,841
91,262
0
L
Tiamat
Chudlit
Tiamat
7,396
799
432
2,594
13,963
6,557
96
8,045
5,918
43,451
0
W
Khepri
4,456
813
0
5
13,283
13,945
948
3,836
9,447
13,233
0
L
Hou Yi
LinceRojo
Hou Yi
13,326
7,700
0
250
15,752
4,065
0
7,528
8,224
0
43,074
W
Artemis
NotStrebor
Artemis
26,336
17,498
0
6,782
12,840
4,956
4,207
3,656
9,184
0
112,700
W
Cthulhu
Rettisch
Cthulhu
3,949
896
343
4,235
8,586
7,006
1,313
127
8,459
38,440
0
L
Cerberus
Spoideman
Cerberus
7,889
1,088
0
4,362
23,909
19,641
0
9,360
14,549
17,257
0
W
Nemesis
iswhatever
Nemesis
9,992
5,903
0
5,588
15,462
7,530
2,493
2,497
12,965
0
62,864
L
Hun Batz
orgazmo010
Hun Batz
7,007
1,926
0
5,381
17,648
5,591
0
2,717
14,931
0
78,220
L
4,964
1,164
1,021
3,017
15,927
13,229
382
7,480
8,447
0
25,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
54,654
347
Minions Killed
477
0
Camps Cleared
0
1,628,275
Distance Traveled
1,798,937
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,020
601
119
6
0
353,216
2
L
Tiamat
9,038
452
80
4
0
330,391
1
W
Khepri
9,417
471
23
1
0
362,553
5
L
Hou Yi
9,105
455
72
4
0
309,358
2
W
Artemis
13,028
651
156
8
0
366,411
3
W
Cthulhu
9,483
474
74
4
0
347,562
5
L
Cerberus
7,918
396
13
1
0
318,805
3
W
Nemesis
10,706
535
105
5
0
369,195
0
L
Hun Batz
10,104
505
135
7
0
319,095
3
L
Guan Yu
8,064
403
47
2
0
350,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role