Player Matchup

Cernunnos
Cernunnos
Gamzex
Cernunnos
Level 27
God Stats
4W - 4L
1,519 SR
Queue Stats
33W - 78L
1,260 Elo+
Solo
Cerberus
Cerberus
Hendershot98
Cerberus
Level 8
God Stats
1W - 7L
1,072 SR
Queue Stats
9W - 21L
1,184 Elo+
Party 1
Sun Wukong
Sun Wukong
Izokina
Sun Wukong
Level 15
God Stats
7W - 2L
1,988 SR
Queue Stats
15W - 28L
1,276 Elo+
Party 1
Bakasura
Bakasura
KumRun29
Bakasura
Level 17
God Stats
11W - 8L
1,620 SR
Queue Stats
22W - 37L
1,218 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
webnick
Morgan Le Fay
Level 13
God Stats
2W - 2L
1,278 SR
Queue Stats
16W - 14L
1,342 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,256 Elo+

VS

Team Averages
Level 15
1,467 SR
1,297 Elo+
Fenrir
Fenrir
ALDOLD
Fenrir
Level 26
God Stats
4W - 4L
1,602 SR
Queue Stats
5W - 6L
1,361 Elo+
Solo
Osiris
Osiris
Czybyk
Osiris
Level 27
God Stats
12W - 27L
1,357 SR
Queue Stats
68W - 101L
1,293 Elo+
Solo
Kukulkan
Kukulkan
burndosnachos
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,166 Elo+
Solo
Neith
Neith
eriket
Neith
Level 15
God Stats
4W - 12L
1,376 SR
Queue Stats
5W - 15L
1,166 Elo+
Solo
Apollo
Apollo
rubberthecat
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gamzex
Cernunnos
20
18 / 3 / 3
17,115
634
24,298
20,700
12,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Hendershot98
Cerberus
18
5 / 3 / 10
13,837
512
12,089
23,252
32,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Izokina
Sun Wukong
19
9 / 4 / 6
14,174
525
16,078
22,833
32,609
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
KumRun29
Bakasura
20
11 / 8 / 9
15,627
579
20,730
27,473
18,997
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
webnick
Morgan Le Fay
18
6 / 3 / 9
12,973
480
21,707
17,041
8,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALDOLD
Fenrir
18
7 / 9 / 2
12,921
479
9,381
21,268
15,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Czybyk
Osiris
17
1 / 7 / 10
11,404
422
7,046
31,317
27,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
burndosnachos
Kukulkan
17
3 / 12 / 6
11,232
416
11,515
18,754
6,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
eriket
Neith
20
7 / 6 / 7
13,547
502
22,347
20,069
7,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
14
3 / 17 / 4
9,926
368
9,398
29,405
9,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
49
Kills
21
21
Deaths
51
37
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALDOLD
Fenrir
7
9
2
0.89
L
Osiris
Czybyk
Osiris
1
7
10
0.86
W
Cernunnos
Gamzex
Cernunnos
18
3
3
6.5
W
Cerberus
Hendershot98
Cerberus
5
3
10
3.33
W
Sun Wukong
Izokina
Sun Wukong
9
4
6
3
W
Bakasura
KumRun29
Bakasura
11
8
9
1.94
L
Kukulkan
burndosnachos
Kukulkan
3
12
6
0.5
L
Neith
eriket
Neith
7
6
7
1.75
L
Apollo
3
17
4
0.29
W
Morgan Le Fay
webnick
Morgan Le Fay
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,902
Damage
59,687
111,299
Taken
120,813
104,923
Mitigated
66,527
27,653
Healing
20,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALDOLD
Fenrir
9,381
1,413
0
2,262
21,268
15,507
123
1,529
19,172
0
41,969
L
Osiris
Czybyk
Osiris
7,046
2,775
0
7,422
31,317
27,287
0
8,347
22,019
0
78,093
W
Cernunnos
Gamzex
Cernunnos
24,298
15,327
0
10,219
20,700
12,244
3,522
2,223
18,477
0
179,906
W
Cerberus
Hendershot98
Cerberus
12,089
872
0
3,039
23,252
32,903
1,406
3,511
18,602
62,924
0
W
Sun Wukong
Izokina
Sun Wukong
16,078
2,896
0
2,686
22,833
32,609
1,880
2,721
20,112
0
77,581
W
Bakasura
KumRun29
Bakasura
20,730
12,979
0
5,843
27,473
18,997
3,572
1,527
25,946
0
103,609
L
Kukulkan
burndosnachos
Kukulkan
11,515
2,153
0
1,152
18,754
6,745
0
6,085
12,305
45,066
0
L
Neith
eriket
Neith
22,347
10,678
709
5,302
20,069
7,713
939
8,524
11,027
0
85,306
L
Apollo
9,398
7,631
0
4,097
29,405
9,275
40
9,472
19,426
0
51,005
W
Morgan Le Fay
webnick
Morgan Le Fay
21,707
989
174
5,692
17,041
8,170
2,093
1,533
15,508
68,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,726
Gold Earned
59,030
696
Minions Killed
476
0
Camps Cleared
0
2,530,288
Distance Traveled
2,193,727
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,921
479
64
2
0
420,566
1
L
Osiris
11,404
422
113
4
0
514,069
0
W
Cernunnos
17,115
634
190
7
0
482,253
0
W
Cerberus
13,837
512
133
5
0
496,868
0
W
Sun Wukong
14,174
525
111
4
0
539,167
1
W
Bakasura
15,627
579
170
6
0
589,437
1
L
Kukulkan
11,232
416
79
3
0
426,440
0
L
Neith
13,547
502
144
5
0
436,353
5
L
Apollo
9,926
368
76
3
0
396,299
0
W
Morgan Le Fay
12,973
480
92
3
0
422,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role