Player Matchup

Artemis
Artemis
David Jeremy
Artemis
Level 118
God Stats
33W - 22L
1,651 SR
Queue Stats
716W - 592L
1,592 Elo+
Party 1
Chronos
Chronos
bigslappers
Chronos
Level 94
God Stats
43W - 26L
1,623 SR
Queue Stats
603W - 531L
1,552 Elo+
Party 1
Ymir
Ymir
theBushGoliath
Ymir
Level 129
God Stats
40W - 24L
1,576 SR
Queue Stats
636W - 517L
1,561 Elo+
Party 1
Team Averages
Level 114
1,617 SR
1,569 Elo+

VS

Team Averages
Level 82
1,512 SR
1,452 Elo+
Poseidon
Poseidon
SEMINOLE21nye
Poseidon
Level 68
God Stats
0W - 3L
1,297 SR
Queue Stats
3W - 9L
1,347 Elo+
Party 2
Ravana
Ravana
SirTerrakion117
Ravana
Level 88
God Stats
0W - 1L
1,733 SR
Queue Stats
20W - 20L
1,403 Elo+
Solo
Bacchus
Bacchus
moldnox
Bacchus
Level 89
God Stats
2W - 2L
1,505 SR
Queue Stats
8W - 6L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
David Jeremy
Artemis
14
3 / 3 / 6
9,634
688
17,275
6,361
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
bigslappers
Chronos
15
3 / 1 / 6
10,122
723
10,818
10,530
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 2 / 4
9,518
680
5,168
9,177
8,813
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SEMINOLE21nye
Poseidon
14
5 / 2 / 1
9,670
691
8,694
7,996
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 4
8,330
595
4,666
14,994
7,690
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
moldnox
Bacchus
12
0 / 4 / 5
9,140
653
5,305
14,997
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
6
6
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
David Jeremy
Artemis
3
3
6
2
L
Poseidon
SEMINOLE21nye
Poseidon
5
2
1
2.75
L
1
4
4
0.75
W
Chronos
bigslappers
Chronos
3
1
6
6
L
Bacchus
moldnox
Bacchus
0
4
5
0.63
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,261
Damage
18,665
26,068
Taken
37,987
16,459
Mitigated
31,818
3,773
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
David Jeremy
Artemis
17,275
6,970
0
475
6,361
2,760
1,417
3,520
2,841
0
52,405
L
Poseidon
SEMINOLE21nye
Poseidon
8,694
1,048
0
1,549
7,996
3,647
253
4,525
3,471
50,757
0
L
4,666
817
0
414
14,994
7,690
0
6,151
8,843
0
20,343
W
Chronos
bigslappers
Chronos
10,818
3,201
0
3,298
10,530
4,886
889
5,957
4,573
45,893
5,589
L
Bacchus
moldnox
Bacchus
5,305
380
0
1,050
14,997
20,481
216
4,738
10,259
10,478
0
W
5,168
565
0
0
9,177
8,813
32
4,522
4,655
15,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,274
Gold Earned
27,140
176
Minions Killed
129
0
Camps Cleared
0
738,865
Distance Traveled
754,158
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,634
688
79
6
0
240,351
4
L
Poseidon
9,670
691
85
6
0
252,953
4
L
Ravana
8,330
595
28
2
0
250,708
5
W
Chronos
10,122
723
76
5
0
265,183
5
L
Bacchus
9,140
653
16
1
0
250,497
5
W
Ymir
9,518
680
21
2
0
233,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role