Player Matchup

Hera
Hera
FRYD-TATER
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 64L
1,272 Elo+
Party 1
Jormungandr
Jormungandr
GUARDIAN128
Jormungandr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,306 Elo+
Party 1
Osiris
Osiris
Project51-
Osiris
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,662 Elo+
Solo
Sol
Sol
Trashboatx
Sol
Level 85
God Stats
1W - 2L
1,528 SR
Queue Stats
210W - 225L
1,420 Elo+
Solo
Agni
Agni
deadpan-cape4
Agni
Level 25
God Stats
0W - 2L
1,275 SR
Queue Stats
12W - 36L
1,156 Elo+
Party 1
Team Averages
Level 72
1,460 SR
1,363 Elo+

VS

Team Averages
Level 88
1,403 SR
1,457 Elo+
Nike
Nike
BeatArtist850
Nike
Level 65
God Stats
1W - 1L
1,424 SR
Queue Stats
145W - 158L
1,379 Elo+
Party 2
Zhong Kui
Zhong Kui
EnJoyDatKiLL
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 100L
1,356 Elo+
Party 2
Khepri
Khepri
Kchiporra4050
Khepri
Level 116
God Stats
1W - 0L
1,191 SR
Queue Stats
2W - 0L
1,708 Elo+
Solo
Athena
Athena
XxMadMaxxX6170
Athena
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 33L
1,385 Elo+
Solo
Chernobog
Chernobog
kbrich27
Chernobog
Level 125
God Stats
50W - 27L
1,614 SR
Queue Stats
2,375W - 2,392L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 9
8,515
710
17,309
11,668
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
GUARDIAN128
Jormungandr
15
1 / 8 / 7
8,867
739
6,985
16,172
17,241
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Project51-
Osiris
17
5 / 6 / 3
9,746
812
10,668
15,147
19,070
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 3 / 5
8,986
749
25,282
12,566
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 11 / 4
8,119
677
10,375
11,282
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 20
10,030
836
11,094
14,072
12,529
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
EnJoyDatKiLL
Zhong Kui
17
5 / 2 / 21
10,120
843
10,203
10,379
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 3 / 27
9,767
814
8,759
23,270
14,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 1 / 22
9,969
831
7,351
24,181
13,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
kbrich27
Chernobog
19
17 / 3 / 13
11,547
962
22,918
11,734
5,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
138
10
Kills
35
35
Deaths
10
28
Assists
103
Player
Kills
Deaths
Assists
KDA
W
5
1
20
15
W
Zhong Kui
EnJoyDatKiLL
Zhong Kui
5
2
21
7.75
L
0
7
9
0.64
L
Jormungandr
GUARDIAN128
Jormungandr
1
8
7
0.56
W
3
3
27
5.5
L
Osiris
Project51-
Osiris
5
6
3
1.08
L
3
3
5
1.83
W
5
1
22
16
L
1
11
4
0.27
W
Chernobog
kbrich27
Chernobog
17
3
13
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,619
Damage
60,325
66,835
Taken
83,636
50,282
Mitigated
56,109
13,414
Healing
45,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,094
1,155
6,281
4,273
14,072
12,529
240
10,908
3,164
1,714
21,532
W
Zhong Kui
EnJoyDatKiLL
Zhong Kui
10,203
1,578
2,808
3,336
10,379
9,275
960
8,155
2,224
18,417
0
L
17,309
3,273
544
1,781
11,668
4,678
510
5,405
5,882
27,978
0
L
Jormungandr
GUARDIAN128
Jormungandr
6,985
1,193
0
990
16,172
17,241
99
4,967
10,575
15,727
0
W
8,759
809
2,720
8,097
23,270
14,776
148
16,667
6,603
25,682
0
L
Osiris
Project51-
Osiris
10,668
2,211
777
1,314
15,147
19,070
168
6,554
7,783
0
16,837
L
25,282
4,448
1,632
6,024
12,566
5,134
0
4,695
7,397
38,027
0
W
7,351
1,098
1,508
10,231
24,181
13,725
700
17,764
6,417
13,790
0
L
10,375
438
90
262
11,282
4,159
600
4,012
7,094
19,009
0
W
Chernobog
kbrich27
Chernobog
22,918
13,792
2,062
3,806
11,734
5,804
1,295
6,457
5,277
0
39,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
51,433
109
Minions Killed
120
0
Camps Cleared
0
997,063
Distance Traveled
1,209,627
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,030
836
26
2
0
249,990
0
W
Zhong Kui
10,120
843
18
2
0
226,389
0
L
Hera
8,515
710
25
2
0
208,863
0
L
Jormungandr
8,867
739
18
2
0
169,984
0
W
Khepri
9,767
814
25
2
0
226,625
0
L
Osiris
9,746
812
18
2
0
230,285
3
L
Sol
8,986
749
32
3
0
211,675
2
W
Athena
9,969
831
13
1
0
260,032
0
L
Agni
8,119
677
16
1
0
176,256
0
W
Chernobog
11,547
962
38
3
0
246,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role