Player Matchup

Heimdallr
Heimdallr
Adaptize
Heimdallr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,502 Elo+
Solo
Bakasura
Bakasura
ExploringJungle
Bakasura
Level 18
God Stats
4W - 2L
1,589 SR
Queue Stats
38W - 31L
1,485 Elo+
Solo
Kukulkan
Kukulkan
LiftMyBanPlease
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,633 Elo+
Party 2
Ares
Ares
Peccorine
Ares
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 49L
1,539 Elo+
Solo
Hachiman
Hachiman
XySt_Menos
Hachiman
Level 39
God Stats
3W - 1L
1,357 SR
Queue Stats
176W - 133L
1,547 Elo+
Party 2
Team Averages
Level 18
1,489 SR
1,541 Elo+

VS

Team Averages
Level 17
1,547 SR
1,486 Elo+
Kukulkan
Kukulkan
Aftermaph
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,520 Elo+
Solo
Artemis
Artemis
BringDatHeat136
Artemis
Level 29
God Stats
10W - 8L
1,625 SR
Queue Stats
131W - 123L
1,474 Elo+
Party 1
Loki
Loki
Daneki007
Loki
Level 24
God Stats
0W - 2L
1,535 SR
Queue Stats
83W - 89L
1,446 Elo+
Party 1
Nike
Nike
Gabomon91
Nike
Level 24
God Stats
31W - 27L
1,577 SR
Queue Stats
79W - 80L
1,458 Elo+
Party 1
Ymir
Ymir
ZERO0791
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 28L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adaptize
Heimdallr
15
3 / 3 / 1
9,517
595
9,419
9,913
6,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
18
3 / 1 / 4
9,985
624
4,817
12,275
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
17
4 / 1 / 7
10,140
634
8,509
7,146
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
13
5 / 2 / 9
9,496
594
6,888
11,674
9,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
XySt_Menos
Hachiman
16
8 / 0 / 2
9,943
621
8,618
7,851
2,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aftermaph
Kukulkan
11
0 / 3 / 1
6,429
402
1,296
5,224
1,484
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 8 / 2
6,970
436
5,905
10,989
3,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
10
0 / 5 / 1
6,629
414
1,748
11,516
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
15
4 / 2 / 0
8,866
554
9,639
12,623
8,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
2 / 5 / 0
7,363
460
4,497
12,468
8,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
23
Kills
7
7
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Adaptize
Heimdallr
3
3
1
1.17
L
Kukulkan
Aftermaph
Kukulkan
0
3
1
0.17
L
1
8
2
0.25
L
Loki
0
5
1
0.1
W
Bakasura
3
1
4
5
L
Nike
4
2
0
2
W
Kukulkan
4
1
7
7.5
W
Ares
5
2
9
4.75
W
Hachiman
XySt_Menos
Hachiman
8
0
2
9
L
Ymir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,251
Damage
23,085
48,859
Taken
52,820
27,061
Mitigated
24,915
15,427
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Adaptize
Heimdallr
9,419
3,332
0
1,809
9,913
6,298
274
1,216
8,697
0
41,859
L
Kukulkan
Aftermaph
Kukulkan
1,296
33
0
457
5,224
1,484
265
2,958
2,004
24,287
0
L
5,905
3,918
0
1,420
10,989
3,210
896
4,455
6,384
0
35,609
L
Loki
1,748
464
0
4,108
11,516
3,186
0
3,262
8,168
0
31,977
W
Bakasura
4,817
3,551
0
7,676
12,275
5,372
272
675
11,600
0
72,698
L
Nike
9,639
741
0
2,890
12,623
8,955
510
376
12,103
8,003
38,828
W
Kukulkan
8,509
902
0
1,701
7,146
3,038
672
1,450
5,696
72,069
0
W
Ares
6,888
331
582
971
11,674
9,669
18
3,309
8,365
25,693
0
W
Hachiman
XySt_Menos
Hachiman
8,618
4,543
0
2,688
7,851
2,684
1,612
540
7,311
0
71,467
L
Ymir
4,497
1,006
0
2,463
12,468
8,080
0
4,078
8,185
18,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,081
Gold Earned
36,257
525
Minions Killed
298
0
Camps Cleared
0
1,495,631
Distance Traveled
1,464,655
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,517
595
87
5
0
261,609
1
L
Kukulkan
6,429
402
48
3
0
236,756
1
L
Artemis
6,970
436
68
4
0
228,057
1
L
Loki
6,629
414
71
4
0
313,158
6
W
Bakasura
9,985
624
156
10
0
329,596
2
L
Nike
8,866
554
84
5
0
420,462
1
W
Kukulkan
10,140
634
135
8
0
298,821
4
W
Ares
9,496
594
30
2
0
299,577
6
W
Hachiman
9,943
621
117
7
0
306,028
4
L
Ymir
7,363
460
27
2
0
266,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role