Player Matchup

Kukulkan
Kukulkan
Darastrix
Kukulkan
Level 88
God Stats
41W - 28L
1,630 SR
Queue Stats
126W - 126L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Dethram
Cthulhu
Level 103
God Stats
2W - 4L
1,246 SR
Queue Stats
112W - 129L
1,446 Elo+
Party 1
Zeus
Zeus
Yesimraging
Zeus
Level 28
God Stats
40W - 29L
1,533 SR
Queue Stats
64W - 61L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lbenderisgreat34
Tsukuyomi
Level 102
God Stats
28W - 21L
1,555 SR
Queue Stats
422W - 445L
1,440 Elo+
Solo
Apollo
Apollo
schroeder916
Apollo
Level 142
God Stats
9W - 5L
1,576 SR
Queue Stats
33W - 30L
1,473 Elo+
Party 2
Team Averages
Level 93
1,508 SR
1,450 Elo+

VS

Team Averages
Level 50
1,434 SR
1,351 Elo+
Nu Wa
Nu Wa
BipolarSquid895
Nu Wa
Level 83
God Stats
3W - 4L
1,535 SR
Queue Stats
221W - 274L
1,333 Elo+
Party 3
Mulan
Mulan
ImHokageNow1
Mulan
Level 83
God Stats
6W - 14L
1,430 SR
Queue Stats
247W - 297L
1,329 Elo+
Party 3
Mercury
Mercury
Lone1yStnr
Mercury
Level 27
God Stats
4W - 11L
1,394 SR
Queue Stats
82W - 130L
1,343 Elo+
Party 3
Khepri
Khepri
Quezplectic
Khepri
Level 42
God Stats
141W - 119L
1,497 SR
Queue Stats
476W - 496L
1,471 Elo+
Solo
Neith
Neith
moonlightx29
Neith
Level 17
God Stats
8W - 26L
1,314 SR
Queue Stats
20W - 50L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darastrix
Kukulkan
19
7 / 0 / 12
12,702
1,059
19,104
3,733
1,606
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Dethram
Cthulhu
20
3 / 0 / 24
12,282
1,024
10,357
14,797
17,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 0 / 12
11,333
944
15,930
4,194
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
18
7 / 4 / 14
12,248
1,021
15,037
11,285
5,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
20
14 / 1 / 13
13,501
1,125
22,212
11,877
5,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
10,598
883
17,218
15,623
7,896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 10 / 1
10,197
850
6,225
22,563
12,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Lone1yStnr
Mercury
17
2 / 10 / 3
10,711
893
7,507
21,250
10,112
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
17
1 / 2 / 3
11,472
956
6,299
15,486
19,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 5 / 1
10,105
842
4,267
13,668
6,633
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
17
34
Kills
5
5
Deaths
34
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Kukulkan
Darastrix
Kukulkan
7
0
12
13
W
Cthulhu
Dethram
Cthulhu
3
0
24
15
L
1
10
1
0.15
L
Mercury
Lone1yStnr
Mercury
2
10
3
0.35
L
Khepri
1
2
3
1.25
W
3
0
12
9
W
Tsukuyomi
7
4
14
3.5
L
0
5
1
0.1
W
Apollo
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,640
Damage
41,516
45,886
Taken
88,590
31,757
Mitigated
56,838
3,948
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,218
3,726
384
1,519
15,623
7,896
0
8,629
6,752
42,562
0
W
Kukulkan
Darastrix
Kukulkan
19,104
538
0
398
3,733
1,606
0
2,486
1,247
60,299
0
W
Cthulhu
Dethram
Cthulhu
10,357
682
819
1,107
14,797
17,361
0
7,794
7,003
27,211
0
L
6,225
1,970
0
370
22,563
12,311
0
12,845
9,612
0
16,883
L
Mercury
Lone1yStnr
Mercury
7,507
2,670
8
191
21,250
10,112
0
10,432
10,460
0
17,146
L
Khepri
6,299
146
0
904
15,486
19,886
0
6,498
8,774
20,650
0
W
15,930
1,431
352
1,004
4,194
1,781
0
2,476
1,718
28,095
0
W
Tsukuyomi
15,037
6,304
0
268
11,285
5,145
0
5,632
5,653
0
25,146
L
4,267
3,616
0
800
13,668
6,633
0
6,019
7,601
0
27,794
W
Apollo
22,212
15,921
0
0
11,877
5,864
0
5,129
6,748
0
46,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,066
Gold Earned
53,083
261
Minions Killed
177
9
Camps Cleared
7
1,097,666
Distance Traveled
1,048,479
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,598
883
41
3
2
194,497
0
W
Kukulkan
12,702
1,059
130
11
1
244,153
0
W
Cthulhu
12,282
1,024
30
3
0
255,768
0
L
Mulan
10,197
850
29
2
1
195,211
1
L
Mercury
10,711
893
15
1
2
277,243
0
L
Khepri
11,472
956
28
2
0
208,594
1
W
Zeus
11,333
944
37
3
2
192,626
0
W
Tsukuyomi
12,248
1,021
13
1
4
186,491
1
L
Neith
10,105
842
64
5
2
172,934
0
W
Apollo
13,501
1,125
51
4
2
218,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role