Player Matchup

Bakasura
Bakasura
AJSATX20
Bakasura
Level 20
God Stats
0W - 2L
1,441 SR
Queue Stats
13W - 13L
1,431 Elo+
Solo
Bellona
Bellona
Cochigordo67
Bellona
Level 15
God Stats
3W - 2L
1,704 SR
Queue Stats
20W - 21L
1,384 Elo+
Solo
Poseidon
Poseidon
DieselAndSprite4
Poseidon
Level 27
God Stats
5W - 5L
1,490 SR
Queue Stats
47W - 58L
1,421 Elo+
Solo
Cthulhu
Cthulhu
LushGoose506820
Cthulhu
Level 29
God Stats
3W - 2L
1,657 SR
Queue Stats
69W - 70L
1,450 Elo+
Solo
Skadi
Skadi
akio1212zzz
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,314 Elo+
Solo
Team Averages
Level 20
1,558 SR
1,400 Elo+

VS

Team Averages
Level 17
1,474 SR
1,351 Elo+
Vulcan
Vulcan
Epik1001
Vulcan
Level 14
God Stats
20W - 12L
1,356 SR
Queue Stats
91W - 76L
1,381 Elo+
Party 1
Medusa
Medusa
HinataSenpaii03
Medusa
Level 11
God Stats
32W - 23L
1,266 SR
Queue Stats
116W - 119L
1,184 Elo+
Party 1
Ymir
Ymir
ImKloetsch
Ymir
Level 29
God Stats
11W - 10L
1,681 SR
Queue Stats
78W - 87L
1,380 Elo+
Party 2
Mercury
Mercury
Pieopian
Mercury
Level 27
God Stats
46W - 36L
1,566 SR
Queue Stats
134W - 158L
1,412 Elo+
Party 2
Bellona
Bellona
VILLACON1
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AJSATX20
Bakasura
10
2 / 3 / 3
6,280
523
3,517
7,781
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Cochigordo67
Bellona
10
0 / 4 / 2
6,057
505
3,013
10,987
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 1 / 1
7,351
613
6,181
5,181
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
5,691
474
3,028
7,113
2,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
0 / 5 / 0
4,791
399
2,258
6,718
1,921
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Epik1001
Vulcan
12
4 / 2 / 0
7,065
589
6,118
5,250
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 2 / 3
5,798
483
4,139
5,905
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 4
6,518
543
1,056
5,964
2,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Pieopian
Mercury
12
4 / 2 / 4
7,482
624
5,711
7,472
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
VILLACON1
Bellona
12
5 / 1 / 3
7,470
623
7,236
8,146
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
16
16
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AJSATX20
Bakasura
2
3
3
1.17
L
Bellona
Cochigordo67
Bellona
0
4
2
0.25
L
6
1
1
6.5
W
Vulcan
Epik1001
Vulcan
4
2
0
2
W
2
2
3
1.75
W
1
1
4
3
L
0
3
0
0
W
Mercury
Pieopian
Mercury
4
2
4
3
W
Bellona
VILLACON1
Bellona
5
1
3
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
24,260
37,780
Taken
32,737
15,071
Mitigated
15,341
7,756
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AJSATX20
Bakasura
3,517
2,143
0
2,971
7,781
3,418
0
705
7,000
0
20,369
L
Bellona
Cochigordo67
Bellona
3,013
1,249
0
3,345
10,987
6,232
0
0
10,987
0
37,651
L
6,181
495
0
330
5,181
1,303
0
1,458
3,669
30,042
0
W
Vulcan
Epik1001
Vulcan
6,118
2,139
0
1,335
5,250
1,836
0
2,801
2,439
39,409
0
W
4,139
2,054
469
1,545
5,905
1,731
494
2,631
3,210
0
25,738
W
1,056
373
375
597
5,964
2,314
154
2,280
3,612
16,228
0
L
3,028
476
0
758
7,113
2,197
0
2,042
5,046
17,171
0
W
Mercury
Pieopian
Mercury
5,711
3,420
0
1,252
7,472
3,403
0
991
6,133
0
48,129
W
Bellona
VILLACON1
Bellona
7,236
2,375
0
3,025
8,146
6,057
652
410
7,505
0
36,979
L
2,258
424
0
352
6,718
1,921
0
2,726
3,904
0
19,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
34,333
259
Minions Killed
309
0
Camps Cleared
0
1,130,440
Distance Traveled
1,141,401
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,280
523
53
4
0
248,053
1
L
Bellona
6,057
505
84
7
0
235,162
1
L
Poseidon
7,351
613
54
5
0
229,693
0
W
Vulcan
7,065
589
66
6
0
234,895
0
W
Medusa
5,798
483
42
4
0
214,032
0
W
Ymir
6,518
543
23
2
0
195,640
1
L
Cthulhu
5,691
474
27
2
0
222,576
1
W
Mercury
7,482
624
94
8
0
275,275
2
W
Bellona
7,470
623
84
7
0
221,559
1
L
Skadi
4,791
399
41
3
0
194,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role