Player Matchup

Sol
Sol
Bogalyne9
Sol
Level 8
God Stats
0W - 2L
1,616 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Odin
Odin
Killbo_Fraggins0
Odin
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Bellona
Bellona
MildDivine
Bellona
Level 7
God Stats
0W - 3L
1,423 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 1
Team Averages
Level 7
1,448 SR
1,270 Elo+

VS

Team Averages
Level 24
1,424 SR
1,318 Elo+
Tyr
Tyr
MEeatUCaca
Tyr
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
145W - 135L
1,340 Elo+
Party 2
Zhong Kui
Zhong Kui
PrivateZeus252
Zhong Kui
Level 27
God Stats
27W - 16L
1,530 SR
Queue Stats
164W - 156L
1,357 Elo+
Party 2
Fenrir
Fenrir
R3D N0SED
Fenrir
Level 17
God Stats
16W - 38L
1,241 SR
Queue Stats
51W - 87L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
9,980
624
8,076
14,414
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 6 / 4
9,802
613
3,014
15,860
12,737
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
MildDivine
Bellona
15
6 / 9 / 2
11,664
729
12,359
21,376
12,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 17
10,811
676
10,415
11,851
9,344
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
PrivateZeus252
Zhong Kui
16
10 / 2 / 9
12,430
777
18,429
12,851
7,666
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
R3D N0SED
Fenrir
16
10 / 4 / 10
12,336
771
14,748
11,915
11,860
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
22
22
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
1
6
4
0.5
W
2
2
17
5.25
L
Bellona
MildDivine
Bellona
6
9
2
0.78
W
Zhong Kui
PrivateZeus252
Zhong Kui
10
2
9
7.25
W
Fenrir
R3D N0SED
Fenrir
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,449
Damage
43,592
51,650
Taken
36,617
28,993
Mitigated
28,870
1,944
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,076
2,172
0
1,601
14,414
3,520
0
3,289
11,125
37,873
0
L
3,014
733
0
77
15,860
12,737
0
6,868
8,992
0
11,065
W
10,415
2,413
0
1,717
11,851
9,344
431
3,053
8,798
0
33,078
L
Bellona
MildDivine
Bellona
12,359
5,150
0
266
21,376
12,736
1,044
8,272
13,104
128
40,436
W
Zhong Kui
PrivateZeus252
Zhong Kui
18,429
2,198
992
4,125
12,851
7,666
1,633
3,114
9,737
50,384
0
W
Fenrir
R3D N0SED
Fenrir
14,748
2,462
393
2,192
11,915
11,860
874
2,004
9,911
0
31,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,446
Gold Earned
35,577
118
Minions Killed
121
0
Camps Cleared
0
796,963
Distance Traveled
923,502
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,980
624
57
4
0
232,729
1
L
Odin
9,802
613
7
0
0
262,497
0
W
Tyr
10,811
676
28
2
0
331,054
1
L
Bellona
11,664
729
54
3
0
301,737
0
W
Zhong Kui
12,430
777
60
4
0
281,479
0
W
Fenrir
12,336
771
33
2
0
310,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role