Player Matchup

Bastet
Bastet
DarkFox93
Bastet
Level 127
God Stats
2W - 1L
1,835 SR
Queue Stats
473W - 477L
1,327 Elo+
Party 2
Awilix
Awilix
Drunken_Irish_86
Awilix
Level 74
God Stats
6W - 11L
1,340 SR
Queue Stats
477W - 490L
1,328 Elo+
Party 2
Mulan
Mulan
Fata diem
Mulan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 361L
1,328 Elo+
Party 1
Nox
Nox
LiveGrenade08
Nox
Level 68
God Stats
1W - 3L
1,276 SR
Queue Stats
305W - 314L
1,325 Elo+
Party 1
Scylla
Scylla
alchelric92
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,395 Elo+
Solo
Team Averages
Level 88
1,490 SR
1,340 Elo+

VS

Team Averages
Level 86
1,595 SR
1,362 Elo+
Sun Wukong
Sun Wukong
ElectrofallSyS2
Sun Wukong
Level 86
God Stats
4W - 1L
1,815 SR
Queue Stats
344W - 338L
1,388 Elo+
Solo
Hades
Hades
Foolie357
Hades
Level 79
God Stats
5W - 0L
1,540 SR
Queue Stats
153W - 160L
1,376 Elo+
Solo
Hel
Hel
JJcromes
Hel
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 127L
1,365 Elo+
Solo
Cupid
Cupid
MaccoDaReal1
Cupid
Level 46
God Stats
5W - 3L
1,621 SR
Queue Stats
293W - 278L
1,386 Elo+
Solo
Vulcan
Vulcan
Pacman31187
Vulcan
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DarkFox93
Bastet
15
3 / 9 / 5
9,929
709
10,904
15,570
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 10 / 9
9,009
644
10,944
15,345
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
Fata diem
Mulan
19
5 / 4 / 8
11,827
845
9,045
22,326
21,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 6 / 6
9,154
654
7,880
12,414
5,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
18
2 / 4 / 9
10,031
717
12,331
8,858
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElectrofallSyS2
Sun Wukong
19
12 / 3 / 16
11,923
852
14,500
18,471
24,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Foolie357
Hades
19
14 / 5 / 10
12,377
884
17,881
21,203
12,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 1 / 19
10,765
769
7,341
11,153
12,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 15
9,325
666
6,343
4,769
2,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Vulcan
17
3 / 4 / 13
10,546
753
18,905
10,647
5,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
106
14
Kills
33
33
Deaths
14
37
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bastet
DarkFox93
Bastet
3
9
5
0.61
L
1
10
9
0.55
W
Sun Wukong
ElectrofallSyS2
Sun Wukong
12
3
16
6.67
L
Mulan
Fata diem
Mulan
5
4
8
2.25
W
Hades
Foolie357
Hades
14
5
10
3.8
W
3
1
19
12.5
L
3
6
6
1
W
1
1
15
8.5
W
Vulcan
3
4
13
2.38
L
Scylla
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,104
Damage
64,970
74,513
Taken
66,243
46,033
Mitigated
56,001
20,837
Healing
36,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DarkFox93
Bastet
10,904
2,259
1,362
1,459
15,570
7,911
0
7,991
7,579
0
21,631
L
10,944
4,476
1,039
1,574
15,345
7,771
0
8,346
6,999
0
19,692
W
Sun Wukong
ElectrofallSyS2
Sun Wukong
14,500
2,731
801
2,953
18,471
24,301
1,509
6,628
11,843
0
32,426
L
Mulan
Fata diem
Mulan
9,045
840
1,260
8,217
22,326
21,058
0
12,973
9,353
3,521
16,608
W
Hades
Foolie357
Hades
17,881
683
2,009
7,894
21,203
12,200
140
6,040
15,163
36,446
0
W
7,341
1,365
9,991
6,521
11,153
12,088
1,367
3,773
7,380
17,718
0
L
7,880
1,012
792
2,121
12,414
5,742
102
8,952
3,462
19,515
0
W
6,343
2,336
2,656
1,116
4,769
2,166
897
1,440
3,329
0
10,787
W
Vulcan
18,905
5,231
466
1,858
10,647
5,246
1,575
3,580
7,067
38,612
0
L
Scylla
12,331
1,931
956
2,057
8,858
3,551
0
5,865
2,993
31,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,950
Gold Earned
54,936
129
Minions Killed
167
0
Camps Cleared
0
1,185,558
Distance Traveled
1,269,876
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,929
709
23
2
0
249,145
0
L
Awilix
9,009
644
11
1
0
234,604
0
W
Sun Wukong
11,923
852
35
3
0
257,425
1
L
Mulan
11,827
845
19
1
0
258,109
2
W
Hades
12,377
884
42
3
0
223,904
2
W
Hel
10,765
769
28
2
0
276,696
1
L
Nox
9,154
654
30
2
0
200,941
1
W
Cupid
9,325
666
11
1
0
252,098
1
W
Vulcan
10,546
753
51
4
0
259,753
0
L
Scylla
10,031
717
46
3
0
242,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role