Player Matchup

Sylvanus
Sylvanus
Allstar2024
Sylvanus
Level 105
God Stats
3W - 3L
1,477 SR
Queue Stats
199W - 169L
1,493 Elo+
Party 3
Ares
Ares
JBreuer33
Ares
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 88L
1,492 Elo+
Party 2
Ganesha
Ganesha
Rolltide0001
Ganesha
Level 115
God Stats
9W - 3L
1,731 SR
Queue Stats
809W - 744L
1,557 Elo+
Party 2
Thanatos
Thanatos
UncleSmurt
Thanatos
Level 48
God Stats
5W - 10L
1,500 SR
Queue Stats
312W - 287L
1,397 Elo+
Party 3
Artemis
Artemis
winsong25
Artemis
Level 115
God Stats
10W - 6L
1,827 SR
Queue Stats
438W - 415L
1,578 Elo+
Party 2
Team Averages
Level 82
1,607 SR
1,503 Elo+

VS

Team Averages
Level 82
1,460 SR
1,570 Elo+
Athena
Athena
MaximusChungus
Athena
Level 27
God Stats
1W - 1L
1,756 SR
Queue Stats
59W - 41L
1,613 Elo+
Party 1
Bakasura
Bakasura
Moist Gator
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,589 Elo+
Party 1
Agni
Agni
SayzisZeo
Agni
Level 104
God Stats
1W - 2L
1,186 SR
Queue Stats
209W - 223L
1,440 Elo+
Solo
Amaterasu
Amaterasu
Twoxpenny
Amaterasu
Level 159
God Stats
0W - 1L
1,356 SR
Queue Stats
252W - 236L
1,607 Elo+
Party 1
Hou Yi
Hou Yi
seth max
Hou Yi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Allstar2024
Sylvanus
8
1 / 0 / 1
4,489
748
1,649
3,221
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
6
1 / 1 / 1
3,958
660
687
3,471
1,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Rolltide0001
Ganesha
7
0 / 0 / 0
3,650
608
1,313
3,865
2,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
UncleSmurt
Thanatos
6
2 / 0 / 2
4,201
700
2,203
2,536
859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
winsong25
Artemis
5
0 / 1 / 2
3,399
567
1,656
2,531
606
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,888
648
1,716
4,158
1,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Moist Gator
Bakasura
6
1 / 3 / 1
3,982
664
2,512
5,161
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
1
0 / 0 / 0
2,716
453
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Twoxpenny
Amaterasu
8
0 / 0 / 0
4,259
710
2,005
4,081
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
seth max
Hou Yi
6
0 / 0 / 0
3,545
591
1,051
2,575
561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
2
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Allstar2024
Sylvanus
1
0
1
1.5
W
Ares
1
1
1
1.5
L
1
1
1
1.5
L
Bakasura
Moist Gator
Bakasura
1
3
1
0.5
W
Ganesha
Rolltide0001
Ganesha
0
0
0
0
L
Agni
0
0
0
0
L
Amaterasu
Twoxpenny
Amaterasu
0
0
0
0
W
Thanatos
UncleSmurt
Thanatos
2
0
2
3
L
Hou Yi
seth max
Hou Yi
0
0
0
0
W
Artemis
winsong25
Artemis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,508
Damage
7,284
15,624
Taken
15,975
7,163
Mitigated
5,089
8,023
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Allstar2024
Sylvanus
1,649
516
173
1,448
3,221
1,547
36
0
3,131
19,644
5,899
W
Ares
687
144
68
1,549
3,471
1,707
0
1,091
2,360
8,305
0
L
1,716
750
107
1,261
4,158
1,471
0
562
3,596
12,607
0
L
Bakasura
Moist Gator
Bakasura
2,512
1,665
0
2,029
5,161
1,428
10
694
4,467
0
15,027
W
Ganesha
Rolltide0001
Ganesha
1,313
301
0
1,935
3,865
2,444
0
0
3,865
12,516
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
Twoxpenny
Amaterasu
2,005
743
0
2,862
4,081
1,629
25
1,313
2,768
0
17,331
W
Thanatos
UncleSmurt
Thanatos
2,203
1,109
0
1,551
2,536
859
0
155
2,328
0
13,018
L
Hou Yi
seth max
Hou Yi
1,051
572
0
500
2,575
561
0
954
1,621
0
11,676
W
Artemis
winsong25
Artemis
1,656
1,220
0
1,299
2,531
606
0
749
1,717
0
16,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,697
Gold Earned
18,390
146
Minions Killed
130
0
Camps Cleared
0
544,694
Distance Traveled
514,403
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,489
748
53
9
0
102,306
0
W
Ares
3,958
660
15
3
0
111,481
0
L
Athena
3,888
648
25
4
0
117,637
2
L
Bakasura
3,982
664
41
7
0
132,701
0
W
Ganesha
3,650
608
17
3
0
95,373
1
L
Agni
2,716
453
0
0
0
12,584
0
L
Amaterasu
4,259
710
41
7
0
127,652
2
W
Thanatos
4,201
700
33
6
0
128,319
0
L
Hou Yi
3,545
591
23
4
0
123,829
2
W
Artemis
3,399
567
28
5
0
107,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role