Player Matchup

Jing Wei
Jing Wei
Flamizza
Jing Wei
Level 8
God Stats
24W - 31L
1,350 SR
Queue Stats
24W - 34L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Laburlax
Danzaburou
Level 15
God Stats
17W - 18L
1,381 SR
Queue Stats
18W - 19L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
Pistolers
Cthulhu
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
36W - 34L
1,320 Elo+
Party 1
Vamana
Vamana
Tielaz
Vamana
Level 13
God Stats
44W - 36L
1,375 SR
Queue Stats
50W - 46L
1,302 Elo+
Party 1
Bakasura
Bakasura
Weiss520
Bakasura
Level 27
God Stats
3W - 2L
1,859 SR
Queue Stats
14W - 11L
1,555 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,362 Elo+

VS

Team Averages
Level 43
1,601 SR
1,462 Elo+
Baron Samedi
Baron Samedi
Delagarza
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Diableri
Discordia
Level 17
God Stats
8W - 4L
1,635 SR
Queue Stats
9W - 10L
1,336 Elo+
Solo
Hachiman
Hachiman
Elastra01
Hachiman
Level 4
God Stats
1W - 1L
1,859 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hel
Hel
OwenMackenzie
Hel
Level 107
God Stats
3W - 4L
1,615 SR
Queue Stats
3W - 4L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YennBabes
Tsukuyomi
Level 85
God Stats
1W - 2L
1,398 SR
Queue Stats
50W - 40L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Flamizza
Jing Wei
18
2 / 5 / 5
11,088
924
6,339
11,545
3,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Laburlax
Danzaburou
19
6 / 9 / 8
12,699
1,058
15,951
21,984
7,031
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Pistolers
Cthulhu
20
3 / 4 / 14
12,900
1,075
17,306
30,367
41,608
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Tielaz
Vamana
19
4 / 2 / 10
13,044
1,087
9,397
19,592
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Weiss520
Bakasura
18
2 / 8 / 7
11,454
955
6,303
19,033
7,093
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

57

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Delagarza
Baron Samedi
19
1 / 5 / 19
11,738
978
12,704
13,614
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Diableri
Discordia
19
2 / 1 / 13
11,955
996
9,749
4,525
1,724
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Elastra01
Hachiman
19
4 / 4 / 17
12,301
1,025
14,934
12,358
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
15 / 3 / 12
15,956
1,330
42,175
16,540
9,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
YennBabes
Tsukuyomi
19
6 / 5 / 14
12,580
1,048
18,210
16,266
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
17
Kills
28
28
Deaths
18
44
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Delagarza
Baron Samedi
1
5
19
2.1
W
Discordia
Diableri
Discordia
2
1
13
8.5
W
Hachiman
Elastra01
Hachiman
4
4
17
3.13
L
Jing Wei
Flamizza
Jing Wei
2
5
5
0.9
L
Danzaburou
Laburlax
Danzaburou
6
9
8
1.11
W
15
3
12
7
L
Cthulhu
Pistolers
Cthulhu
3
4
14
2.5
L
Vamana
Tielaz
Vamana
4
2
10
4.5
L
Bakasura
Weiss520
Bakasura
2
8
7
0.69
W
Tsukuyomi
YennBabes
Tsukuyomi
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,296
Damage
97,772
102,521
Taken
63,303
71,995
Mitigated
31,631
7,182
Healing
28,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Delagarza
Baron Samedi
12,704
2,260
1,287
2,137
13,614
6,468
0
3,482
9,867
29,976
0
W
Discordia
Diableri
Discordia
9,749
222
0
757
4,525
1,724
0
1,849
2,536
41,863
0
W
Hachiman
Elastra01
Hachiman
14,934
7,616
0
2,802
12,358
5,492
0
3,910
8,084
0
33,857
L
Jing Wei
Flamizza
Jing Wei
6,339
5,427
0
255
11,545
3,730
0
8,734
2,645
0
23,207
L
Danzaburou
Laburlax
Danzaburou
15,951
9,480
0
1,098
21,984
7,031
0
14,557
6,979
0
45,058
W
42,175
2,980
10,539
11,120
16,540
9,589
0
3,772
12,488
69,001
0
L
Cthulhu
Pistolers
Cthulhu
17,306
482
487
368
30,367
41,608
0
16,311
13,249
40,019
0
L
Vamana
Tielaz
Vamana
9,397
4,822
42
3,942
19,592
12,533
0
12,562
6,568
0
25,961
L
Bakasura
Weiss520
Bakasura
6,303
3,880
0
990
19,033
7,093
0
10,364
8,452
0
11,827
W
Tsukuyomi
YennBabes
Tsukuyomi
18,210
3,429
0
37
16,266
8,358
0
4,293
10,673
0
26,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,185
Gold Earned
64,530
222
Minions Killed
248
7
Camps Cleared
7
1,309,542
Distance Traveled
1,141,490
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,738
978
26
2
1
205,837
0
W
Discordia
11,955
996
76
6
2
249,681
0
W
Hachiman
12,301
1,025
38
3
0
182,237
1
L
Jing Wei
11,088
924
53
4
0
246,994
0
L
Danzaburou
12,699
1,058
52
4
0
226,296
0
W
Hel
15,956
1,330
91
8
3
256,706
0
L
Cthulhu
12,900
1,075
52
4
0
269,025
0
L
Vamana
13,044
1,087
37
3
1
300,383
0
L
Bakasura
11,454
955
28
2
6
266,844
0
W
Tsukuyomi
12,580
1,048
17
1
1
247,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role