Player Matchup

Artemis
Artemis
BillieX1
Artemis
Level 10
God Stats
4W - 4L
1,507 SR
Queue Stats
5W - 9L
1,290 Elo+
Party 1
Ganesha
Ganesha
CreepyClown8156
Ganesha
Level 29
God Stats
23W - 8L
1,619 SR
Queue Stats
61W - 48L
1,460 Elo+
Party 1
Neith
Neith
Day of Legend
Neith
Level 5
God Stats
1W - 1L
1,778 SR
Queue Stats
3W - 5L
1,404 Elo+
Party 1
Nemesis
Nemesis
WattledGem83
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,349 Elo+
Party 1
Izanami
Izanami
WillowX1
Izanami
Level 8
God Stats
1W - 2L
1,513 SR
Queue Stats
4W - 11L
1,209 Elo+
Party 1
Team Averages
Level 11
1,583 SR
1,342 Elo+

VS

Team Averages
Level 15
1,514 SR
1,394 Elo+
Da Ji
Da Ji
Deusasur
Da Ji
Level 6
God Stats
3W - 0L
1,224 SR
Queue Stats
8W - 9L
1,292 Elo+
Solo
Loki
Loki
HierophantG13
Loki
Level 6
God Stats
5W - 8L
1,737 SR
Queue Stats
16W - 24L
1,466 Elo+
Solo
Ymir
Ymir
JMAN0007
Ymir
Level 27
God Stats
4W - 1L
1,674 SR
Queue Stats
42W - 38L
1,349 Elo+
Party 2
Achilles
Achilles
KloudX3
Achilles
Level 17
God Stats
21W - 27L
1,438 SR
Queue Stats
81W - 102L
1,363 Elo+
Solo
Raijin
Raijin
Otisthelord
Raijin
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BillieX1
Artemis
17
4 / 13 / 1
11,176
1,016
14,048
22,901
8,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 2
9,764
888
3,563
8,248
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 9 / 4
10,129
921
9,632
17,516
7,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
WattledGem83
Nemesis
16
0 / 12 / 3
9,534
867
9,946
19,038
9,206
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
WillowX1
Izanami
16
0 / 12 / 4
9,594
872
5,800
21,741
16,758
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Deusasur
Da Ji
20
28 / 0 / 12
14,509
1,319
27,715
7,374
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 1 / 20
11,970
1,088
12,773
12,306
9,015
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
20
6 / 0 / 24
12,297
1,118
15,758
10,930
12,372
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
KloudX3
Achilles
19
3 / 0 / 17
11,640
1,058
12,956
9,374
12,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
18
7 / 4 / 17
11,873
1,079
12,126
9,661
4,141
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
138
5
Kills
48
48
Deaths
5
14
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Artemis
BillieX1
Artemis
4
13
1
0.35
L
0
2
2
0.5
L
1
9
4
0.33
W
Da Ji
Deusasur
Da Ji
28
0
12
34
W
4
1
20
14
W
Ymir
6
0
24
18
W
Achilles
KloudX3
Achilles
3
0
17
11.5
W
Raijin
7
4
17
3.88
L
Nemesis
WattledGem83
Nemesis
0
12
3
0.13
L
Izanami
WillowX1
Izanami
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,989
Damage
81,328
89,444
Taken
49,645
47,845
Mitigated
42,308
7,325
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BillieX1
Artemis
14,048
10,104
0
3,113
22,901
8,514
0
6,597
16,304
0
42,374
L
3,563
397
0
1,014
8,248
6,358
0
3,012
5,236
9,671
0
L
9,632
6,106
330
942
17,516
7,009
0
5,604
11,912
0
25,927
W
Da Ji
Deusasur
Da Ji
27,715
10,259
0
1,052
7,374
4,453
0
749
6,625
0
35,725
W
12,773
5,041
0
1,355
12,306
9,015
0
511
11,795
0
18,308
W
Ymir
15,758
2,532
43
538
10,930
12,372
0
1,229
9,701
29,950
0
W
Achilles
KloudX3
Achilles
12,956
5,396
0
184
9,374
12,327
0
948
8,426
0
37,569
W
Raijin
12,126
3,809
0
1,864
9,661
4,141
0
126
9,535
23,118
0
L
Nemesis
WattledGem83
Nemesis
9,946
5,516
0
1,026
19,038
9,206
0
6,610
12,428
0
26,221
L
Izanami
WillowX1
Izanami
5,800
4,312
0
900
21,741
16,758
0
6,061
15,680
0
16,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,197
Gold Earned
62,289
143
Minions Killed
149
3
Camps Cleared
3
823,817
Distance Traveled
946,346
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,176
1,016
56
5
0
174,564
1
L
Ganesha
9,764
888
0
0
0
130,542
0
L
Neith
10,129
921
35
3
2
156,817
1
W
Da Ji
14,509
1,319
24
2
2
225,628
0
W
Loki
11,970
1,088
8
1
0
214,703
1
W
Ymir
12,297
1,118
36
3
0
166,608
0
W
Achilles
11,640
1,058
60
5
1
202,862
0
W
Raijin
11,873
1,079
21
2
0
136,545
0
L
Nemesis
9,534
867
32
3
0
188,281
0
L
Izanami
9,594
872
20
2
1
173,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role