Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold V
Commander_XX
Osiris
Gold V
Level 149
God Stats
17W - 20L
1,555 SR
Queue Stats
650W - 659L
1,366 MMR
Party 2
Merlin
Merlin
Gold IV
Maunoriestrada
Merlin
Gold IV
Level 126
God Stats
8W - 11L
1,533 SR
Queue Stats
109W - 106L
1,409 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,518 SR
1,455 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 56
1,315 SR
1,407 MMR
Cu Chulainn
Cu Chulainn
Gold V
CPFleX0918
Cu Chulainn
Gold V
Level 87
God Stats
8W - 9L
1,525 SR
Queue Stats
204W - 209L
1,441 MMR
Solo
Rama
Rama
Bronze III
Il Suaste lI
Rama
Bronze III
Level 34
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 4L
1,354 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
Trash SL1ME
Ratatoskr
Bronze III
Level 61
God Stats
0W - 1L
1,456 SR
Queue Stats
30W - 37L
1,449 MMR
Party 1
Discordia
Discordia
Silver I
elmo2300
Discordia
Silver I
Level 67
God Stats
0W - 3L
1,198 SR
Queue Stats
47W - 54L
1,387 MMR
Solo
Cerberus
Cerberus
Bronze IV
kgs_taka
Cerberus
Bronze IV
Level 33
God Stats
0W - 2L
1,189 SR
Queue Stats
2W - 10L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
5 / 0 / 0
6,376
638
5,302
3,362
865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
 
Hercules
11
2 / 0 / 1
6,294
629
4,392
7,459
5,040
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
 
Geb
8
0 / 0 / 3
5,279
528
1,823
7,362
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
10
1 / 1 / 0
5,612
561
1,830
5,466
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 0 / 1
5,750
575
4,560
3,381
1,039
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaArachneMorgan Le FayChironFenrir

VS

Bans
GilgameshAnubisTiamatTsukuyomiZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CPFleX0918
Cu Chulainn
10
0 / 2 / 0
5,337
534
4,860
7,424
3,754
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 3 / 0
4,447
445
1,391
3,758
772
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Trash SL1ME
Ratatoskr
7
0 / 2 / 0
4,667
467
2,395
6,391
1,853
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
elmo2300
Discordia
9
1 / 0 / 0
5,088
509
2,998
4,309
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
kgs_taka
Cerberus
7
0 / 2 / 0
4,904
490
1,998
6,664
1,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
9
Kills
1
1
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
0
5
W
Hercules
 
Hercules
2
0
1
2.5
W
Geb
 
Geb
0
0
3
1.5
L
Cu Chulainn
CPFleX0918
Cu Chulainn
0
2
0
0
W
Osiris
1
1
0
1
L
0
3
0
0
W
1
0
1
1.5
L
Ratatoskr
Trash SL1ME
Ratatoskr
0
2
0
0
L
Discordia
elmo2300
Discordia
1
0
0
1
L
Cerberus
kgs_taka
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
13,642
27,030
Taken
28,546
13,140
Mitigated
9,402
12,624
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,302
2,601
0
1,793
3,362
865
1,020
507
2,855
0
35,483
W
Hercules
 
Hercules
4,392
1,487
0
3,964
7,459
5,040
0
960
6,493
0
35,632
W
Geb
 
Geb
1,823
208
0
3,058
7,362
2,960
200
1,596
5,730
13,155
0
L
Cu Chulainn
CPFleX0918
Cu Chulainn
4,860
626
0
2,156
7,424
3,754
0
434
6,990
4,103
27,483
W
Osiris
1,830
291
0
2,466
5,466
3,236
0
1,041
4,212
0
30,258
L
1,391
1,329
0
0
3,758
772
0
203
3,555
0
15,087
W
4,560
89
0
1,343
3,381
1,039
0
1,707
1,416
34,804
0
L
Ratatoskr
Trash SL1ME
Ratatoskr
2,395
702
0
1,410
6,391
1,853
0
1,212
5,179
0
24,360
L
Discordia
elmo2300
Discordia
2,998
62
0
1,158
4,309
1,174
0
2,196
2,113
21,241
0
L
Cerberus
kgs_taka
Cerberus
1,998
0
0
1,910
6,664
1,849
0
2,433
4,231
11,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
24,443
295
Minions Killed
225
0
Camps Cleared
0
968,582
Distance Traveled
932,956
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,376
638
69
7
0
185,350
3
W
Hercules
6,294
629
72
7
0
199,413
0
W
Geb
5,279
528
13
1
0
199,153
3
L
Cu Chulainn
5,337
534
62
6
0
211,563
4
W
Osiris
5,612
561
70
7
0
200,158
5
L
Rama
4,447
445
32
3
0
129,456
0
W
Merlin
5,750
575
71
7
0
184,508
4
L
Ratatoskr
4,667
467
55
6
0
205,069
3
L
Discordia
5,088
509
46
5
0
190,356
1
L
Cerberus
4,904
490
30
3
0
196,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role