Player Matchup

Terra
Terra
Silver II
 
Terra
Silver II
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver II
AlexTheGhoul
Aphrodite
Silver II
Level 160
God Stats
1W - 0L
1,501 SR
Queue Stats
13W - 17L
1,551 MMR
Solo
Tiamat
Tiamat
Platinum III
CiccioCZ
Tiamat
Platinum III
Level 149
God Stats
39W - 49L
1,696 SR
Queue Stats
472W - 476L
1,839 MMR
Party 3
Kali
Kali
Gold I
King17Bear
Kali
Gold I
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
387W - 396L
1,587 MMR
Party 3
Artemis
Artemis
Silver II
TheRedGuard
Artemis
Silver II
Level 43
God Stats
3W - 0L
1,815 SR
Queue Stats
5W - 3L
1,549 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,603 SR
1,605 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,573 SR
1,546 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver III
Shaney4566
Xbalanque
Silver III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,449 MMR
Party 1
Xing Tian
Xing Tian
Gold I
Vera174
Xing Tian
Gold I
Level 42
God Stats
5W - 3L
1,867 SR
Queue Stats
39W - 42L
1,780 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 5 / 25
10,454
581
7,897
21,276
25,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
AlexTheGhoul
Aphrodite
17
8 / 2 / 14
10,871
604
13,457
16,163
7,316
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
CiccioCZ
Tiamat
14
0 / 7 / 13
9,401
522
10,828
14,086
9,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
16 / 2 / 8
12,504
695
24,685
26,545
14,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
TheRedGuard
Artemis
19
11 / 3 / 5
12,380
688
19,640
15,104
6,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SolAthenaSobekJanusSet

VS

Bans
Morgan Le FayKing ArthurAnhurCu ChulainnApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
6 / 7 / 7
9,865
548
11,479
17,301
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
 
Zhong Kui
15
6 / 8 / 5
9,572
532
17,656
22,475
13,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
 
Gilgamesh
14
2 / 6 / 3
8,643
480
9,449
21,236
19,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Shaney4566
Xbalanque
14
1 / 8 / 5
8,421
468
8,398
14,041
3,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Vera174
Xing Tian
11
1 / 9 / 8
8,480
471
6,265
20,864
16,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
38
Kills
16
19
Deaths
38
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
5
25
3.1
L
Hun Batz
 
Hun Batz
6
7
7
1.36
L
Zhong Kui
 
Zhong Kui
6
8
5
1.06
L
Gilgamesh
 
Gilgamesh
2
6
3
0.58
W
Aphrodite
AlexTheGhoul
Aphrodite
8
2
14
7.5
W
Tiamat
CiccioCZ
Tiamat
0
7
13
0.93
W
16
2
8
10
L
Xbalanque
Shaney4566
Xbalanque
1
8
5
0.44
W
Artemis
TheRedGuard
Artemis
11
3
5
4.5
L
Xing Tian
Vera174
Xing Tian
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,507
Damage
53,247
93,174
Taken
95,917
63,346
Mitigated
59,268
46,899
Healing
20,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,897
1,006
1,793
6,584
21,276
25,331
355
9,496
11,780
24,319
0
L
Hun Batz
 
Hun Batz
11,479
2,672
0
4,100
17,301
6,344
0
4,098
13,203
0
63,159
L
Zhong Kui
 
Zhong Kui
17,656
2,892
0
8,146
22,475
13,783
576
12,306
10,169
57,717
0
L
Gilgamesh
 
Gilgamesh
9,449
2,169
0
4,953
21,236
19,424
50
5,898
15,338
0
43,317
W
Aphrodite
AlexTheGhoul
Aphrodite
13,457
1,204
6,272
8,504
16,163
7,316
1,686
4,194
11,969
69,860
0
W
Tiamat
CiccioCZ
Tiamat
10,828
953
0
1,888
14,086
9,634
1,372
6,479
7,607
61,871
0
W
24,685
10,618
0
14,438
26,545
14,504
1,972
8,062
18,483
0
88,688
L
Xbalanque
Shaney4566
Xbalanque
8,398
4,162
0
2,393
14,041
3,628
0
2,714
11,327
0
51,820
W
Artemis
TheRedGuard
Artemis
19,640
10,363
0
7,420
15,104
6,561
4,441
1,245
13,859
0
97,456
L
Xing Tian
Vera174
Xing Tian
6,265
428
0
1,227
20,864
16,089
0
7,540
13,324
15,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,610
Gold Earned
44,981
522
Minions Killed
398
0
Camps Cleared
0
1,754,184
Distance Traveled
1,560,057
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,454
581
35
2
0
356,338
0
L
Hun Batz
9,865
548
101
6
0
361,780
6
L
Zhong Kui
9,572
532
106
6
0
267,008
3
L
Gilgamesh
8,643
480
79
4
0
323,067
4
W
Aphrodite
10,871
604
129
7
0
361,852
2
W
Tiamat
9,401
522
105
6
0
335,510
0
W
Kali
12,504
695
99
6
0
382,410
1
L
Xbalanque
8,421
468
94
5
0
305,641
4
W
Artemis
12,380
688
154
9
0
318,074
0
L
Xing Tian
8,480
471
18
1
0
302,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role