Player Matchup

Morgan Le Fay
Morgan Le Fay
HiiiPower101
Morgan Le Fay
Level 26
God Stats
12W - 9L
1,511 SR
Queue Stats
60W - 54L
1,558 Elo+
Solo
Izanami
Izanami
Napnapz
Izanami
Level 23
God Stats
47W - 36L
1,501 SR
Queue Stats
183W - 174L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Sentai
Cthulhu
Level 27
God Stats
15W - 8L
1,630 SR
Queue Stats
142W - 158L
1,405 Elo+
Party 1
Mercury
Mercury
ikillu4laughs
Mercury
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
oClassicMurphyo
Jormungandr
Level 157
God Stats
9W - 8L
1,333 SR
Queue Stats
702W - 687L
1,599 Elo+
Party 1
Team Averages
Level 51
1,495 SR
1,486 Elo+

VS

Team Averages
Level 22
1,539 SR
1,527 Elo+
Izanami
Izanami
Borhdr
Izanami
Level 25
God Stats
11W - 8L
1,645 SR
Queue Stats
169W - 169L
1,471 Elo+
Solo
Athena
Athena
PandoranLegend95
Athena
Level 29
God Stats
8W - 5L
1,620 SR
Queue Stats
95W - 90L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Pntyl
Ao Kuang
Level 28
God Stats
1W - 3L
1,416 SR
Queue Stats
72W - 80L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RoseOnyx8951
Morgan Le Fay
Level 25
God Stats
19W - 21L
1,515 SR
Queue Stats
83W - 78L
1,556 Elo+
Solo
Fenrir
Fenrir
kodie4
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HiiiPower101
Morgan Le Fay
17
9 / 2 / 8
10,917
607
10,416
13,086
5,168
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Napnapz
Izanami
14
3 / 6 / 5
8,609
478
7,758
10,340
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Sentai
Cthulhu
12
1 / 3 / 7
7,756
431
5,624
11,885
6,609
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
15
8 / 4 / 3
9,942
552
9,999
12,820
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
oClassicMurphyo
Jormungandr
18
18 / 0 / 8
11,948
664
18,131
15,127
15,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Borhdr
Izanami
12
6 / 5 / 3
8,237
458
9,814
13,041
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 6 / 9
8,366
465
6,363
18,380
15,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Pntyl
Ao Kuang
14
8 / 6 / 1
9,680
538
12,157
17,163
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
RoseOnyx8951
Morgan Le Fay
12
0 / 9 / 3
7,595
422
9,612
11,241
4,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
kodie4
Fenrir
9
0 / 14 / 0
6,178
343
1,417
14,320
11,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
39
Kills
14
15
Deaths
40
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Borhdr
Izanami
6
5
3
1.5
W
Morgan Le Fay
HiiiPower101
Morgan Le Fay
9
2
8
6.5
W
Izanami
Napnapz
Izanami
3
6
5
0.92
L
0
6
9
0.75
L
Ao Kuang
Pntyl
Ao Kuang
8
6
1
1.42
L
Morgan Le Fay
RoseOnyx8951
Morgan Le Fay
0
9
3
0.17
W
Cthulhu
Sentai
Cthulhu
1
3
7
1.5
W
Mercury
8
4
3
2.38
L
Fenrir
kodie4
Fenrir
0
14
0
0
W
Jormungandr
oClassicMurphyo
Jormungandr
18
0
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,928
Damage
39,363
63,258
Taken
74,145
34,811
Mitigated
42,011
13,227
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Borhdr
Izanami
9,814
6,553
0
1,603
13,041
4,894
0
5,661
7,260
0
53,416
W
Morgan Le Fay
HiiiPower101
Morgan Le Fay
10,416
1,004
22
1,939
13,086
5,168
146
6,305
6,781
69,520
0
W
Izanami
Napnapz
Izanami
7,758
6,258
0
2,363
10,340
2,702
3,382
3,370
6,970
0
52,124
L
6,363
999
324
2,219
18,380
15,959
0
7,565
10,599
16,678
0
L
Ao Kuang
Pntyl
Ao Kuang
12,157
4,455
0
4,457
17,163
5,910
0
7,613
9,314
45,652
0
L
Morgan Le Fay
RoseOnyx8951
Morgan Le Fay
9,612
586
0
573
11,241
4,091
0
7,204
3,803
43,600
0
W
Cthulhu
Sentai
Cthulhu
5,624
710
0
3,984
11,885
6,609
781
6,396
5,489
26,116
0
W
Mercury
9,999
7,299
0
750
12,820
4,534
0
5,232
7,588
0
60,451
L
Fenrir
kodie4
Fenrir
1,417
685
0
671
14,320
11,157
109
4,996
8,998
0
17,755
W
Jormungandr
oClassicMurphyo
Jormungandr
18,131
4,892
0
4,169
15,127
15,798
447
6,829
8,298
69,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,172
Gold Earned
40,056
498
Minions Killed
288
0
Camps Cleared
0
1,725,633
Distance Traveled
1,525,314
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,237
458
91
5
0
298,848
4
W
Morgan Le Fay
10,917
607
124
7
0
335,385
4
W
Izanami
8,609
478
93
5
0
306,999
0
L
Athena
8,366
465
27
2
0
350,506
2
L
Ao Kuang
9,680
538
70
4
0
317,656
1
L
Morgan Le Fay
7,595
422
65
4
0
289,846
2
W
Cthulhu
7,756
431
46
3
0
327,707
0
W
Mercury
9,942
552
94
5
0
392,657
0
L
Fenrir
6,178
343
35
2
0
268,458
1
W
Jormungandr
11,948
664
141
8
0
362,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role