Player Matchup

Fenrir
Fenrir
AstroMIto
Fenrir
Level 90
God Stats
23W - 12L
1,553 SR
Queue Stats
450W - 430L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
COMOqueANDA
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
PusisteUnaPapa
Guan Yu
Level 29
God Stats
3W - 4L
1,401 SR
Queue Stats
132W - 115L
1,542 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Szumskij
Kumbhakarna
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,528 Elo+
Party 3
Neith
Neith
XandeDePilares
Neith
Level 109
God Stats
59W - 48L
1,578 SR
Queue Stats
1,243W - 1,170L
1,460 Elo+
Party 1
Team Averages
Level 63
1,506 SR
1,511 Elo+

VS

Team Averages
Level 94
1,520 SR
1,520 Elo+
Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ERROSALL4
Neith
Level 117
God Stats
3W - 4L
1,459 SR
Queue Stats
520W - 487L
1,552 Elo+
Party 2
Sol
Sol
HiDouggie
Sol
Level 27
God Stats
22W - 34L
1,457 SR
Queue Stats
247W - 277L
1,508 Elo+
Party 2
Bellona
Bellona
RhaegoTFC
Bellona
Level 125
God Stats
5W - 6L
1,554 SR
Queue Stats
161W - 167L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
gugarp
Nu Wa
Level 122
God Stats
11W - 19L
1,627 SR
Queue Stats
767W - 770L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AstroMIto
Fenrir
19
5 / 3 / 3
12,699
488
8,644
21,778
8,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Kukulkan
COMOqueANDA
Kukulkan
20
4 / 5 / 3
15,257
587
7,211
19,068
6,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 1 / 4
15,052
579
14,208
21,957
35,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Szumskij
Kumbhakarna
20
4 / 4 / 10
14,129
543
13,906
26,628
18,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 4 / 5
15,791
607
19,968
23,816
9,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 3 / 4
9,959
383
6,790
14,061
18,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ERROSALL4
Neith
20
7 / 3 / 8
14,884
572
16,511
17,495
6,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
1 / 13 / 4
11,820
455
9,141
24,223
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
RhaegoTFC
Bellona
19
1 / 7 / 0
12,253
471
15,530
21,384
26,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
gugarp
Nu Wa
20
7 / 3 / 4
15,377
591
33,245
11,348
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
29
Kills
17
17
Deaths
29
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
4
1
W
Fenrir
AstroMIto
Fenrir
5
3
3
2.17
W
Kukulkan
COMOqueANDA
Kukulkan
4
5
3
1.1
L
Neith
ERROSALL4
Neith
7
3
8
3.67
L
1
13
4
0.23
W
6
1
4
8
L
Bellona
RhaegoTFC
Bellona
1
7
0
0.14
W
Kumbhakarna
Szumskij
Kumbhakarna
4
4
10
2.25
W
10
4
5
3.13
L
Nu Wa
gugarp
Nu Wa
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,937
Damage
81,217
113,247
Taken
88,511
78,022
Mitigated
61,041
34,758
Healing
22,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,790
1,262
0
3,745
14,061
18,029
0
2,798
11,172
0
33,713
W
Fenrir
AstroMIto
Fenrir
8,644
1,222
0
9,521
21,778
8,878
0
7,034
14,456
0
84,992
W
Kukulkan
COMOqueANDA
Kukulkan
7,211
430
0
1,829
19,068
6,084
0
8,377
10,247
143,326
0
L
Neith
ERROSALL4
Neith
16,511
9,056
0
6,633
17,495
6,477
1,044
5,184
12,233
0
128,307
L
9,141
1,608
0
6,978
24,223
5,745
199
5,542
18,651
83,089
0
W
14,208
3,210
1,346
9,382
21,957
35,083
83
4,293
17,394
2,631
95,613
L
Bellona
RhaegoTFC
Bellona
15,530
4,915
0
1,417
21,384
26,993
400
3,302
17,998
5,546
82,690
W
Kumbhakarna
Szumskij
Kumbhakarna
13,906
1,881
0
2,691
26,628
18,923
586
12,791
13,247
84,684
0
W
19,968
12,120
0
9,989
23,816
9,054
4,363
11,062
12,490
0
147,282
L
Nu Wa
gugarp
Nu Wa
33,245
6,982
470
2,993
11,348
3,797
513
4,811
6,397
124,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,928
Gold Earned
64,293
857
Minions Killed
728
0
Camps Cleared
0
2,546,960
Distance Traveled
2,228,994
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,959
383
53
2
0
433,559
2
W
Fenrir
12,699
488
108
4
0
575,467
8
W
Kukulkan
15,257
587
255
10
0
480,019
2
L
Neith
14,884
572
174
7
0
495,750
0
L
Sol
11,820
455
135
5
0
409,959
0
W
Guan Yu
15,052
579
191
7
0
543,957
3
L
Bellona
12,253
471
170
7
0
420,421
6
W
Kumbhakarna
14,129
543
93
4
0
499,412
0
W
Neith
15,791
607
210
8
0
448,105
5
L
Nu Wa
15,377
591
196
8
0
469,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role