Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Acidicjaxx40
Rama
Level 27
God Stats
2W - 0L
1,318 SR
Queue Stats
122W - 127L
1,644 Elo+
Solo
Arachne
Arachne
C0L0SSUSvdm
Arachne
Level 21
God Stats
57W - 58L
1,767 SR
Queue Stats
170W - 171L
1,608 Elo+
Solo
Chaac
Chaac
Deadhead32
Chaac
Level 25
God Stats
6W - 2L
1,660 SR
Queue Stats
71W - 55L
1,614 Elo+
Solo
Cthulhu
Cthulhu
UchihaMadara145
Cthulhu
Level 29
God Stats
41W - 30L
1,550 SR
Queue Stats
179W - 178L
1,553 Elo+
Solo
Team Averages
Level 25
1,559 SR
1,584 Elo+

VS

Team Averages
Level 16
1,622 SR
1,690 Elo+
Arachne
Arachne
DabaDabaDoo69
Arachne
Level 15
God Stats
15W - 5L
1,779 SR
Queue Stats
105W - 85L
1,738 Elo+
Party 1
Rama
Rama
ImaGunYouDown
Rama
Level 29
God Stats
0W - 2L
1,414 SR
Queue Stats
100W - 96L
1,613 Elo+
Solo
Yemoja
Yemoja
SirBucketz
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 2
Kukulkan
Kukulkan
Syghts
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 2
Erlang Shen
Erlang Shen
Xlyvia
Erlang Shen
Level 29
God Stats
3W - 1L
1,915 SR
Queue Stats
40W - 12L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
17 / 0 / 3
13,925
696
18,213
12,613
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 3 / 11
11,123
556
9,187
10,836
3,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
C0L0SSUSvdm
Arachne
19
5 / 1 / 7
12,123
606
11,007
17,214
9,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
18
6 / 5 / 6
11,637
582
16,478
20,611
19,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 2 / 9
9,700
485
6,062
13,025
12,167
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
7 / 6 / 2
10,362
518
13,189
20,959
8,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 1
9,348
467
8,857
13,453
4,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
SirBucketz
Yemoja
12
0 / 6 / 1
8,444
422
3,240
11,077
8,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Syghts
Kukulkan
13
0 / 9 / 2
7,676
384
8,227
12,535
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Xlyvia
Erlang Shen
16
3 / 8 / 5
10,183
509
14,492
22,004
18,973
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
34
Kills
11
11
Deaths
34
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
17
0
3
18.5
W
4
3
11
3.17
W
Arachne
C0L0SSUSvdm
Arachne
5
1
7
8.5
L
Arachne
7
6
2
1.33
W
Chaac
6
5
6
1.8
L
1
5
1
0.3
L
Yemoja
SirBucketz
Yemoja
0
6
1
0.08
L
Kukulkan
Syghts
Kukulkan
0
9
2
0.11
W
2
2
9
3.25
L
Erlang Shen
Xlyvia
Erlang Shen
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,947
Damage
48,005
74,299
Taken
80,028
49,820
Mitigated
44,076
28,599
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,213
1,711
2,800
6,854
12,613
5,463
526
4,358
8,255
99,129
0
W
9,187
7,214
0
480
10,836
3,833
2,556
1,853
8,983
0
89,949
W
Arachne
C0L0SSUSvdm
Arachne
11,007
7,012
0
8,528
17,214
9,047
450
2,317
14,897
0
105,893
L
Arachne
13,189
9,615
0
4,877
20,959
8,150
0
5,565
15,394
0
79,176
W
Chaac
16,478
5,589
0
7,123
20,611
19,310
584
3,656
16,955
0
56,148
L
8,857
7,242
0
3,373
13,453
4,222
0
3,892
9,561
0
72,531
L
Yemoja
SirBucketz
Yemoja
3,240
806
248
250
11,077
8,724
0
4,576
6,501
18,314
0
L
Kukulkan
Syghts
Kukulkan
8,227
2,594
0
435
12,535
4,007
653
8,451
4,084
40,466
0
W
6,062
282
0
2,814
13,025
12,167
348
4,063
8,962
43,356
0
L
Erlang Shen
Xlyvia
Erlang Shen
14,492
6,097
0
4,800
22,004
18,973
0
1,791
20,213
12,259
55,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,508
Gold Earned
46,013
621
Minions Killed
482
0
Camps Cleared
0
2,118,343
Distance Traveled
1,790,239
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,925
696
167
8
0
451,293
3
W
Rama
11,123
556
130
7
0
371,643
2
W
Arachne
12,123
606
150
8
0
468,597
5
L
Arachne
10,362
518
119
6
0
413,152
3
W
Chaac
11,637
582
100
5
0
431,385
0
L
Rama
9,348
467
142
7
0
327,523
3
L
Yemoja
8,444
422
24
1
0
329,831
5
L
Kukulkan
7,676
384
75
4
0
351,457
2
W
Cthulhu
9,700
485
74
4
0
395,425
0
L
Erlang Shen
10,183
509
122
6
0
368,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role