Player Matchup

Sylvanus
Sylvanus
LockandPeen
Sylvanus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 77L
1,512 Elo+
Party 4
Thanatos
Thanatos
SunnyRose2015
Thanatos
Level 98
God Stats
7W - 11L
1,460 SR
Queue Stats
217W - 223L
1,464 Elo+
Party 2
Medusa
Medusa
Swimsiren8411
Medusa
Level 27
God Stats
19W - 22L
1,585 SR
Queue Stats
37W - 39L
1,439 Elo+
Party 2
Achilles
Achilles
YemojaMain34
Achilles
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,563 Elo+
Party 4
Chang'e
Chang'e
caribbeanshark1
Chang'e
Level 127
God Stats
4W - 1L
1,750 SR
Queue Stats
21W - 25L
1,487 Elo+
Party 2
Team Averages
Level 104
1,559 SR
1,493 Elo+

VS

Team Averages
Level 81
1,523 SR
1,536 Elo+
Set
Set
AbyssWatch0r
Set
Level 141
God Stats
11W - 5L
1,632 SR
Queue Stats
85W - 46L
1,633 Elo+
Party 1
Eset
Eset
Chesh420
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 67L
1,461 Elo+
Party 3
Gilgamesh
Gilgamesh
Nef Dog
Gilgamesh
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 57L
1,613 Elo+
Party 1
Zeus
Zeus
iCriticiiZe
Zeus
Level 115
God Stats
3W - 1L
1,638 SR
Queue Stats
157W - 133L
1,547 Elo+
Party 1
Ganesha
Ganesha
uhIforget
Ganesha
Level 98
God Stats
2W - 5L
1,342 SR
Queue Stats
84W - 122L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LockandPeen
Sylvanus
18
5 / 3 / 15
10,900
1,090
12,901
14,624
14,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
SunnyRose2015
Thanatos
17
4 / 4 / 9
9,987
999
8,459
11,858
4,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 2 / 16
10,222
1,022
11,880
12,156
4,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
YemojaMain34
Achilles
17
7 / 4 / 10
11,340
1,134
18,295
22,367
19,763
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 0 / 9
11,556
1,156
14,310
8,983
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

209

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 6
10,384
1,038
14,095
18,904
17,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
16
1 / 8 / 6
9,521
952
10,787
12,185
4,682
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nef Dog
Gilgamesh
16
2 / 2 / 6
9,731
973
6,836
11,846
6,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 1 / 6
11,634
1,163
22,811
7,787
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
uhIforget
Ganesha
17
0 / 7 / 9
9,670
967
9,012
19,417
20,788
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
26
Kills
13
13
Deaths
26
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
L
Eset
1
8
6
0.5
W
Sylvanus
LockandPeen
Sylvanus
5
3
15
4.17
L
Gilgamesh
Nef Dog
Gilgamesh
2
2
6
2.5
W
Thanatos
SunnyRose2015
Thanatos
4
4
9
2.13
W
2
2
16
5
W
Achilles
YemojaMain34
Achilles
7
4
10
3
W
8
0
9
12.5
L
6
1
6
9
L
Ganesha
uhIforget
Ganesha
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,845
Damage
63,541
69,988
Taken
70,139
46,465
Mitigated
53,022
22,422
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,095
5,420
0
1,554
18,904
17,227
0
8,177
10,727
0
35,042
L
Eset
10,787
2,652
150
1,660
12,185
4,682
0
5,369
6,816
32,370
0
W
Sylvanus
LockandPeen
Sylvanus
12,901
3,173
4,056
3,608
14,624
14,807
0
10,691
3,933
17,416
2,201
L
Gilgamesh
Nef Dog
Gilgamesh
6,836
1,151
0
58
11,846
6,415
0
3,762
8,084
0
9,928
W
Thanatos
SunnyRose2015
Thanatos
8,459
2,481
0
3,955
11,858
4,487
0
5,725
6,133
0
28,821
W
11,880
5,753
0
1,748
12,156
4,330
0
7,058
5,098
0
33,021
W
Achilles
YemojaMain34
Achilles
18,295
6,802
0
1,485
22,367
19,763
0
12,786
9,581
0
23,520
W
14,310
911
3,009
4,561
8,983
3,078
0
6,350
2,633
43,687
0
L
22,811
1,958
0
951
7,787
3,910
0
2,316
5,471
59,478
0
L
Ganesha
uhIforget
Ganesha
9,012
1,745
0
20
19,417
20,788
0
6,659
12,758
18,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,005
Gold Earned
50,940
194
Minions Killed
184
9
Camps Cleared
3
1,000,457
Distance Traveled
936,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,384
1,038
45
5
2
200,550
0
L
Eset
9,521
952
42
4
0
169,491
0
W
Sylvanus
10,900
1,090
18
2
0
176,958
0
L
Gilgamesh
9,731
973
11
1
1
200,945
0
W
Thanatos
9,987
999
42
4
5
207,509
0
W
Medusa
10,222
1,022
45
5
2
202,793
0
W
Achilles
11,340
1,134
4
0
1
202,086
0
W
Chang'e
11,556
1,156
85
9
1
211,111
0
L
Zeus
11,634
1,163
86
9
0
192,630
0
L
Ganesha
9,670
967
0
0
0
173,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role