Player Matchup

Baba Yaga
Baba Yaga
Beave40
Baba Yaga
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 4L
1,645 Elo+
Party 1
Cerberus
Cerberus
Clinesaucer
Cerberus
Level 4
God Stats
2W - 1L
1,535 SR
Queue Stats
4W - 3L
1,456 Elo+
Party 1
Odin
Odin
Hessitation
Odin
Level 11
God Stats
23W - 11L
1,690 SR
Queue Stats
34W - 27L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
Jdogsiggy
Hou Yi
Level 6
God Stats
8W - 6L
1,535 SR
Queue Stats
13W - 12L
1,579 Elo+
Party 1
Hercules
Hercules
RememberBoots
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,662 Elo+
Party 1
Team Averages
Level 6
1,552 SR
1,569 Elo+

VS

Team Averages
Level 26
1,542 SR
1,541 Elo+
Guan Yu
Guan Yu
CarrierQC
Guan Yu
Level 23
God Stats
0W - 1L
1,727 SR
Queue Stats
139W - 126L
1,515 Elo+
Solo
Sobek
Sobek
EyeOfBlind
Sobek
Level 28
God Stats
0W - 1L
1,820 SR
Queue Stats
45W - 55L
1,513 Elo+
Solo
Ra
Ra
SlimyAto
Ra
Level 25
God Stats
2W - 5L
1,308 SR
Queue Stats
110W - 102L
1,534 Elo+
Solo
Hachiman
Hachiman
Temlaa
Hachiman
Level 26
God Stats
2W - 2L
1,274 SR
Queue Stats
6W - 5L
1,593 Elo+
Solo
Raijin
Raijin
supdude565
Raijin
Level 30
God Stats
0W - 2L
1,583 SR
Queue Stats
121W - 123L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Beave40
Baba Yaga
11
2 / 2 / 3
7,020
468
5,445
7,014
2,406
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Clinesaucer
Cerberus
9
2 / 4 / 4
6,842
456
3,866
8,670
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 1 / 0
8,650
577
4,745
9,761
8,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Jdogsiggy
Hou Yi
13
1 / 1 / 3
7,471
498
3,878
5,770
1,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
RememberBoots
Hercules
14
5 / 0 / 1
8,731
582
4,853
8,076
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CarrierQC
Guan Yu
13
0 / 3 / 3
7,110
474
6,775
9,941
10,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
9
0 / 6 / 2
5,486
366
1,690
9,484
6,351
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

1
0 / 0 / 0
4,371
291
0
0
0
Hachiman
Temlaa
Hachiman
10
3 / 1 / 0
6,581
439
5,341
4,918
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
supdude565
Raijin
14
5 / 3 / 0
8,597
573
6,171
9,174
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
8
8
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Beave40
Baba Yaga
2
2
3
1.75
L
Guan Yu
CarrierQC
Guan Yu
0
3
3
0.5
W
Cerberus
Clinesaucer
Cerberus
2
4
4
1
L
Sobek
0
6
2
0.17
W
3
1
0
3
W
Hou Yi
Jdogsiggy
Hou Yi
1
1
3
2.5
W
Hercules
RememberBoots
Hercules
5
0
1
5.5
L
0
0
0
0
L
Hachiman
Temlaa
Hachiman
3
1
0
3
L
Raijin
supdude565
Raijin
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
19,977
39,291
Taken
33,517
24,960
Mitigated
20,487
13,728
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Beave40
Baba Yaga
5,445
433
56
2,751
7,014
2,406
529
2,587
4,161
29,026
0
L
Guan Yu
CarrierQC
Guan Yu
6,775
625
105
3,081
9,941
10,052
0
1,202
8,739
0
35,917
W
Cerberus
Clinesaucer
Cerberus
3,866
146
0
1,750
8,670
7,939
435
1,253
7,313
15,669
0
L
Sobek
1,690
85
0
747
9,484
6,351
591
3,464
6,020
7,046
0
W
4,745
2,299
0
3,312
9,761
8,781
31
607
9,074
0
48,550
W
Hou Yi
Jdogsiggy
Hou Yi
3,878
2,329
0
2,048
5,770
1,841
1,198
1,242
4,420
0
47,256
W
Hercules
RememberBoots
Hercules
4,853
1,379
0
3,811
8,076
3,993
0
1,524
6,462
0
60,751
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Temlaa
Hachiman
5,341
2,973
0
746
4,918
1,166
651
1,901
3,017
0
34,967
L
Raijin
supdude565
Raijin
6,171
596
82
1,605
9,174
2,918
0
2,797
6,377
49,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
32,145
411
Minions Killed
255
0
Camps Cleared
0
1,431,037
Distance Traveled
1,040,820
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,020
468
46
3
0
291,491
1
L
Guan Yu
7,110
474
78
5
0
267,207
2
W
Cerberus
6,842
456
38
3
0
274,623
2
L
Sobek
5,486
366
6
0
0
257,817
1
W
Odin
8,650
577
120
8
0
282,662
2
W
Hou Yi
7,471
498
103
7
0
252,300
2
W
Hercules
8,731
582
104
7
0
329,961
4
L
Ra
4,371
291
0
0
0
484
0
L
Hachiman
6,581
439
66
4
0
243,802
0
L
Raijin
8,597
573
105
7
0
271,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role