Player Matchup

Olorun
Olorun
ShefEen
Olorun
Level 8
God Stats
0W - 3L
1,472 SR
Queue Stats
27W - 24L
1,364 Elo+
Party 1
Thor
Thor
TheBaxonGuy
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,174 Elo+
Party 1
Nu Wa
Nu Wa
ceraunophilia
Nu Wa
Level 20
God Stats
28W - 24L
1,734 SR
Queue Stats
48W - 53L
1,364 Elo+
Party 1
Ymir
Ymir
jaxXx0
Ymir
Level 16
God Stats
0W - 1L
1,703 SR
Queue Stats
13W - 21L
1,325 Elo+
Solo
Vamana
Vamana
smashX666
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,493 Elo+
Solo
Team Averages
Level 15
1,582 SR
1,344 Elo+

VS

Team Averages
Level 28
1,460 SR
1,429 Elo+
Danzaburou
Danzaburou
AdrianGtz0106
Danzaburou
Level 75
God Stats
2W - 2L
1,521 SR
Queue Stats
33W - 36L
1,369 Elo+
Party 3
Vamana
Vamana
EaSyFer3266
Vamana
Level 7
God Stats
3W - 1L
1,200 SR
Queue Stats
3W - 1L
1,468 Elo+
Party 3
Nike
Nike
LordLilPump
Nike
Level 24
God Stats
4W - 5L
1,471 SR
Queue Stats
33W - 40L
1,468 Elo+
Party 2
Sol
Sol
riotburner
Sol
Level 17
God Stats
2W - 0L
1,471 SR
Queue Stats
23W - 24L
1,383 Elo+
Solo
Nemesis
Nemesis
suscharge
Nemesis
Level 16
God Stats
5W - 2L
1,634 SR
Queue Stats
22W - 25L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ShefEen
Olorun
14
3 / 12 / 5
9,786
445
13,244
18,525
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 9 / 7
10,764
489
9,019
17,811
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 7 / 7
10,326
469
13,111
14,415
3,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
jaxXx0
Ymir
16
3 / 8 / 9
10,517
478
13,739
26,110
15,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
smashX666
Vamana
18
11 / 5 / 0
11,961
544
20,527
21,725
19,343
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdrianGtz0106
Danzaburou
18
17 / 7 / 8
14,176
644
24,961
23,881
9,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
16
6 / 6 / 10
13,004
591
11,715
22,947
9,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 6 / 7
11,140
506
7,359
20,140
14,161
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
11 / 5 / 8
12,877
585
23,132
19,136
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
suscharge
Nemesis
17
5 / 3 / 8
11,058
503
12,084
17,895
9,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
25
Kills
41
41
Deaths
27
28
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdrianGtz0106
Danzaburou
17
7
8
3
W
Vamana
6
6
10
1.83
W
2
6
7
0.92
L
Olorun
ShefEen
Olorun
3
12
5
0.46
L
4
9
7
0.83
L
4
7
7
1.07
L
Ymir
jaxXx0
Ymir
3
8
9
0.94
W
11
5
8
3
L
Vamana
smashX666
Vamana
11
5
0
2.2
W
Nemesis
suscharge
Nemesis
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,640
Damage
79,251
98,586
Taken
103,999
53,022
Mitigated
50,967
19,178
Healing
33,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdrianGtz0106
Danzaburou
24,961
11,856
0
10,178
23,881
9,369
4,924
11,779
12,102
0
96,084
W
Vamana
11,715
7,742
0
6,171
22,947
9,760
722
11,949
10,998
0
39,307
W
7,359
1,224
0
3,415
20,140
14,161
286
3,279
16,861
0
52,177
L
Olorun
ShefEen
Olorun
13,244
6,535
184
3,430
18,525
7,611
1,628
4,365
14,160
45,952
6,605
L
9,019
2,897
0
2,366
17,811
6,266
519
2,407
15,404
0
40,543
L
13,111
3,578
179
1,541
14,415
3,844
82
2,045
12,370
38,514
0
L
Ymir
jaxXx0
Ymir
13,739
2,676
0
4,934
26,110
15,958
240
7,788
18,322
49,506
0
W
23,132
7,952
0
9,581
19,136
8,082
4,517
6,832
12,304
82,789
5,816
L
Vamana
smashX666
Vamana
20,527
9,568
0
6,544
21,725
19,343
348
5,022
16,703
0
69,684
W
Nemesis
suscharge
Nemesis
12,084
5,570
0
3,723
17,895
9,595
1,530
5,030
12,865
0
82,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,354
Gold Earned
62,255
393
Minions Killed
535
0
Camps Cleared
0
1,752,415
Distance Traveled
1,943,089
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,176
644
137
6
0
366,924
0
W
Vamana
13,004
591
47
2
0
416,932
1
W
Nike
11,140
506
101
5
0
376,820
3
L
Olorun
9,786
445
65
3
0
338,875
3
L
Thor
10,764
489
61
3
0
334,534
2
L
Nu Wa
10,326
469
57
3
0
333,866
4
L
Ymir
10,517
478
79
4
0
342,988
8
W
Sol
12,877
585
136
6
0
357,985
3
L
Vamana
11,961
544
131
6
0
402,152
3
W
Nemesis
11,058
503
114
5
0
424,428
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role