Player Matchup

Chiron
Chiron
GreatValueDirk
Chiron
Level 140
God Stats
3W - 4L
1,147 SR
Queue Stats
359W - 351L
1,453 Elo+
Solo
He Bo
He Bo
JayS133per
He Bo
Level 147
God Stats
4W - 7L
1,649 SR
Queue Stats
648W - 690L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
UnseenHippo
Gilgamesh
Level 122
God Stats
26W - 36L
1,313 SR
Queue Stats
211W - 222L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
Weazhel
Heimdallr
Level 136
God Stats
1W - 8L
1,321 SR
Queue Stats
261W - 312L
1,497 Elo+
Party 1
Athena
Athena
nelkhaleel
Athena
Level 84
God Stats
18W - 22L
1,568 SR
Queue Stats
55W - 79L
1,445 Elo+
Party 1
Team Averages
Level 126
1,400 SR
1,489 Elo+

VS

Team Averages
Level 111
1,542 SR
1,467 Elo+
Merlin
Merlin
Carlile
Merlin
Level 144
God Stats
9W - 15L
1,419 SR
Queue Stats
507W - 518L
1,546 Elo+
Party 2
Ymir
Ymir
Hundredth GSR
Ymir
Level 126
God Stats
2W - 7L
1,555 SR
Queue Stats
255W - 277L
1,493 Elo+
Party 2
Arachne
Arachne
Mayopocalypse
Arachne
Level 112
God Stats
27W - 22L
1,652 SR
Queue Stats
87W - 101L
1,577 Elo+
Party 2
Bellona
Bellona
SirStoudmire
Bellona
Level 106
God Stats
54W - 43L
1,582 SR
Queue Stats
200W - 189L
1,480 Elo+
Solo
Danzaburou
Danzaburou
peishon-desangre
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,023
501
5,629
8,442
2,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
14
3 / 2 / 5
8,349
522
4,185
8,434
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
UnseenHippo
Gilgamesh
15
5 / 0 / 2
9,256
579
10,281
7,455
3,034
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Weazhel
Heimdallr
14
2 / 0 / 4
8,033
502
5,476
8,069
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
nelkhaleel
Athena
10
2 / 1 / 6
7,094
443
3,360
8,148
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Carlile
Merlin
15
0 / 3 / 1
8,630
539
5,737
10,436
4,618
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 1
7,911
494
3,729
11,826
9,762
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
12
2 / 3 / 0
7,430
464
2,145
7,976
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
SirStoudmire
Bellona
12
3 / 2 / 2
7,782
486
8,742
9,958
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
peishon-desangre
Danzaburou
12
1 / 2 / 3
7,608
476
3,058
5,081
1,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Carlile
Merlin
0
3
1
0.17
W
3
3
3
1.5
L
0
5
1
0.1
W
He Bo
3
2
5
2.75
L
Arachne
2
3
0
0.67
L
Bellona
SirStoudmire
Bellona
3
2
2
2
W
Gilgamesh
UnseenHippo
Gilgamesh
5
0
2
6
W
Heimdallr
Weazhel
Heimdallr
2
0
4
4
W
Athena
nelkhaleel
Athena
2
1
6
5
L
Danzaburou
peishon-desangre
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,931
Damage
23,411
40,548
Taken
45,277
17,537
Mitigated
24,521
13,324
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Carlile
Merlin
5,737
419
0
3,867
10,436
4,618
0
1,695
8,734
68,385
0
W
5,629
2,562
307
3,491
8,442
2,311
0
0
8,442
0
50,118
L
3,729
1,242
0
1,715
11,826
9,762
0
0
11,826
45,892
0
W
He Bo
4,185
182
0
3,638
8,434
2,238
0
94
8,340
41,946
0
L
Arachne
2,145
1,482
0
2,594
7,976
2,789
0
1,870
6,106
0
35,495
L
Bellona
SirStoudmire
Bellona
8,742
4,160
0
2,374
9,958
6,023
0
2,591
7,367
0
47,178
W
Gilgamesh
UnseenHippo
Gilgamesh
10,281
2,905
0
1,302
7,455
3,034
680
3,303
4,152
0
60,318
W
Heimdallr
Weazhel
Heimdallr
5,476
1,185
0
3,343
8,069
3,161
658
4,485
3,584
0
50,045
W
Athena
nelkhaleel
Athena
3,360
1,223
0
1,243
8,148
6,793
64
1,584
6,564
12,981
0
L
Danzaburou
peishon-desangre
Danzaburou
3,058
602
0
2,322
5,081
1,329
326
1,788
3,293
0
36,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,755
Gold Earned
39,361
420
Minions Killed
436
0
Camps Cleared
0
1,534,240
Distance Traveled
1,564,571
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,630
539
136
9
0
341,369
5
W
Chiron
8,023
501
88
6
0
263,456
2
L
Ymir
7,911
494
107
7
0
262,698
3
W
He Bo
8,349
522
86
5
0
303,615
8
L
Arachne
7,430
464
63
4
0
317,898
0
L
Bellona
7,782
486
65
4
0
364,057
3
W
Gilgamesh
9,256
579
117
7
0
327,699
0
W
Heimdallr
8,033
502
104
7
0
300,934
4
W
Athena
7,094
443
25
2
0
338,536
5
L
Danzaburou
7,608
476
65
4
0
278,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role