Player Matchup

Kali
Kali
FlyingEwok
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,867 Elo+
Party 2
Athena
Athena
JaxKat
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 19L
1,704 Elo+
Party 2
Amaterasu
Amaterasu
Mallakite
Amaterasu
Level 25
God Stats
20W - 12L
1,554 SR
Queue Stats
38W - 18L
1,586 Elo+
Party 2
Scylla
Scylla
MrSuperjolly
Scylla
Level 125
God Stats
2W - 3L
1,654 SR
Queue Stats
3W - 4L
1,594 Elo+
Party 2
Ares
Ares
eepfizz
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 23L
1,612 Elo+
Party 2
Team Averages
Level 43
1,542 SR
1,673 Elo+

VS

Team Averages
Level 23
1,492 SR
1,536 Elo+
Ymir
Ymir
Masterpvpman123
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
PoederPrins
Raijin
Level 28
God Stats
2W - 2L
1,477 SR
Queue Stats
70W - 50L
1,617 Elo+
Solo
Rama
Rama
Vesieerikki
Rama
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
parzitano
Ratatoskr
Level 11
God Stats
17W - 14L
1,717 SR
Queue Stats
428W - 436L
1,514 Elo+
Solo
Ra
Ra
szilard123
Ra
Level 22
God Stats
1W - 3L
1,266 SR
Queue Stats
45W - 56L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,548
468
2,829
10,189
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
JaxKat
Athena
10
1 / 6 / 4
6,718
480
5,235
13,199
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Mallakite
Amaterasu
12
1 / 4 / 3
7,210
515
2,307
11,451
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
13
3 / 4 / 1
7,284
520
7,568
6,966
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
eepfizz
Ares
8
0 / 8 / 5
6,163
440
4,607
14,169
8,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 13
7,923
566
4,734
9,531
6,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
14
9 / 1 / 10
9,148
653
12,139
10,245
4,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 2 / 8
8,436
603
10,000
9,329
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ratatoskr
parzitano
Ratatoskr
13
8 / 1 / 5
8,261
590
6,640
8,088
3,856
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 5
8,829
631
6,081
2,693
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
6
Kills
28
28
Deaths
6
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Athena
JaxKat
Athena
1
6
4
0.5
L
Amaterasu
Mallakite
Amaterasu
1
4
3
0.63
W
1
2
13
3.75
L
Scylla
3
4
1
0.88
W
Raijin
9
1
10
14
W
7
2
8
5.5
L
Ares
eepfizz
Ares
0
8
5
0.31
W
Ratatoskr
parzitano
Ratatoskr
8
1
5
10.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,546
Damage
39,594
55,974
Taken
39,886
29,261
Mitigated
18,446
9,664
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,829
2,069
0
924
10,189
3,305
0
4,284
5,875
0
34,285
L
Athena
JaxKat
Athena
5,235
1,207
0
2,206
13,199
10,106
0
6,123
6,994
21,297
0
L
Amaterasu
Mallakite
Amaterasu
2,307
1,199
0
4,784
11,451
5,209
796
4,510
6,723
0
28,733
W
4,734
1,479
0
1,700
9,531
6,030
577
5,403
4,128
16,850
0
L
Scylla
7,568
645
0
170
6,966
2,253
0
3,719
3,209
50,197
0
W
Raijin
12,139
1,772
72
2,901
10,245
4,242
1,026
4,006
6,239
55,905
0
W
10,000
8,665
0
2,975
9,329
2,596
3,196
6,150
3,179
0
48,666
L
Ares
eepfizz
Ares
4,607
791
0
1,580
14,169
8,388
0
3,926
10,219
11,879
0
W
Ratatoskr
parzitano
Ratatoskr
6,640
1,367
0
250
8,088
3,856
0
1,576
6,512
0
43,666
W
6,081
764
1,341
1,189
2,693
1,722
1,359
275
2,418
47,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,923
Gold Earned
42,597
242
Minions Killed
413
0
Camps Cleared
0
1,278,529
Distance Traveled
1,332,584
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,548
468
68
5
0
255,767
0
L
Athena
6,718
480
25
2
0
254,465
0
L
Amaterasu
7,210
515
58
4
0
255,468
2
W
Ymir
7,923
566
28
2
0
250,512
1
L
Scylla
7,284
520
77
6
0
269,772
2
W
Raijin
9,148
653
93
7
0
264,732
7
W
Rama
8,436
603
96
7
0
273,582
3
L
Ares
6,163
440
14
1
0
243,057
1
W
Ratatoskr
8,261
590
71
5
0
291,598
0
W
Ra
8,829
631
125
9
0
252,160
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role