Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
BlindDuxio
Zhong Kui
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 100L
1,505 Elo+
Party 1
Da Ji
Da Ji
Calixo07
Da Ji
Level 28
God Stats
3W - 5L
1,399 SR
Queue Stats
114W - 117L
1,497 Elo+
Party 1
Fenrir
Fenrir
LoafOfRyeBread
Fenrir
Level 8
God Stats
1W - 2L
1,218 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 3
Jormungandr
Jormungandr
traprider30
Jormungandr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,424 Elo+
Party 3
Team Averages
Level 29
1,423 SR
1,479 Elo+

VS

Team Averages
Level 17
1,489 SR
1,458 Elo+
Ra
Ra
DerFurmer
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,365 Elo+
Party 2
Odin
Odin
HaYnHeimdall
Odin
Level 28
God Stats
48W - 34L
1,563 SR
Queue Stats
173W - 180L
1,498 Elo+
Solo
Freya
Freya
Stendon
Freya
Level 17
God Stats
4W - 6L
1,208 SR
Queue Stats
5W - 6L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
TookieKnows
Nu Wa
Level 12
God Stats
12W - 10L
1,556 SR
Queue Stats
37W - 38L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jballs92
Ah Muzen Cab
Level 28
God Stats
102W - 82L
1,617 SR
Queue Stats
109W - 89L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 6 / 5
9,281
928
11,447
10,169
6,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
BlindDuxio
Zhong Kui
16
4 / 8 / 3
10,387
1,039
10,115
22,060
21,714
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Calixo07
Da Ji
16
0 / 10 / 8
9,766
977
5,467
18,131
7,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 6 / 1
10,895
1,090
7,142
15,610
6,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
traprider30
Jormungandr
16
1 / 7 / 2
9,311
931
5,133
20,682
12,818
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

76

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 24
10,527
1,053
10,717
8,520
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 21
11,173
1,117
15,341
15,836
18,123
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Stendon
Freya
18
10 / 1 / 17
11,013
1,101
12,889
4,465
1,668
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 1 / 29
11,475
1,148
14,667
7,230
2,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
jballs92
Ah Muzen Cab
18
15 / 2 / 12
12,529
1,253
24,669
7,108
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
140
10
Kills
37
37
Deaths
10
19
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
6
5
0.42
L
Zhong Kui
BlindDuxio
Zhong Kui
4
8
3
0.69
L
Da Ji
Calixo07
Da Ji
0
10
8
0.4
W
2
2
24
7
W
6
4
21
4.13
L
5
6
1
0.92
W
Freya
Stendon
Freya
10
1
17
18.5
W
4
1
29
18.5
W
Ah Muzen Cab
jballs92
Ah Muzen Cab
15
2
12
10.5
L
Jormungandr
traprider30
Jormungandr
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,304
Damage
78,283
86,652
Taken
43,159
55,519
Mitigated
29,370
3,756
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,447
956
0
0
10,169
6,681
0
3,488
6,681
38,867
0
L
Zhong Kui
BlindDuxio
Zhong Kui
10,115
2,508
0
1,240
22,060
21,714
0
10,178
11,882
37,531
0
L
Da Ji
Calixo07
Da Ji
5,467
636
0
0
18,131
7,388
0
12,186
5,945
0
11,180
W
10,717
2,102
1,281
1,681
8,520
3,515
0
5,831
2,689
24,826
0
W
15,341
2,311
0
0
15,836
18,123
0
9,840
5,996
0
25,049
L
7,142
980
0
2,316
15,610
6,918
0
5,546
10,064
0
21,846
W
Freya
Stendon
Freya
12,889
4,817
0
1,800
4,465
1,668
0
2,269
2,196
23,688
0
W
14,667
3,480
106
1,203
7,230
2,939
0
5,221
2,009
30,465
0
W
Ah Muzen Cab
jballs92
Ah Muzen Cab
24,669
9,966
0
1,784
7,108
3,125
0
3,534
3,574
0
43,934
L
Jormungandr
traprider30
Jormungandr
5,133
1,652
0
200
20,682
12,818
0
6,875
13,807
28,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,640
Gold Earned
56,717
210
Minions Killed
185
7
Camps Cleared
5
880,789
Distance Traveled
956,780
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,281
928
56
6
0
157,662
0
L
Zhong Kui
10,387
1,039
65
7
0
162,199
0
L
Da Ji
9,766
977
16
2
1
182,836
0
W
Ra
10,527
1,053
36
4
0
190,447
1
W
Odin
11,173
1,117
24
2
3
203,040
1
L
Fenrir
10,895
1,090
22
2
6
199,539
0
W
Freya
11,013
1,101
40
4
1
192,927
2
W
Nu Wa
11,475
1,148
43
4
1
190,294
0
W
Ah Muzen Cab
12,529
1,253
42
4
0
180,072
5
L
Jormungandr
9,311
931
51
5
0
178,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role