Player Matchup

Yemoja
Yemoja
Alamenut
Yemoja
Level 8
God Stats
6W - 2L
1,690 SR
Queue Stats
9W - 17L
1,301 Elo+
Party 1
Susano
Susano
BreyelJy78
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,490 Elo+
Solo
Jing Wei
Jing Wei
CrepetheWaffle
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,456 Elo+
Party 1
Horus
Horus
GainexD
Horus
Level 28
God Stats
1W - 3L
1,173 SR
Queue Stats
166W - 182L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
PandaDumb
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,422 Elo+
Party 1
Team Averages
Level 15
1,473 SR
1,424 Elo+

VS

Team Averages
Level 27
1,486 SR
1,500 Elo+
Loki
Loki
BlackHats23
Loki
Level 11
God Stats
2W - 0L
1,242 SR
Queue Stats
5W - 3L
1,695 Elo+
Party 3
Cerberus
Cerberus
H3Knightz
Cerberus
Level 21
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Apollo
Apollo
InFeRnO139
Apollo
Level 56
God Stats
1W - 0L
1,408 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
ShadowGod17
Merlin
Level 27
God Stats
3W - 2L
1,564 SR
Queue Stats
87W - 57L
1,438 Elo+
Party 2
Odin
Odin
appleman101
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alamenut
Yemoja
12
0 / 9 / 4
8,426
468
5,866
14,886
13,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
BreyelJy78
Susano
16
9 / 4 / 4
10,512
584
8,551
13,946
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
11
2 / 7 / 2
7,120
396
7,746
14,741
3,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
GainexD
Horus
15
2 / 1 / 2
8,957
498
5,068
11,514
9,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
PandaDumb
Baron Samedi
12
5 / 7 / 3
8,421
468
9,894
12,014
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
9,001
500
2,525
11,991
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
H3Knightz
Cerberus
15
8 / 3 / 11
9,426
524
11,135
13,304
9,248
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
InFeRnO139
Apollo
16
11 / 2 / 8
10,737
597
17,383
15,356
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
5 / 5 / 5
10,986
610
14,622
8,568
2,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 0
8,339
463
4,652
10,830
10,703
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
18
Kills
28
28
Deaths
19
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alamenut
Yemoja
0
9
4
0.22
W
2
5
9
1.3
L
Susano
BreyelJy78
Susano
9
4
4
2.75
L
Jing Wei
2
7
2
0.43
L
Horus
GainexD
Horus
2
1
2
3
W
Cerberus
H3Knightz
Cerberus
8
3
11
4.5
W
Apollo
InFeRnO139
Apollo
11
2
8
7.5
L
Baron Samedi
PandaDumb
Baron Samedi
5
7
3
0.93
W
Merlin
5
5
5
1.5
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,125
Damage
50,317
67,101
Taken
60,049
35,269
Mitigated
31,270
12,144
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alamenut
Yemoja
5,866
1,906
386
250
14,886
13,312
260
4,476
10,410
30,662
0
W
2,525
625
0
3,606
11,991
3,706
306
2,757
9,018
0
48,834
L
Susano
BreyelJy78
Susano
8,551
1,420
0
4,388
13,946
4,795
0
4,716
9,230
0
60,281
L
Jing Wei
7,746
5,942
0
2,591
14,741
3,557
364
4,543
10,198
0
29,502
L
Horus
GainexD
Horus
5,068
2,361
219
2,565
11,514
9,645
27
4,711
6,803
0
38,806
W
Cerberus
H3Knightz
Cerberus
11,135
1,412
0
3,769
13,304
9,248
209
4,519
8,691
32,532
0
W
Apollo
InFeRnO139
Apollo
17,383
9,975
0
7,912
15,356
5,187
3,078
3,107
12,193
0
76,974
L
Baron Samedi
PandaDumb
Baron Samedi
9,894
1,086
460
1,285
12,014
3,960
551
7,311
4,703
33,956
0
W
Merlin
14,622
1,329
0
380
8,568
2,426
2,479
3,281
5,013
67,051
0
W
4,652
1,621
0
1,672
10,830
10,703
84
1,496
9,249
0
23,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
48,489
361
Minions Killed
433
0
Camps Cleared
0
1,614,792
Distance Traveled
1,586,760
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,426
468
49
3
0
276,951
1
W
Loki
9,001
500
90
5
0
326,110
1
L
Susano
10,512
584
98
5
0
352,476
1
L
Jing Wei
7,120
396
51
3
0
337,293
0
L
Horus
8,957
498
89
5
0
349,138
4
W
Cerberus
9,426
524
41
2
0
330,294
2
W
Apollo
10,737
597
116
6
0
331,484
1
L
Baron Samedi
8,421
468
74
4
0
298,934
2
W
Merlin
10,986
610
128
7
0
310,167
5
W
Odin
8,339
463
58
3
0
288,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role