Player Matchup

Cernunnos
Cernunnos
Gubbins4276
Cernunnos
Level 17
God Stats
3W - 0L
1,811 SR
Queue Stats
8W - 1L
1,833 Elo+
Party 2
Merlin
Merlin
Raw dog4986
Merlin
Level 18
God Stats
9W - 0L
2,205 SR
Queue Stats
42W - 5L
1,828 Elo+
Party 2
Sobek
Sobek
a H080 on FIRE
Sobek
Level 85
God Stats
9W - 2L
1,699 SR
Queue Stats
235W - 158L
1,625 Elo+
Party 2
Team Averages
Level 40
1,905 SR
1,762 Elo+

VS

Team Averages
Level 59
1,490 SR
1,466 Elo+
Amaterasu
Amaterasu
TheLeatherySock
Amaterasu
Level 82
God Stats
10W - 7L
1,487 SR
Queue Stats
117W - 118L
1,515 Elo+
Party 1
Chronos
Chronos
Woofdogo121
Chronos
Level 11
God Stats
1W - 7L
1,282 SR
Queue Stats
34W - 46L
1,387 Elo+
Solo
Bastet
Bastet
temp-293341
Bastet
Level 85
God Stats
1W - 1L
1,700 SR
Queue Stats
129W - 120L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gubbins4276
Cernunnos
16
7 / 0 / 5
10,833
722
15,082
6,361
2,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
5 / 1 / 5
10,736
716
14,375
6,825
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 9
10,365
691
4,299
10,710
11,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
TheLeatherySock
Amaterasu
12
0 / 5 / 0
7,978
532
5,514
17,595
9,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Woofdogo121
Chronos
11
0 / 4 / 1
8,264
551
4,465
9,907
2,481
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
12
1 / 3 / 0
8,857
590
4,851
11,125
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Gubbins4276
Cernunnos
7
0
5
9.5
W
Merlin
5
1
5
7.5
L
Amaterasu
TheLeatherySock
Amaterasu
0
5
0
0
L
Chronos
Woofdogo121
Chronos
0
4
1
0.13
W
0
0
9
4.5
L
Bastet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,756
Damage
14,830
23,896
Taken
38,627
16,514
Mitigated
15,371
9,843
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Gubbins4276
Cernunnos
15,082
7,253
0
4,223
6,361
2,437
1,885
1,851
4,510
0
56,629
W
Merlin
14,375
482
315
1,323
6,825
2,725
678
590
6,235
70,533
0
L
Amaterasu
TheLeatherySock
Amaterasu
5,514
1,415
314
4,473
17,595
9,121
0
8,072
9,523
0
20,297
L
Chronos
Woofdogo121
Chronos
4,465
969
0
567
9,907
2,481
0
5,285
4,622
26,484
0
W
4,299
351
0
3,982
10,710
11,352
372
2,024
8,686
16,666
0
L
Bastet
4,851
1,757
0
403
11,125
3,769
0
5,317
5,808
0
25,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
25,099
226
Minions Killed
135
0
Camps Cleared
0
876,229
Distance Traveled
819,534
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,833
722
95
6
0
265,081
6
W
Merlin
10,736
716
107
7
0
284,923
4
L
Amaterasu
7,978
532
36
2
0
309,035
3
L
Chronos
8,264
551
52
3
0
215,348
0
W
Sobek
10,365
691
24
2
0
326,225
0
L
Bastet
8,857
590
47
3
0
295,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role