Player Matchup

Fenrir
Fenrir
Dnick
Fenrir
Level 48
God Stats
5W - 2L
1,390 SR
Queue Stats
103W - 93L
1,566 Elo+
Party 2
Ares
Ares
Fabius1
Ares
Level 85
God Stats
20W - 10L
1,669 SR
Queue Stats
69W - 54L
1,629 Elo+
Party 2
Artemis
Artemis
MutatedMonkey
Artemis
Level 100
God Stats
5W - 2L
1,444 SR
Queue Stats
121W - 108L
1,550 Elo+
Party 2
Anubis
Anubis
Sedo7772
Anubis
Level 59
God Stats
5W - 2L
1,710 SR
Queue Stats
61W - 60L
1,513 Elo+
Party 2
Agni
Agni
Tchanginator
Agni
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 92L
1,547 Elo+
Solo
Team Averages
Level 65
1,543 SR
1,561 Elo+

VS

Team Averages
Level 55
1,673 SR
1,590 Elo+
Cernunnos
Cernunnos
Coolguyicis
Cernunnos
Level 47
God Stats
6W - 2L
1,882 SR
Queue Stats
75W - 63L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
LargeStandy
Amaterasu
Level 57
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Lizz0
Ah Puch
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,560 Elo+
Party 3
Aphrodite
Aphrodite
aireworm
Aphrodite
Level 26
God Stats
10W - 5L
1,708 SR
Queue Stats
114W - 54L
1,655 Elo+
Party 1
Susano
Susano
coolnotsmurf69
Susano
Level 51
God Stats
2W - 2L
1,569 SR
Queue Stats
152W - 58L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dnick
Fenrir
17
8 / 0 / 14
11,299
1,130
10,469
11,163
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Fabius1
Ares
17
2 / 4 / 19
10,875
1,088
10,047
12,464
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
17
11 / 0 / 12
11,193
1,119
22,429
7,989
3,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Sedo7772
Anubis
16
1 / 4 / 13
9,122
912
8,771
8,973
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 20
10,116
1,012
10,437
6,993
3,308
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

253

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Coolguyicis
Cernunnos
15
2 / 5 / 7
9,342
934
7,129
12,846
3,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
LargeStandy
Amaterasu
15
2 / 10 / 4
8,861
886
3,981
18,777
12,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Lizz0
Ah Puch
16
2 / 3 / 4
9,641
964
15,611
9,113
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
aireworm
Aphrodite
15
0 / 4 / 9
8,835
884
3,640
11,411
5,619
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 6
10,107
1,011
12,343
14,733
6,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
24
Kills
11
11
Deaths
24
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Coolguyicis
Cernunnos
2
5
7
1.1
W
Fenrir
Dnick
Fenrir
8
0
14
15
W
Ares
Fabius1
Ares
2
4
19
2.88
L
Amaterasu
LargeStandy
Amaterasu
2
10
4
0.4
L
Ah Puch
Lizz0
Ah Puch
2
3
4
1.33
W
Artemis
11
0
12
17
W
Anubis
Sedo7772
Anubis
1
4
13
1.88
W
2
3
20
4
L
Aphrodite
aireworm
Aphrodite
0
4
9
1.13
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,153
Damage
42,704
47,582
Taken
66,880
39,206
Mitigated
31,416
7,659
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Coolguyicis
Cernunnos
7,129
3,200
0
670
12,846
3,450
0
7,758
4,834
0
25,195
W
Fenrir
Dnick
Fenrir
10,469
1,796
0
1,843
11,163
13,954
0
5,177
5,879
0
15,321
W
Ares
Fabius1
Ares
10,047
127
0
1,009
12,464
14,494
0
5,529
6,808
24,282
0
L
Amaterasu
LargeStandy
Amaterasu
3,981
1,070
0
824
18,777
12,341
0
4,405
14,072
0
9,340
L
Ah Puch
Lizz0
Ah Puch
15,611
813
0
315
9,113
3,249
0
4,086
4,928
49,669
0
W
Artemis
22,429
17,472
0
1,604
7,989
3,350
0
3,625
4,364
0
44,217
W
Anubis
Sedo7772
Anubis
8,771
132
0
1,350
8,973
4,100
0
2,951
5,954
17,675
0
W
10,437
845
0
1,853
6,993
3,308
0
1,969
4,901
38,460
0
L
Aphrodite
aireworm
Aphrodite
3,640
1,047
3,307
2,901
11,411
5,619
0
5,053
6,218
16,642
0
L
12,343
3,211
0
0
14,733
6,757
0
7,953
6,550
0
23,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,605
Gold Earned
46,786
208
Minions Killed
181
4
Camps Cleared
7
971,481
Distance Traveled
961,434
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,342
934
37
4
3
180,217
0
W
Fenrir
11,299
1,130
19
2
1
221,102
0
W
Ares
10,875
1,088
43
4
0
205,032
0
L
Amaterasu
8,861
886
2
0
0
186,569
1
L
Ah Puch
9,641
964
91
9
1
191,796
0
W
Artemis
11,193
1,119
60
6
0
195,581
2
W
Anubis
9,122
912
23
2
2
169,709
0
W
Agni
10,116
1,012
63
6
1
180,057
0
L
Aphrodite
8,835
884
37
4
1
188,217
0
L
Susano
10,107
1,011
14
1
2
214,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role