Player Matchup

Athena
Athena
Infinite_Square
Athena
Level 47
God Stats
2W - 1L
1,800 SR
Queue Stats
396W - 391L
1,572 Elo+
Party 3
Aphrodite
Aphrodite
LilUziPinkyRing
Aphrodite
Level 79
God Stats
4W - 4L
1,580 SR
Queue Stats
29W - 37L
1,589 Elo+
Party 1
Anubis
Anubis
Matastasize
Anubis
Level 48
God Stats
14W - 14L
1,557 SR
Queue Stats
338W - 388L
1,452 Elo+
Solo
Artemis
Artemis
Meatbun777
Artemis
Level 28
God Stats
1W - 6L
1,295 SR
Queue Stats
633W - 571L
1,528 Elo+
Party 3
Da Ji
Da Ji
haachuu
Da Ji
Level 28
God Stats
0W - 4L
1,227 SR
Queue Stats
234W - 233L
1,490 Elo+
Party 1
Team Averages
Level 46
1,492 SR
1,526 Elo+

VS

Team Averages
Level 52
1,502 SR
1,474 Elo+
Izanami
Izanami
II24KBII
Izanami
Level 18
God Stats
16W - 17L
1,432 SR
Queue Stats
28W - 57L
1,346 Elo+
Party 4
Bacchus
Bacchus
mustanglove
Bacchus
Level 89
God Stats
7W - 1L
1,611 SR
Queue Stats
45W - 46L
1,565 Elo+
Party 2
Bakasura
Bakasura
staplehead
Bakasura
Level 14
God Stats
1W - 3L
1,193 SR
Queue Stats
23W - 17L
1,513 Elo+
Party 2
Ra
Ra
xLordRimurux
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 131L
1,408 Elo+
Party 4
Ah Puch
Ah Puch
ymirsWeiner
Ah Puch
Level 54
God Stats
8W - 4L
1,774 SR
Queue Stats
36W - 41L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 15
14,396
900
14,175
34,457
47,640
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
LilUziPinkyRing
Aphrodite
20
5 / 3 / 17
15,158
947
13,478
24,306
15,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
7 / 9 / 14
16,663
1,041
23,402
18,828
9,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Meatbun777
Artemis
20
6 / 11 / 15
15,869
992
23,921
28,483
10,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
haachuu
Da Ji
20
5 / 5 / 15
15,045
940
13,421
21,394
8,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
II24KBII
Izanami
20
2 / 6 / 8
14,059
879
12,587
13,959
4,218
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
mustanglove
Bacchus
20
4 / 4 / 24
17,384
1,087
24,395
27,028
50,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
staplehead
Bakasura
20
3 / 10 / 12
14,913
932
10,778
28,442
14,992
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 3 / 7
14,121
883
6,549
7,800
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
ymirsWeiner
Ah Puch
20
21 / 2 / 11
21,697
1,356
68,418
18,937
7,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
95
25
Kills
33
33
Deaths
25
76
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Izanami
II24KBII
Izanami
2
6
8
1
L
2
5
15
1.9
L
Aphrodite
LilUziPinkyRing
Aphrodite
5
3
17
4.5
L
Anubis
7
9
14
1.56
L
Artemis
Meatbun777
Artemis
6
11
15
1.23
L
Da Ji
haachuu
Da Ji
5
5
15
2.5
W
Bacchus
mustanglove
Bacchus
4
4
24
4
W
Bakasura
staplehead
Bakasura
3
10
12
0.9
W
3
3
7
2.17
W
Ah Puch
ymirsWeiner
Ah Puch
21
2
11
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,397
Damage
122,727
127,468
Taken
96,166
91,440
Mitigated
81,368
23,600
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
II24KBII
Izanami
12,587
10,589
0
127
13,959
4,218
0
9,983
3,976
0
30,303
L
14,175
3,925
0
780
34,457
47,640
0
21,390
12,131
26,910
0
L
Aphrodite
LilUziPinkyRing
Aphrodite
13,478
2,483
8,978
10,034
24,306
15,485
0
19,938
4,144
38,482
0
L
Anubis
23,402
298
0
2,379
18,828
9,399
0
14,953
3,658
68,078
0
L
Artemis
Meatbun777
Artemis
23,921
13,414
0
1,070
28,483
10,144
0
25,982
2,368
0
72,338
L
Da Ji
haachuu
Da Ji
13,421
2,190
0
359
21,394
8,772
0
17,099
4,295
0
29,763
W
Bacchus
mustanglove
Bacchus
24,395
2,617
0
0
27,028
50,089
0
8,794
18,234
46,447
0
W
Bakasura
staplehead
Bakasura
10,778
6,841
0
2,255
28,442
14,992
0
15,785
12,657
0
24,365
W
6,549
845
872
775
7,800
4,226
0
5,243
2,557
22,673
0
W
Ah Puch
ymirsWeiner
Ah Puch
68,418
2,300
676
3,831
18,937
7,843
0
11,250
7,687
140,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,131
Gold Earned
82,174
347
Minions Killed
324
9
Camps Cleared
10
1,470,357
Distance Traveled
1,343,365
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,059
879
39
2
4
190,165
0
L
Athena
14,396
900
31
2
1
330,427
0
L
Aphrodite
15,158
947
55
3
1
267,174
0
L
Anubis
16,663
1,041
100
6
4
274,832
0
L
Artemis
15,869
992
117
7
2
287,409
1
L
Da Ji
15,045
940
44
3
1
310,515
0
W
Bacchus
17,384
1,087
46
3
0
338,302
1
W
Bakasura
14,913
932
34
2
1
314,757
0
W
Ra
14,121
883
33
2
3
191,014
2
W
Ah Puch
21,697
1,356
172
11
2
309,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role