Player Matchup

Amaterasu
Amaterasu
RighteousMonty
Amaterasu
Level 17
God Stats
25W - 29L
1,392 SR
Queue Stats
28W - 45L
1,248 Elo+
Party 1
Jing Wei
Jing Wei
SimpleSnake
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,312 Elo+
Party 1
Freya
Freya
UnbiasedLettuce
Freya
Level 17
God Stats
10W - 18L
1,376 SR
Queue Stats
13W - 28L
1,294 Elo+
Party 1
Sol
Sol
lordnoobtube123
Sol
Level 16
God Stats
7W - 13L
1,302 SR
Queue Stats
23W - 42L
1,209 Elo+
Party 1
Sylvanus
Sylvanus
wearypup150
Sylvanus
Level 29
God Stats
20W - 14L
1,535 SR
Queue Stats
202W - 217L
1,567 Elo+
Solo
Team Averages
Level 19
1,421 SR
1,326 Elo+

VS

Team Averages
Level 33
1,563 SR
1,520 Elo+
Osiris
Osiris
Brayne
Osiris
Level 142
God Stats
3W - 1L
1,494 SR
Queue Stats
44W - 37L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
OldManBird
Cthulhu
Level 16
God Stats
3W - 0L
1,822 SR
Queue Stats
11W - 8L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
RolliBamboli
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
SirBucketz
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Olorun
Olorun
Syghts
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RighteousMonty
Amaterasu
7
0 / 6 / 0
4,618
462
2,590
8,660
5,244
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
SimpleSnake
Jing Wei
6
0 / 6 / 1
4,373
437
2,324
6,615
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 8 / 0
5,700
570
3,786
8,292
3,107
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 4 / 0
5,635
564
7,069
8,165
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
wearypup150
Sylvanus
8
0 / 3 / 3
5,250
525
1,883
7,185
3,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brayne
Osiris
12
13 / 0 / 6
7,655
766
9,677
7,146
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OldManBird
Cthulhu
9
3 / 0 / 9
6,338
634
5,154
5,886
2,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
RolliBamboli
Sun Wukong
10
5 / 0 / 2
5,829
583
4,639
5,770
3,503
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
7
1 / 4 / 0
4,733
473
2,912
4,016
1,098
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Syghts
Olorun
10
5 / 3 / 4
6,303
630
5,231
5,302
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
27
27
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
Brayne
Osiris
13
0
6
16
W
Cthulhu
OldManBird
Cthulhu
3
0
9
7.5
L
Amaterasu
RighteousMonty
Amaterasu
0
6
0
0
W
Sun Wukong
RolliBamboli
Sun Wukong
5
0
2
6
L
Jing Wei
SimpleSnake
Jing Wei
0
6
1
0.08
W
Skadi
1
4
0
0.25
W
Olorun
Syghts
Olorun
5
3
4
2.33
L
3
8
0
0.38
L
4
4
0
1
L
Sylvanus
wearypup150
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,652
Damage
27,613
38,917
Taken
28,120
15,435
Mitigated
13,481
9,160
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Brayne
Osiris
9,677
4,380
0
2,181
7,146
4,318
0
1,050
6,096
0
43,523
W
Cthulhu
OldManBird
Cthulhu
5,154
215
0
750
5,886
2,664
0
4,403
1,483
15,722
0
L
Amaterasu
RighteousMonty
Amaterasu
2,590
1,645
0
1,550
8,660
5,244
240
401
8,259
0
18,081
W
Sun Wukong
RolliBamboli
Sun Wukong
4,639
762
0
1,318
5,770
3,503
106
729
5,041
0
23,258
L
Jing Wei
SimpleSnake
Jing Wei
2,324
1,710
0
775
6,615
1,616
256
452
6,163
0
13,001
W
Skadi
2,912
1,044
0
460
4,016
1,098
556
3,172
844
0
11,707
W
Olorun
Syghts
Olorun
5,231
3,347
0
1,650
5,302
1,898
1,688
3,384
1,918
24,411
2,411
L
3,786
1,587
0
1,624
8,292
3,107
0
4,396
3,896
17,587
0
L
7,069
3,826
0
2,963
8,165
2,257
1,328
2,427
5,738
31,869
0
L
Sylvanus
wearypup150
Sylvanus
1,883
913
762
1,486
7,185
3,211
0
1,813
5,372
13,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
30,858
169
Minions Killed
216
0
Camps Cleared
0
797,205
Distance Traveled
897,610
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,655
766
72
7
0
220,320
0
W
Cthulhu
6,338
634
30
3
0
188,417
2
L
Amaterasu
4,618
462
38
4
0
168,452
0
W
Sun Wukong
5,829
583
45
5
0
178,976
0
L
Jing Wei
4,373
437
28
3
0
161,189
0
W
Skadi
4,733
473
24
2
0
160,650
0
W
Olorun
6,303
630
45
5
0
149,247
2
L
Freya
5,700
570
26
3
0
175,342
0
L
Sol
5,635
564
60
6
0
160,391
1
L
Sylvanus
5,250
525
17
2
0
131,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role