Player Matchup

Freya
Freya
Alexis2K05
Freya
Level 142
God Stats
2W - 4L
1,386 SR
Queue Stats
214W - 208L
1,543 Elo+
Party 1
Nike
Nike
Radames16
Nike
Level 105
God Stats
12W - 7L
1,679 SR
Queue Stats
393W - 379L
1,551 Elo+
Party 1
Kali
Kali
Sdb34155
Kali
Level 106
God Stats
2W - 0L
1,538 SR
Queue Stats
184W - 161L
1,597 Elo+
Party 1
Ra
Ra
Techy 4 Soul
Ra
Level 85
God Stats
5W - 5L
1,537 SR
Queue Stats
406W - 421L
1,472 Elo+
Party 1
Skadi
Skadi
soypepitogrisho
Skadi
Level 38
God Stats
1W - 0L
1,881 SR
Queue Stats
20W - 10L
1,585 Elo+
Party 1
Team Averages
Level 95
1,604 SR
1,550 Elo+

VS

Team Averages
Level 86
1,540 SR
1,500 Elo+
Artemis
Artemis
CurrentlyTurnt_
Artemis
Level 68
God Stats
24W - 25L
1,589 SR
Queue Stats
959W - 868L
1,493 Elo+
Party 2
Xbalanque
Xbalanque
Gankuss Khan
Xbalanque
Level 107
God Stats
2W - 3L
1,359 SR
Queue Stats
213W - 182L
1,555 Elo+
Solo
Ra
Ra
GreyFaiden
Ra
Level 136
God Stats
28W - 23L
1,611 SR
Queue Stats
959W - 826L
1,508 Elo+
Party 2
Chaac
Chaac
Joe_Musashi86
Chaac
Level 101
God Stats
18W - 20L
1,554 SR
Queue Stats
517W - 544L
1,346 Elo+
Solo
Sobek
Sobek
PossessedRosary
Sobek
Level 19
God Stats
11W - 9L
1,586 SR
Queue Stats
53W - 39L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
8 / 2 / 4
9,852
616
15,126
14,189
6,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
12
1 / 4 / 10
7,720
483
5,260
11,095
7,273
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
16
4 / 0 / 4
10,240
640
5,075
11,049
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 6
9,429
589
5,289
6,881
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 3
10,210
638
8,966
7,736
2,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,433
527
4,133
9,732
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
Gankuss Khan
Xbalanque
12
1 / 6 / 2
7,057
441
6,890
10,985
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 4 / 1
8,580
536
6,510
9,971
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 1
7,666
479
3,960
9,500
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 4
7,302
456
4,123
13,916
8,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
8
8
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
8
2
4
5
L
2
2
2
1.5
L
Xbalanque
Gankuss Khan
Xbalanque
1
6
2
0.33
L
3
4
1
0.88
L
1
1
1
1.5
L
1
4
4
0.75
W
Nike
1
4
10
1.5
W
Kali
4
0
4
6
W
2
2
6
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,716
Damage
25,616
50,950
Taken
54,104
24,971
Mitigated
27,165
22,849
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
15,126
5,238
0
8,594
14,189
6,578
450
2,128
12,039
56,361
11,101
L
4,133
1,950
0
1,213
9,732
3,551
0
2,648
7,084
0
52,293
L
Xbalanque
Gankuss Khan
Xbalanque
6,890
2,479
0
2,327
10,985
3,577
155
5,849
5,136
0
46,934
L
6,510
379
369
2,039
9,971
3,758
0
2,289
7,682
69,483
0
L
3,960
578
0
4,910
9,500
8,006
0
738
8,762
0
42,435
L
4,123
513
0
2,350
13,916
8,273
0
7,640
6,276
14,211
0
W
Nike
5,260
420
0
2,722
11,095
7,273
758
2,636
8,129
1,101
28,430
W
Kali
5,075
2,357
0
6,037
11,049
5,596
0
2,567
8,482
0
77,488
W
5,289
288
1,255
1,878
6,881
2,600
1,842
2,295
4,586
57,259
0
W
8,966
4,825
0
2,363
7,736
2,924
3,680
655
7,081
0
80,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
39,038
552
Minions Killed
415
0
Camps Cleared
0
1,644,970
Distance Traveled
1,487,416
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,852
616
100
6
0
300,078
3
L
Artemis
8,433
527
100
6
0
307,263
5
L
Xbalanque
7,057
441
76
5
0
266,316
2
L
Ra
8,580
536
128
8
0
308,256
2
L
Chaac
7,666
479
97
6
0
290,996
4
L
Sobek
7,302
456
14
1
0
314,585
3
W
Nike
7,720
483
46
3
0
276,670
2
W
Kali
10,240
640
145
9
0
402,011
1
W
Ra
9,429
589
125
8
0
327,172
3
W
Skadi
10,210
638
136
9
0
339,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role