Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Duncan166515
Mercury
Level 16
God Stats
2W - 3L
1,478 SR
Queue Stats
80W - 66L
1,278 Elo+
Party 1
Kukulkan
Kukulkan
EatMyPillow4289
Kukulkan
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Neith
Neith
jtkoz35
Neith
Level 24
God Stats
2W - 6L
1,176 SR
Queue Stats
66W - 74L
1,278 Elo+
Solo
Nu Wa
Nu Wa
moirasween
Nu Wa
Level 13
God Stats
32W - 32L
1,006 SR
Queue Stats
169W - 181L
1,160 Elo+
Party 1
Team Averages
Level 16
1,332 SR
1,343 Elo+

VS

Team Averages
Level 20
1,505 SR
1,269 Elo+
Ra
Ra
IgnisKaPaPeur
Ra
Level 20
God Stats
5W - 5L
1,609 SR
Queue Stats
11W - 15L
1,339 Elo+
Solo
Vamana
Vamana
KaylaLarissax3
Vamana
Level 29
God Stats
12W - 14L
1,495 SR
Queue Stats
165W - 205L
1,296 Elo+
Solo
Thor
Thor
PrimalSpark11
Thor
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 103L
1,394 Elo+
Solo
Jing Wei
Jing Wei
ZootedMinaj
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,082 Elo+
Solo
Danzaburou
Danzaburou
arixmars
Danzaburou
Level 20
God Stats
29W - 26L
1,421 SR
Queue Stats
87W - 105L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 1 / 0
6,700
609
3,571
6,246
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Duncan166515
Mercury
9
0 / 5 / 2
5,373
488
2,335
6,120
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
9
1 / 1 / 3
5,644
513
1,830
2,921
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
jtkoz35
Neith
10
2 / 2 / 2
5,994
545
2,985
6,637
1,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
10
4 / 2 / 2
6,534
594
3,926
3,310
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
6,886
626
3,589
4,381
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 2 / 1
6,995
636
3,258
8,699
3,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 1 / 2
5,185
471
2,285
4,928
1,384
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
ZootedMinaj
Jing Wei
3
0 / 3 / 1
3,999
364
750
2,399
484
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
arixmars
Danzaburou
9
0 / 5 / 0
5,436
494
2,910
6,957
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
11
11
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
0
5
W
Mercury
Duncan166515
Mercury
0
5
2
0.2
W
Kukulkan
1
1
3
2.5
L
5
1
0
5
L
5
2
1
2.75
L
1
1
2
2
L
Jing Wei
ZootedMinaj
Jing Wei
0
3
1
0.17
L
Danzaburou
arixmars
Danzaburou
0
5
0
0
W
Neith
jtkoz35
Neith
2
2
2
1.5
W
Nu Wa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,647
Damage
12,792
25,234
Taken
27,364
7,822
Mitigated
8,877
4,666
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,571
2,791
0
1,451
6,246
2,593
1,245
875
5,371
0
18,274
W
Mercury
Duncan166515
Mercury
2,335
1,152
0
0
6,120
1,467
836
163
5,957
0
19,446
W
Kukulkan
1,830
449
0
437
2,921
958
490
967
1,954
21,559
0
L
3,589
542
316
2,126
4,381
1,405
0
1,067
3,177
40,474
0
L
3,258
1,910
0
1,895
8,699
3,982
818
2,154
6,409
0
29,798
L
2,285
748
0
175
4,928
1,384
766
1,098
3,695
0
16,676
L
Jing Wei
ZootedMinaj
Jing Wei
750
305
0
0
2,399
484
0
884
1,471
0
2,805
L
Danzaburou
arixmars
Danzaburou
2,910
715
0
1,290
6,957
1,622
0
191
6,299
0
19,984
W
Neith
jtkoz35
Neith
2,985
928
0
2,359
6,637
1,786
905
985
5,652
0
30,144
W
Nu Wa
3,926
1,064
99
320
3,310
1,018
568
749
2,561
18,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
28,501
255
Minions Killed
224
0
Camps Cleared
0
965,752
Distance Traveled
825,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,700
609
67
6
0
249,130
0
W
Mercury
5,373
488
45
4
0
215,792
0
W
Kukulkan
5,644
513
36
3
0
186,886
0
L
Ra
6,886
626
78
7
0
209,808
0
L
Vamana
6,995
636
61
6
0
187,441
0
L
Thor
5,185
471
30
3
0
178,686
0
L
Jing Wei
3,999
364
5
0
0
77,440
0
L
Danzaburou
5,436
494
50
5
0
172,059
0
W
Neith
5,994
545
58
5
0
170,637
0
W
Nu Wa
6,534
594
49
4
0
143,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role