Player Matchup

Scylla
Scylla
AsapReowned
Scylla
Level 122
God Stats
4W - 3L
1,746 SR
Queue Stats
86W - 46L
1,752 Elo+
Party 2
Apollo
Apollo
Hitman21XL
Apollo
Level 101
God Stats
9W - 6L
1,653 SR
Queue Stats
173W - 98L
1,741 Elo+
Party 2
Ne Zha
Ne Zha
TypedParsley618
Ne Zha
Level 86
God Stats
3W - 3L
1,448 SR
Queue Stats
113W - 63L
1,737 Elo+
Party 2
Team Averages
Level 103
1,615 SR
1,744 Elo+

VS

Team Averages
Level 153
1,609 SR
1,700 Elo+
Medusa
Medusa
Crowmag12
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,713 Elo+
Party 1
Osiris
Osiris
ElricTheAiling
Osiris
Level 157
God Stats
1W - 0L
1,411 SR
Queue Stats
87W - 61L
1,683 Elo+
Party 1
Zeus
Zeus
ThorEinridi
Zeus
Level 154
God Stats
1W - 0L
1,915 SR
Queue Stats
18W - 18L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 0 / 3
9,177
612
7,987
6,341
2,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Hitman21XL
Apollo
14
2 / 4 / 3
9,113
608
5,927
12,056
3,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 5 / 3
9,178
612
5,555
15,496
8,898
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crowmag12
Medusa
13
2 / 3 / 4
9,647
643
5,090
6,823
2,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 5
9,853
657
7,504
10,355
8,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 2 / 4
11,048
737
16,376
8,165
4,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
9
9
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
0
3
4.5
W
Medusa
Crowmag12
Medusa
2
3
4
1.33
W
2
3
5
1.5
L
Apollo
Hitman21XL
Apollo
2
4
3
0.88
W
5
2
4
3.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,469
Damage
28,970
33,893
Taken
25,343
15,225
Mitigated
15,074
5,704
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,987
1,271
0
2,145
6,341
2,489
0
2,861
3,480
32,623
0
W
Medusa
Crowmag12
Medusa
5,090
2,199
0
1,306
6,823
2,230
1,479
2,975
3,848
0
43,669
W
7,504
2,367
0
549
10,355
8,813
0
3,560
6,795
0
25,353
L
Apollo
Hitman21XL
Apollo
5,927
3,780
0
2,124
12,056
3,838
0
7,014
5,042
0
34,214
W
16,376
2,265
0
4,804
8,165
4,031
983
1,452
6,713
55,515
0
L
5,555
2,556
0
1,435
15,496
8,898
0
6,501
8,995
0
23,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
30,548
145
Minions Killed
202
0
Camps Cleared
0
788,277
Distance Traveled
832,025
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,177
612
48
3
0
216,918
0
W
Medusa
9,647
643
93
6
0
277,981
2
W
Osiris
9,853
657
24
2
0
286,336
6
L
Apollo
9,113
608
68
5
0
288,993
2
W
Zeus
11,048
737
85
6
0
267,708
3
L
Ne Zha
9,178
612
29
2
0
282,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role