Player Matchup

Arachne
Arachne
Ark4njo zZ
Arachne
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,345 Elo+
Party 2
Hades
Hades
Bucefalos
Hades
Level 27
God Stats
1W - 2L
1,615 SR
Queue Stats
237W - 185L
1,525 Elo+
Party 1
King Arthur
King Arthur
Juliocesarei
King Arthur
Level 28
God Stats
4W - 7L
1,568 SR
Queue Stats
232W - 223L
1,463 Elo+
Solo
Guan Yu
Guan Yu
Kaique zz4096
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Party 2
Izanami
Izanami
LightLinkk
Izanami
Level 15
God Stats
7W - 6L
1,456 SR
Queue Stats
132W - 110L
1,460 Elo+
Party 1
Team Averages
Level 17
1,528 SR
1,469 Elo+

VS

Team Averages
Level 19
1,471 SR
1,457 Elo+
Hun Batz
Hun Batz
JogoFácil
Hun Batz
Level 18
God Stats
4W - 1L
1,513 SR
Queue Stats
96W - 99L
1,510 Elo+
Solo
Nemesis
Nemesis
KNGS_7
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,167 Elo+
Solo
Hera
Hera
aanafn
Hera
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
198W - 213L
1,464 Elo+
Party 3
King Arthur
King Arthur
heroblackbr
King Arthur
Level 24
God Stats
2W - 1L
1,343 SR
Queue Stats
21W - 20L
1,459 Elo+
Solo
Neith
Neith
momdadcoin
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ark4njo zZ
Arachne
13
4 / 7 / 5
9,288
404
6,878
16,741
6,942
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Bucefalos
Hades
16
6 / 6 / 4
10,975
477
9,802
18,093
8,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Juliocesarei
King Arthur
20
9 / 2 / 2
13,798
600
17,296
21,180
18,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
13
1 / 11 / 2
8,648
376
3,667
20,201
14,511
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
LightLinkk
Izanami
17
3 / 3 / 3
11,485
499
8,106
11,917
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JogoFácil
Hun Batz
20
13 / 2 / 4
13,864
603
18,356
15,512
8,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
KNGS_7
Nemesis
9
0 / 9 / 1
7,746
337
1,305
9,860
2,740
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hera
aanafn
Hera
19
7 / 5 / 8
12,272
534
26,830
15,190
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
heroblackbr
King Arthur
18
3 / 5 / 6
11,591
504
9,196
14,770
10,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
20
5 / 2 / 2
13,250
576
10,824
15,317
6,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
23
Kills
28
29
Deaths
23
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ark4njo zZ
Arachne
4
7
5
0.93
L
Hades
Bucefalos
Hades
6
6
4
1.33
W
Hun Batz
JogoFácil
Hun Batz
13
2
4
7.5
L
King Arthur
Juliocesarei
King Arthur
9
2
2
5
W
Nemesis
KNGS_7
Nemesis
0
9
1
0.06
L
Guan Yu
1
11
2
0.18
L
Izanami
LightLinkk
Izanami
3
3
3
1.5
W
Hera
aanafn
Hera
7
5
8
2.2
W
King Arthur
heroblackbr
King Arthur
3
5
6
1.2
W
Neith
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,749
Damage
66,511
88,132
Taken
70,649
52,760
Mitigated
33,021
22,862
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ark4njo zZ
Arachne
6,878
5,414
0
2,720
16,741
6,942
0
6,473
10,268
0
28,904
L
Hades
Bucefalos
Hades
9,802
1,996
398
4,350
18,093
8,559
480
5,186
12,907
57,149
0
W
Hun Batz
JogoFácil
Hun Batz
18,356
5,870
0
3,226
15,512
8,171
0
2,262
13,122
0
106,777
L
King Arthur
Juliocesarei
King Arthur
17,296
1,380
0
9,241
21,180
18,585
0
5,400
15,780
0
87,218
W
Nemesis
KNGS_7
Nemesis
1,305
237
0
515
9,860
2,740
71
711
9,103
0
21,998
L
Guan Yu
3,667
697
917
1,612
20,201
14,511
31
9,245
10,956
0
33,462
L
Izanami
LightLinkk
Izanami
8,106
4,029
0
3,624
11,917
4,163
278
697
11,220
0
81,791
W
Hera
aanafn
Hera
26,830
4,451
97
5,220
15,190
5,549
396
3,460
11,576
110,050
0
W
King Arthur
heroblackbr
King Arthur
9,196
1,050
0
3,467
14,770
10,173
567
1,010
13,754
0
63,666
W
Neith
10,824
5,834
0
7,866
15,317
6,388
3,240
2,012
13,107
0
110,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,194
Gold Earned
58,723
492
Minions Killed
662
0
Camps Cleared
0
2,098,004
Distance Traveled
1,979,444
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,288
404
37
2
0
474,334
0
L
Hades
10,975
477
88
4
0
382,556
3
W
Hun Batz
13,864
603
171
7
0
460,373
9
L
King Arthur
13,798
600
173
8
0
438,530
1
W
Nemesis
7,746
337
37
2
0
290,949
1
L
Guan Yu
8,648
376
56
2
0
433,138
2
L
Izanami
11,485
499
138
6
0
369,446
3
W
Hera
12,272
534
166
7
0
390,951
2
W
King Arthur
11,591
504
113
5
0
438,819
3
W
Neith
13,250
576
175
8
0
398,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role