Player Matchup

Skadi
Skadi
Ataxia11
Skadi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,360 Elo+
Solo
Tiamat
Tiamat
GGEZNORE
Tiamat
Level 18
God Stats
13W - 10L
1,655 SR
Queue Stats
61W - 58L
1,468 Elo+
Party 1
Hachiman
Hachiman
GnarlyHarvey
Hachiman
Level 14
God Stats
15W - 12L
1,533 SR
Queue Stats
16W - 12L
1,453 Elo+
Party 1
Chaac
Chaac
Jinwin
Chaac
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
109W - 107L
1,450 Elo+
Party 1
Raijin
Raijin
WulfKang
Raijin
Level 22
God Stats
8W - 13L
1,403 SR
Queue Stats
52W - 52L
1,441 Elo+
Party 1
Team Averages
Level 26
1,518 SR
1,434 Elo+

VS

Team Averages
Level 21
1,503 SR
1,411 Elo+
Vamana
Vamana
BragChannel
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,356 Elo+
Solo
Heimdallr
Heimdallr
LeLavish
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Nureka
Danzaburou
Level 21
God Stats
9W - 5L
1,472 SR
Queue Stats
164W - 146L
1,444 Elo+
Solo
Merlin
Merlin
ferkis99
Merlin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 110L
1,379 Elo+
Solo
Sylvanus
Sylvanus
mrmangoslayer
Sylvanus
Level 26
God Stats
20W - 16L
1,543 SR
Queue Stats
103W - 101L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ataxia11
Skadi
20
0 / 12 / 11
14,741
819
23,972
29,018
12,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
GGEZNORE
Tiamat
20
5 / 2 / 8
15,480
860
33,754
21,083
18,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
GnarlyHarvey
Hachiman
20
4 / 5 / 7
15,724
874
14,357
19,869
8,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Jinwin
Chaac
20
5 / 3 / 10
15,871
882
20,572
26,145
27,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
WulfKang
Raijin
20
5 / 4 / 9
15,871
882
16,077
23,867
19,194
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
0 / 0 / 0
12,380
688
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
LeLavish
Heimdallr
20
5 / 7 / 17
16,690
927
23,063
28,423
12,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Nureka
Danzaburou
20
11 / 2 / 9
18,650
1,036
41,957
22,906
9,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
ferkis99
Merlin
20
9 / 2 / 10
16,794
933
37,472
22,529
13,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
mrmangoslayer
Sylvanus
20
1 / 8 / 16
15,974
887
12,953
38,445
53,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
78
19
Kills
26
26
Deaths
19
45
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ataxia11
Skadi
0
12
11
0.46
W
Vamana
0
0
0
0
L
Tiamat
GGEZNORE
Tiamat
5
2
8
4.5
L
Hachiman
GnarlyHarvey
Hachiman
4
5
7
1.5
L
Chaac
Jinwin
Chaac
5
3
10
3.33
W
Heimdallr
LeLavish
Heimdallr
5
7
17
1.93
W
Danzaburou
Nureka
Danzaburou
11
2
9
7.75
L
Raijin
WulfKang
Raijin
5
4
9
2.38
W
Merlin
ferkis99
Merlin
9
2
10
7
W
Sylvanus
mrmangoslayer
Sylvanus
1
8
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,732
Damage
115,445
119,982
Taken
112,303
86,886
Mitigated
88,937
24,225
Healing
28,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ataxia11
Skadi
23,972
10,934
0
2,080
29,018
12,915
0
13,647
15,371
0
51,884
W
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
GGEZNORE
Tiamat
33,754
597
0
4,872
21,083
18,597
0
9,666
11,417
53,920
0
L
Hachiman
GnarlyHarvey
Hachiman
14,357
9,612
0
2,620
19,869
8,901
0
8,828
11,041
0
56,372
L
Chaac
Jinwin
Chaac
20,572
3,221
0
8,794
26,145
27,279
0
8,895
17,250
0
37,363
W
Heimdallr
LeLavish
Heimdallr
23,063
12,354
0
2,948
28,423
12,612
0
13,352
14,315
0
52,589
W
Danzaburou
Nureka
Danzaburou
41,957
26,501
0
4,906
22,906
9,762
0
10,156
12,504
0
99,920
L
Raijin
WulfKang
Raijin
16,077
2,844
0
5,859
23,867
19,194
0
9,389
14,478
51,137
0
W
Merlin
ferkis99
Merlin
37,472
3,090
650
8,191
22,529
13,474
0
7,097
15,030
70,216
0
W
Sylvanus
mrmangoslayer
Sylvanus
12,953
4,265
3,776
8,208
38,445
53,089
0
18,622
18,595
36,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,687
Gold Earned
80,488
359
Minions Killed
359
3
Camps Cleared
11
1,655,564
Distance Traveled
1,269,778
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,741
819
66
4
1
318,102
1
W
Vamana
12,380
688
0
0
0
0
0
L
Tiamat
15,480
860
57
3
0
347,733
0
L
Hachiman
15,724
874
105
6
0
308,595
0
L
Chaac
15,871
882
45
3
2
419,018
0
W
Heimdallr
16,690
927
77
4
2
355,491
0
W
Danzaburou
18,650
1,036
151
8
8
320,966
1
L
Raijin
15,871
882
86
5
0
262,116
1
W
Merlin
16,794
933
80
4
1
338,922
0
W
Sylvanus
15,974
887
51
3
0
254,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role