Player Matchup

Kukulkan
Kukulkan
AwesomeGohan
Kukulkan
Level 60
God Stats
3W - 3L
1,520 SR
Queue Stats
23W - 38L
1,412 Elo+
Solo
Jing Wei
Jing Wei
JinSime
Jing Wei
Level 69
God Stats
14W - 25L
1,399 SR
Queue Stats
654W - 652L
1,406 Elo+
Solo
Yemoja
Yemoja
Luquezi
Yemoja
Level 142
God Stats
1W - 5L
1,275 SR
Queue Stats
54W - 31L
1,623 Elo+
Solo
Nu Wa
Nu Wa
MingauXDeus
Nu Wa
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 54L
1,046 Elo+
Solo
Bakasura
Bakasura
SynovialStone_GW
Bakasura
Level 93
God Stats
0W - 1L
1,830 SR
Queue Stats
75W - 66L
1,472 Elo+
Solo
Team Averages
Level 98
1,505 SR
1,392 Elo+

VS

Team Averages
Level 113
1,681 SR
1,577 Elo+
Ra
Ra
DanLeFay
Ra
Level 159
God Stats
20W - 5L
1,726 SR
Queue Stats
276W - 214L
1,673 Elo+
Party 1
Ymir
Ymir
SailorsGang
Ymir
Level 124
God Stats
8W - 6L
1,678 SR
Queue Stats
26W - 22L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
eltarkas41
Sun Wukong
Level 69
God Stats
8W - 13L
1,548 SR
Queue Stats
138W - 102L
1,558 Elo+
Party 1
Sol
Sol
julismeow
Sol
Level 118
God Stats
4W - 3L
1,700 SR
Queue Stats
192W - 150L
1,562 Elo+
Party 1
Hun Batz
Hun Batz
pacmare
Hun Batz
Level 97
God Stats
2W - 2L
1,752 SR
Queue Stats
259W - 265L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AwesomeGohan
Kukulkan
17
3 / 5 / 5
10,805
900
15,076
10,929
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
JinSime
Jing Wei
17
2 / 5 / 8
11,017
918
13,448
14,292
4,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Luquezi
Yemoja
18
0 / 1 / 12
10,835
903
7,463
11,126
8,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 6 / 6
11,352
946
17,147
12,379
3,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 8 / 3
11,297
941
8,319
20,791
7,620
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

115

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 11
12,877
1,073
17,248
11,830
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 4 / 11
11,038
920
10,692
14,254
11,586
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
eltarkas41
Sun Wukong
18
5 / 4 / 13
11,574
965
14,140
16,904
12,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 3 / 14
11,402
950
12,934
15,869
5,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
pacmare
Hun Batz
18
6 / 0 / 6
11,871
989
11,264
10,058
6,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
12
Kills
25
25
Deaths
12
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AwesomeGohan
Kukulkan
3
5
5
1.1
W
5
1
11
10.5
L
Jing Wei
JinSime
Jing Wei
2
5
8
1.2
L
Yemoja
Luquezi
Yemoja
0
1
12
6
L
4
6
6
1.17
W
5
4
11
2.63
L
3
8
3
0.56
W
Sun Wukong
eltarkas41
Sun Wukong
5
4
13
2.88
W
4
3
14
3.67
W
Hun Batz
pacmare
Hun Batz
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,453
Damage
66,278
69,517
Taken
68,915
28,360
Mitigated
40,057
6,419
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AwesomeGohan
Kukulkan
15,076
1,011
219
495
10,929
3,692
0
5,014
5,915
32,448
0
W
17,248
1,004
3,229
3,302
11,830
4,251
0
7,127
4,633
70,175
0
L
Jing Wei
JinSime
Jing Wei
13,448
10,838
0
222
14,292
4,316
0
8,960
5,332
0
40,819
L
Yemoja
Luquezi
Yemoja
7,463
1,187
3,077
424
11,126
8,746
0
7,379
3,747
21,128
0
L
17,147
4,690
0
0
12,379
3,986
0
7,528
4,851
31,288
0
W
10,692
1,449
0
399
14,254
11,586
0
6,842
7,190
22,226
0
L
8,319
5,489
0
1,982
20,791
7,620
0
12,048
8,743
0
24,728
W
Sun Wukong
eltarkas41
Sun Wukong
14,140
2,041
0
3,796
16,904
12,410
0
9,355
7,252
0
33,633
W
12,934
2,924
0
3,423
15,869
5,306
0
11,166
4,523
25,698
0
W
Hun Batz
pacmare
Hun Batz
11,264
871
0
35
10,058
6,504
0
5,196
4,852
255
26,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,306
Gold Earned
58,762
208
Minions Killed
262
10
Camps Cleared
5
1,130,840
Distance Traveled
1,102,145
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,805
900
43
4
2
201,919
0
W
Ra
12,877
1,073
142
12
2
282,980
0
L
Jing Wei
11,017
918
53
4
2
250,199
1
L
Yemoja
10,835
903
36
3
0
227,111
0
L
Nu Wa
11,352
946
24
2
2
199,524
0
W
Ymir
11,038
920
25
2
0
179,055
0
L
Bakasura
11,297
941
52
4
4
252,087
4
W
Sun Wukong
11,574
965
35
3
0
211,425
1
W
Sol
11,402
950
28
2
1
205,903
0
W
Hun Batz
11,871
989
32
3
2
222,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role