Player Matchup

Sol
Sol
CrossedFrog3078
Sol
Level 5
God Stats
2W - 7L
1,168 SR
Queue Stats
3W - 9L
1,158 Elo+
Solo
Izanami
Izanami
FaZe-GodGhost
Izanami
Level 16
God Stats
7W - 2L
1,660 SR
Queue Stats
9W - 6L
1,563 Elo+
Party 2
Loki
Loki
MTL-SwordYT
Loki
Level 20
God Stats
5W - 6L
1,500 SR
Queue Stats
16W - 12L
1,514 Elo+
Party 2
Scylla
Scylla
TC Nanooks91
Scylla
Level 11
God Stats
4W - 3L
1,503 SR
Queue Stats
38W - 43L
1,340 Elo+
Solo
Odin
Odin
WB_Hercy
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 224L
1,383 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,392 Elo+

VS

Team Averages
Level 22
1,600 SR
1,436 Elo+
Neith
Neith
BustdKnuckle
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,346 Elo+
Solo
Medusa
Medusa
Hair E Sacks
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,468 Elo+
Party 1
Serqet
Serqet
IDC491
Serqet
Level 23
God Stats
58W - 62L
1,492 SR
Queue Stats
121W - 134L
1,414 Elo+
Solo
Kukulkan
Kukulkan
PurpleHerky
Kukulkan
Level 28
God Stats
1W - 2L
1,524 SR
Queue Stats
108W - 100L
1,368 Elo+
Party 1
Da Ji
Da Ji
RageGodKong
Da Ji
Level 28
God Stats
8W - 2L
1,982 SR
Queue Stats
16W - 11L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,044
904
1,336
9,123
3,177
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
19
12 / 4 / 10
13,461
1,346
20,196
15,986
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 2 / 11
12,032
1,203
16,205
12,641
4,941
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
18
2 / 3 / 17
10,684
1,068
10,929
9,967
3,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
18
4 / 1 / 12
11,351
1,135
6,380
11,442
9,262
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

232

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 7
9,537
954
7,106
9,840
3,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
16
4 / 9 / 4
10,626
1,063
9,053
15,811
6,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
IDC491
Serqet
16
2 / 6 / 5
9,747
975
11,656
15,914
5,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
PurpleHerky
Kukulkan
17
5 / 6 / 2
10,869
1,087
16,788
11,720
4,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 6
10,170
1,017
9,061
6,398
2,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
28
Kills
14
14
Deaths
28
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
0
4
1
0.13
W
Izanami
12
4
10
4.25
L
Medusa
4
9
4
0.67
L
Serqet
IDC491
Serqet
2
6
5
0.75
W
10
2
11
7.75
L
Kukulkan
PurpleHerky
Kukulkan
5
6
2
1
L
3
2
6
3
W
Scylla
2
3
17
3.5
W
Odin
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,046
Damage
53,664
59,159
Taken
59,683
27,003
Mitigated
22,931
9,281
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,106
4,368
0
916
9,840
3,574
0
2,351
7,489
0
22,077
W
1,336
1,336
0
2,033
9,123
3,177
0
1,857
7,266
18,895
0
W
Izanami
20,196
14,917
0
3,662
15,986
6,164
0
5,591
10,395
0
56,467
L
Medusa
9,053
7,297
0
1,744
15,811
6,401
0
4,110
11,701
0
20,604
L
Serqet
IDC491
Serqet
11,656
2,662
0
0
15,914
5,676
0
3,217
12,697
0
27,221
W
16,205
7,657
246
1,965
12,641
4,941
0
1,435
11,002
0
18,510
L
Kukulkan
PurpleHerky
Kukulkan
16,788
1,843
0
0
11,720
4,712
0
1,651
10,069
38,999
0
L
9,061
2,389
0
429
6,398
2,568
0
936
5,462
0
17,370
W
Scylla
10,929
2,143
0
1,300
9,967
3,459
0
3,834
6,133
21,856
0
W
Odin
6,380
2,860
0
75
11,442
9,262
0
4,071
6,951
0
15,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,572
Gold Earned
50,949
176
Minions Killed
175
7
Camps Cleared
5
918,220
Distance Traveled
852,208
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,537
954
35
4
1
116,778
3
W
Sol
9,044
904
44
4
0
135,716
0
W
Izanami
13,461
1,346
84
8
4
182,729
0
L
Medusa
10,626
1,063
21
2
1
151,998
0
L
Serqet
9,747
975
37
4
0
226,312
0
W
Loki
12,032
1,203
4
0
0
220,686
0
L
Kukulkan
10,869
1,087
60
6
2
169,205
0
L
Da Ji
10,170
1,017
22
2
1
187,915
0
W
Scylla
10,684
1,068
27
3
1
191,123
0
W
Odin
11,351
1,135
17
2
2
187,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role