Player Matchup

Geb
Geb
Silver II
LucaLovin
Geb
Silver II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,595 MMR
Solo
Apollo
Apollo
Gold III
Twigskii_Rl
Apollo
Gold III
Level 126
God Stats
1W - 5L
1,401 SR
Queue Stats
176W - 174L
1,642 MMR
Party 2
Da Ji
Da Ji
Silver I
oARKMoPunisher
Da Ji
Silver I
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 21L
1,547 MMR
Party 1
Merlin
Merlin
Gold I
senpaibubba
Merlin
Gold I
Level 108
God Stats
22W - 17L
1,591 SR
Queue Stats
291W - 321L
1,525 MMR
Party 2
Mulan
Mulan
Gold I
theonesnake
Mulan
Gold I
Level 155
God Stats
17W - 20L
1,353 SR
Queue Stats
238W - 242L
1,644 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,469 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,708 SR
1,590 MMR
Chiron
Chiron
Gold II
FadedCade
Chiron
Gold II
Level 126
God Stats
5W - 4L
1,578 SR
Queue Stats
178W - 185L
1,583 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
OysterMullet
Kuzenbo
Platinum I
Level 155
God Stats
12W - 11L
1,583 SR
Queue Stats
299W - 308L
1,810 MMR
Party 3
Amaterasu
Amaterasu
Gold IV
TEK5cReginald
Amaterasu
Gold IV
Level 160
God Stats
6W - 0L
1,879 SR
Queue Stats
311W - 329L
1,373 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver I
iBeanzilla
Kumbhakarna
Silver I
Level 123
God Stats
7W - 4L
1,790 SR
Queue Stats
38W - 51L
1,586 MMR
Solo
Nu Wa
Nu Wa
Gold II
syndromecol
Nu Wa
Gold II
Level 160
God Stats
54W - 44L
1,708 SR
Queue Stats
620W - 623L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
8,664
433
3,646
17,004
12,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
15
1 / 5 / 1
9,613
481
7,896
14,721
4,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 10 / 3
9,978
499
11,949
17,373
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
17
3 / 4 / 5
10,750
538
16,883
11,692
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 5 / 3
9,881
494
15,623
17,712
11,382
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Morgan Le FayAthenaGilgameshTiamatHades

VS

Bans
ChernobogJanusIzanamiCerberusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FadedCade
Chiron
18
9 / 1 / 6
12,014
601
15,868
12,878
4,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
OysterMullet
Kuzenbo
17
4 / 2 / 7
12,329
616
7,055
19,301
27,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
TEK5cReginald
Amaterasu
17
4 / 1 / 7
11,279
564
8,358
22,886
10,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
iBeanzilla
Kumbhakarna
14
1 / 0 / 14
10,811
541
5,313
16,740
16,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
9 / 5 / 10
12,065
603
21,317
17,069
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
9
Kills
27
27
Deaths
9
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chiron
FadedCade
Chiron
9
1
6
12
L
0
3
1
0.17
W
Kuzenbo
OysterMullet
Kuzenbo
4
2
7
3.75
W
Amaterasu
TEK5cReginald
Amaterasu
4
1
7
7.5
L
Apollo
1
5
1
0.3
W
Kumbhakarna
iBeanzilla
Kumbhakarna
1
0
14
8
L
5
10
3
0.65
L
Merlin
3
4
5
1.38
W
9
5
10
2.8
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,997
Damage
57,911
78,502
Taken
88,874
39,749
Mitigated
65,465
13,251
Healing
33,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
FadedCade
Chiron
15,868
5,841
1,405
5,575
12,878
4,730
3,189
3,455
9,422
0
92,600
L
3,646
318
0
0
17,004
12,056
0
5,025
11,979
32,326
0
W
Kuzenbo
OysterMullet
Kuzenbo
7,055
1,919
0
4,063
19,301
27,238
577
3,208
15,143
47,692
0
W
Amaterasu
TEK5cReginald
Amaterasu
8,358
3,778
0
14,103
22,886
10,886
1,806
7,800
15,086
0
83,166
L
Apollo
7,896
5,748
0
4,314
14,721
4,610
0
4,206
10,515
0
67,213
W
Kumbhakarna
iBeanzilla
Kumbhakarna
5,313
1,003
0
2,686
16,740
16,341
0
5,473
11,267
21,539
0
L
11,949
3,353
0
2,238
17,373
7,772
0
7,977
9,396
0
60,912
L
Merlin
16,883
232
0
1,234
11,692
3,929
0
6,728
4,964
82,960
0
W
21,317
4,832
878
4,535
17,069
6,270
1,743
4,495
12,574
78,301
0
L
15,623
2,410
0
5,465
17,712
11,382
0
9,749
7,963
0
78,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,886
Gold Earned
58,498
533
Minions Killed
471
0
Camps Cleared
0
1,649,037
Distance Traveled
1,993,628
4
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,014
601
125
6
0
371,647
3
L
Geb
8,664
433
38
2
0
332,199
0
W
Kuzenbo
12,329
616
85
4
0
385,192
6
W
Amaterasu
11,279
564
138
7
0
457,357
12
L
Apollo
9,613
481
124
6
0
329,061
1
W
Kumbhakarna
10,811
541
15
1
0
388,463
2
L
Da Ji
9,978
499
93
5
0
320,438
1
L
Merlin
10,750
538
132
7
0
356,190
2
W
Nu Wa
12,065
603
108
5
0
390,969
6
L
Mulan
9,881
494
146
7
0
311,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role