Player Matchup

Zhong Kui
Zhong Kui
Alonsh26
Zhong Kui
Level 26
God Stats
4W - 3L
1,721 SR
Queue Stats
34W - 24L
1,534 Elo+
Party 2
Hel
Hel
Brrdogs673
Hel
Level 29
God Stats
14W - 10L
1,454 SR
Queue Stats
125W - 166L
1,329 Elo+
Party 4
Artemis
Artemis
JuanPene2000
Artemis
Level 79
God Stats
3W - 2L
1,601 SR
Queue Stats
21W - 28L
1,496 Elo+
Party 2
Ratatoskr
Ratatoskr
UntoldDreams364
Ratatoskr
Level 62
God Stats
2W - 9L
1,188 SR
Queue Stats
171W - 188L
1,409 Elo+
Party 4
Cthulhu
Cthulhu
harmonioustrill
Cthulhu
Level 127
God Stats
7W - 1L
1,500 SR
Queue Stats
63W - 68L
1,326 Elo+
Solo
Team Averages
Level 65
1,493 SR
1,419 Elo+

VS

Team Averages
Level 60
1,467 SR
1,395 Elo+
Morgan Le Fay
Morgan Le Fay
Dargheti
Morgan Le Fay
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 39L
1,284 Elo+
Party 1
Mercury
Mercury
MrXenSW
Mercury
Level 59
God Stats
23W - 22L
1,499 SR
Queue Stats
363W - 422L
1,426 Elo+
Party 3
Rama
Rama
MrsGenSW
Rama
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 347L
1,435 Elo+
Party 3
Hera
Hera
SubbedZero
Hera
Level 118
God Stats
39W - 56L
1,496 SR
Queue Stats
962W - 1,020L
1,502 Elo+
Solo
Raijin
Raijin
Workbench6
Raijin
Level 15
God Stats
1W - 4L
1,339 SR
Queue Stats
17W - 30L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alonsh26
Zhong Kui
20
16 / 1 / 11
14,492
1,208
21,432
12,412
9,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 1 / 10
11,540
962
9,178
10,833
8,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
JuanPene2000
Artemis
19
4 / 3 / 17
11,773
981
17,356
10,132
5,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
UntoldDreams364
Ratatoskr
18
7 / 3 / 10
11,340
945
12,257
11,226
5,306
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 1 / 16
13,320
1,110
15,378
10,796
7,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dargheti
Morgan Le Fay
17
1 / 8 / 1
10,643
887
8,060
17,545
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MrXenSW
Mercury
17
7 / 10 / 1
12,106
1,009
11,159
16,704
8,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
18
0 / 10 / 4
10,821
902
10,458
20,562
8,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 4 / 2
10,298
858
14,333
13,104
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Workbench6
Raijin
17
0 / 5 / 0
10,401
867
5,061
11,793
9,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
37
Kills
9
9
Deaths
37
64
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alonsh26
Zhong Kui
16
1
11
21.5
W
4
1
10
9
L
Morgan Le Fay
Dargheti
Morgan Le Fay
1
8
1
0.19
W
Artemis
JuanPene2000
Artemis
4
3
17
4.17
L
Mercury
MrXenSW
Mercury
7
10
1
0.75
L
Rama
0
10
4
0.2
L
1
4
2
0.5
W
Ratatoskr
UntoldDreams364
Ratatoskr
7
3
10
4
L
Raijin
Workbench6
Raijin
0
5
0
0
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,601
Damage
49,071
55,399
Taken
79,708
35,977
Mitigated
38,371
19,757
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alonsh26
Zhong Kui
21,432
1,036
0
5,190
12,412
9,654
0
6,326
6,086
48,130
0
W
9,178
645
4,979
4,987
10,833
8,517
0
5,723
5,110
17,175
0
L
Morgan Le Fay
Dargheti
Morgan Le Fay
8,060
714
179
1,260
17,545
7,604
0
10,027
7,396
20,783
0
W
Artemis
JuanPene2000
Artemis
17,356
7,632
0
1,787
10,132
5,101
0
5,692
4,440
0
32,329
L
Mercury
MrXenSW
Mercury
11,159
6,336
0
484
16,704
8,013
0
8,125
8,497
0
21,247
L
Rama
10,458
9,285
0
1,416
20,562
8,124
0
14,042
6,282
0
27,039
L
14,333
1,647
0
289
13,104
5,063
0
5,983
6,887
22,867
0
W
Ratatoskr
UntoldDreams364
Ratatoskr
12,257
4,370
22
1,016
11,226
5,306
0
3,974
7,252
0
18,795
L
Raijin
Workbench6
Raijin
5,061
883
0
0
11,793
9,567
0
6,985
4,658
41,912
0
W
15,378
0
891
885
10,796
7,399
0
5,739
5,057
47,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,465
Gold Earned
54,269
214
Minions Killed
173
8
Camps Cleared
9
1,207,352
Distance Traveled
1,034,153
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,492
1,208
63
5
1
230,440
2
W
Hel
11,540
962
29
2
0
246,080
0
L
Morgan Le Fay
10,643
887
26
2
0
201,051
0
W
Artemis
11,773
981
26
2
4
218,245
1
L
Mercury
12,106
1,009
12
1
7
243,069
0
L
Rama
10,821
902
30
3
2
155,148
0
L
Hera
10,298
858
10
1
0
250,293
0
W
Ratatoskr
11,340
945
9
1
2
256,054
0
L
Raijin
10,401
867
95
8
0
184,592
0
W
Cthulhu
13,320
1,110
87
7
1
256,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role